Commit Graph

1621 Commits

Author SHA1 Message Date
Paul Chote
ab08273412 Improved death anim speeds 2011-02-11 23:11:06 +13:00
Paul Chote
03f014ffb9 Visceroid spawning. Add tib death anims for e1 and e2. Others will crash. 2011-02-11 23:05:01 +13:00
Paul Chote
51138fcdc3 Give VICE Chemspray weapon. Fix bogus armor assignments (will unbalance nearly everything, but give a better start for fixing things). 2011-02-11 22:25:16 +13:00
Paul Chote
b134ba41f4 Convert Waypoints to actors 2011-02-11 21:50:11 +13:00
Paul Chote
37ebda2847 Upgrade maps to format 4 2011-02-11 21:50:11 +13:00
Paul Chote
8844ca0fdd Add (laser-)viceroids. Needs a proper weapon. 2011-02-11 21:50:10 +13:00
Paul Chote
a4f1e5f103 Add Rubicon map by Arcturus 2011-02-07 22:45:00 +13:00
geckosoft
0f17fa34a8 Added ProximityCaptor and filtering of possible captors for KOTH 2011-02-05 19:22:06 +13:00
Paul Chote
8765e986b1 Fix cnc download size 2011-02-05 12:34:05 +13:00
Paul Chote
7693f3d16a Craters and scorches smoke. 2011-02-05 09:19:31 +13:00
Paul Chote
0ddcff7ec7 Apply some misc balance stick to cnc 2011-02-04 20:17:58 +13:00
Paul Chote
504fe9e427 Fix infantry group damage 2011-02-04 18:39:04 +13:00
Paul Chote
310556877f Fix GDI01 2011-02-04 18:39:03 +13:00
Paul Chote
73a08624ef Hacky fix for group movement 2011-02-04 18:39:03 +13:00
Paul Chote
8002ed0893 (cnc) Support structures don't grant build radius. 2011-02-02 09:22:23 +13:00
Paul Chote
d85411f816 SAM and ATWR require power (#518 and #519). 2011-02-02 09:12:51 +13:00
Paul Chote
5f65d4102b cnc sams rotate to home position before closing, lower ROT to something sane. 2011-01-31 21:17:07 +13:00
Paul Chote
cd5e7409ef First attempt. Problems: doesn't move back to zero-facing before closing. Flickers turret-up frame sometimes when being attacked. 2011-01-30 23:11:16 +13:00
Paul Chote
6e1cb23f10 "Repairing" eva notification for ra and cnc. 2011-01-30 18:35:44 +13:00
Chris Forbes
39aa171425 fix visibility of perf graph in ingame and observer roots too. 2011-01-30 14:23:09 +13:00
Paul Chote
4b538fd2fe Fix palette issues with Oil Derricks and walls (fixes #501). 2011-01-29 13:21:55 +13:00
Paul Chote
9b17bfe697 Fix AFLD production eva (#494). 2011-01-29 13:04:26 +13:00
Paul Chote
d45db9eb9c Shift production audio onto ProductionQueue. 2011-01-29 12:58:56 +13:00
Paul Chote
9a4fb0a5b9 Fix RMBO c4 2011-01-29 12:10:07 +13:00
Paul Chote
08fd311c4b Hide cnc install `From CD' button. 2011-01-28 09:10:14 +13:00
Paul Chote
687406ccbd Remove mod.html 2011-01-28 09:01:06 +13:00
Paul Chote
a81c865620 Install Music button - installing not implemented. 2011-01-27 20:50:03 +13:00
Paul Chote
580b9014b3 Install map button (does not verify that maps are valid). 2011-01-27 20:50:03 +13:00
Paul Chote
44d8e83773 Rework OpenRA.Utility 2011-01-27 20:50:02 +13:00
Paul Chote
388e5df377 Show mod version in the main menu. 2011-01-27 20:50:02 +13:00
Paul Chote
11aab8705e Display the selector in all menus. Fix information leakage from previous mod. 2011-01-27 20:50:01 +13:00
Paul Chote
37fc836b46 Ingame mod selector ui. 2011-01-27 20:50:01 +13:00
Paul Chote
84cc94bcb6 Implement install from cd for ra (the cnc installshield decompressor is bugged, so not implementing it yet). 2011-01-27 20:50:01 +13:00
Paul Chote
9227e09f18 Refactoring. Add a missing file. 2011-01-27 20:50:01 +13:00
Paul Chote
792c82c2d4 Automatically extract packages. Fix ra. 2011-01-27 20:50:01 +13:00
Paul Chote
5ce5d48b04 Extracting packages 2011-01-27 20:50:01 +13:00
Paul Chote
775ccc112b Progress bars. 2011-01-27 20:50:01 +13:00
Paul Chote
421058866d Better install menu and package downloading. 2011-01-27 20:50:01 +13:00
Paul Chote
7dad013b31 Fix cnc. 2011-01-27 20:50:01 +13:00
Paul Chote
108b90f192 Allow the ra/cnc package dir to be overridden at launch-time. 2011-01-27 20:50:00 +13:00
Paul Chote
8264c6c8dc Play "Unable to build more" eva when the production exit is blocked. Also fixes #484. 2011-01-08 13:15:30 +13:00
Chris Forbes
db63724aeb add contrast surround to timer & chat which are displayed straight over the world 2011-01-08 12:21:12 +13:00
Chris Forbes
303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel 2011-01-08 11:49:31 +13:00
Chris Forbes
93a56f9a18 #250 resources should have a list of allowed terrain types 2011-01-08 09:31:36 +13:00
Paul Chote
7cabe920db Restrict ClickThrough to what it was originally intended for. 2011-01-05 23:15:03 +13:00
Paul Chote
cc356bcfee Refactoring. 2011-01-04 14:34:00 +13:00
Paul Chote
76216b8dd9 Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc. 2011-01-04 14:34:00 +13:00
Paul Chote
4a47641656 Tweak cnc wall sounds. 2011-01-04 14:34:00 +13:00
Paul Chote
03185fe46b Fix #429. Capturable Oil Derricks. 2011-01-04 14:34:00 +13:00
Paul Chote
cbd3baa6d4 Fix #469. C&C Nuke detonation sound. 2011-01-04 14:33:59 +13:00