Paul Chote
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ab08273412
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Improved death anim speeds
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2011-02-11 23:11:06 +13:00 |
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Paul Chote
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03f014ffb9
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Visceroid spawning. Add tib death anims for e1 and e2. Others will crash.
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2011-02-11 23:05:01 +13:00 |
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Paul Chote
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51138fcdc3
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Give VICE Chemspray weapon. Fix bogus armor assignments (will unbalance nearly everything, but give a better start for fixing things).
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2011-02-11 22:25:16 +13:00 |
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Paul Chote
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b134ba41f4
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Convert Waypoints to actors
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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37ebda2847
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Upgrade maps to format 4
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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8844ca0fdd
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Add (laser-)viceroids. Needs a proper weapon.
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2011-02-11 21:50:10 +13:00 |
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Paul Chote
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a4f1e5f103
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Add Rubicon map by Arcturus
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2011-02-07 22:45:00 +13:00 |
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geckosoft
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0f17fa34a8
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Added ProximityCaptor and filtering of possible captors for KOTH
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2011-02-05 19:22:06 +13:00 |
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Paul Chote
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8765e986b1
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Fix cnc download size
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2011-02-05 12:34:05 +13:00 |
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Paul Chote
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7693f3d16a
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Craters and scorches smoke.
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2011-02-05 09:19:31 +13:00 |
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Paul Chote
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0ddcff7ec7
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Apply some misc balance stick to cnc
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2011-02-04 20:17:58 +13:00 |
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Paul Chote
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504fe9e427
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Fix infantry group damage
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2011-02-04 18:39:04 +13:00 |
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Paul Chote
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310556877f
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Fix GDI01
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2011-02-04 18:39:03 +13:00 |
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Paul Chote
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73a08624ef
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Hacky fix for group movement
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2011-02-04 18:39:03 +13:00 |
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Paul Chote
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8002ed0893
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(cnc) Support structures don't grant build radius.
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2011-02-02 09:22:23 +13:00 |
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Paul Chote
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d85411f816
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SAM and ATWR require power (#518 and #519).
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2011-02-02 09:12:51 +13:00 |
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Paul Chote
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5f65d4102b
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cnc sams rotate to home position before closing, lower ROT to something sane.
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2011-01-31 21:17:07 +13:00 |
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Paul Chote
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cd5e7409ef
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First attempt. Problems: doesn't move back to zero-facing before closing. Flickers turret-up frame sometimes when being attacked.
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2011-01-30 23:11:16 +13:00 |
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Paul Chote
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6e1cb23f10
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"Repairing" eva notification for ra and cnc.
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2011-01-30 18:35:44 +13:00 |
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Chris Forbes
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39aa171425
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fix visibility of perf graph in ingame and observer roots too.
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2011-01-30 14:23:09 +13:00 |
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Paul Chote
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4b538fd2fe
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Fix palette issues with Oil Derricks and walls (fixes #501).
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2011-01-29 13:21:55 +13:00 |
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Paul Chote
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9b17bfe697
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Fix AFLD production eva (#494).
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2011-01-29 13:04:26 +13:00 |
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Paul Chote
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d45db9eb9c
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Shift production audio onto ProductionQueue.
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2011-01-29 12:58:56 +13:00 |
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Paul Chote
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9a4fb0a5b9
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Fix RMBO c4
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2011-01-29 12:10:07 +13:00 |
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Paul Chote
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08fd311c4b
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Hide cnc install `From CD' button.
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2011-01-28 09:10:14 +13:00 |
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Paul Chote
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687406ccbd
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Remove mod.html
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2011-01-28 09:01:06 +13:00 |
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Paul Chote
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a81c865620
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Install Music button - installing not implemented.
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2011-01-27 20:50:03 +13:00 |
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Paul Chote
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580b9014b3
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Install map button (does not verify that maps are valid).
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2011-01-27 20:50:03 +13:00 |
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Paul Chote
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44d8e83773
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Rework OpenRA.Utility
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2011-01-27 20:50:02 +13:00 |
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Paul Chote
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388e5df377
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Show mod version in the main menu.
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2011-01-27 20:50:02 +13:00 |
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Paul Chote
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11aab8705e
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Display the selector in all menus. Fix information leakage from previous mod.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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37fc836b46
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Ingame mod selector ui.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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84cc94bcb6
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Implement install from cd for ra (the cnc installshield decompressor is bugged, so not implementing it yet).
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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9227e09f18
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Refactoring. Add a missing file.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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792c82c2d4
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Automatically extract packages. Fix ra.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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5ce5d48b04
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Extracting packages
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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775ccc112b
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Progress bars.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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421058866d
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Better install menu and package downloading.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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7dad013b31
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Fix cnc.
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2011-01-27 20:50:01 +13:00 |
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Paul Chote
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108b90f192
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Allow the ra/cnc package dir to be overridden at launch-time.
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2011-01-27 20:50:00 +13:00 |
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Paul Chote
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8264c6c8dc
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Play "Unable to build more" eva when the production exit is blocked. Also fixes #484.
|
2011-01-08 13:15:30 +13:00 |
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Chris Forbes
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db63724aeb
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add contrast surround to timer & chat which are displayed straight over the world
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2011-01-08 12:21:12 +13:00 |
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Chris Forbes
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303525a5ba
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be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
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2011-01-08 11:49:31 +13:00 |
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Chris Forbes
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93a56f9a18
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#250 resources should have a list of allowed terrain types
|
2011-01-08 09:31:36 +13:00 |
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Paul Chote
|
7cabe920db
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Restrict ClickThrough to what it was originally intended for.
|
2011-01-05 23:15:03 +13:00 |
|
Paul Chote
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cc356bcfee
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Refactoring.
|
2011-01-04 14:34:00 +13:00 |
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Paul Chote
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76216b8dd9
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Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc.
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2011-01-04 14:34:00 +13:00 |
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Paul Chote
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4a47641656
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Tweak cnc wall sounds.
|
2011-01-04 14:34:00 +13:00 |
|
Paul Chote
|
03185fe46b
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Fix #429. Capturable Oil Derricks.
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2011-01-04 14:34:00 +13:00 |
|
Paul Chote
|
cbd3baa6d4
|
Fix #469. C&C Nuke detonation sound.
|
2011-01-04 14:33:59 +13:00 |
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