Matthias Mailänder
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9d6c8453fd
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add hidden MaxFPS settings to ra/d2k GUI
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2013-03-10 09:42:05 +01:00 |
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Matthias Mailänder
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6bbe5f633c
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expose hidden Debug settings to ra/d2k GUI
- performance text switch
- performace text update rate
- AI debug messages
- trait report threshold ticks
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2013-03-10 09:40:08 +01:00 |
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Matthias Mailänder
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ba8c9bb1b1
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added hidden audio settings to ra/d2k GUI
- video volume
- map music (was shellmap music)
- sound engine
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2013-03-10 09:34:15 +01:00 |
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Scott_NZ
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8c46b421de
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Add "Assign Teams" lobby drop down button
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2013-03-10 20:46:29 +13:00 |
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Matthias Mailänder
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493eb10b96
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Now coloring A* cells by owning player color. Added checkbox to cheats menu.
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2013-03-10 07:33:25 +01:00 |
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Matthias Mailänder
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7d0de5645f
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Added QuadRenderer to render shaded/colored quads. Added DebugOverlay to World to show A* bidi search cost per cell.
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2013-03-10 07:32:35 +01:00 |
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Matthias Mailänder
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290310fbe8
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Added Mission Survival01 mission
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2013-03-10 07:28:21 +01:00 |
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Chris Forbes
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b39f540e4b
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Merge pull request #2736 from Mailaender/better-bots
Better AI Bots
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2013-03-09 21:11:29 -08:00 |
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Chris Forbes
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70e823f526
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Merge pull request #2739 from Mailaender/shroud-dev-cheats
Additional Developer Shroud Cheats
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2013-03-09 21:07:41 -08:00 |
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Matthias Mailänder
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49cfa21ddb
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separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
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2013-03-09 13:48:31 +01:00 |
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Matthias Mailänder
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ca6cc3fbe1
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add unused Red Alert actors for legacy map import
- thief
- chan
- general
- mobile radar jammer
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2013-03-08 11:22:59 +01:00 |
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Matthias Mailänder
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de30f0a917
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make fog of war rendering optional for classic mods
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2013-03-08 09:40:12 +01:00 |
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Matthias Mailänder
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d61cc913c0
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don't hardcode the RALoadScreenImage
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2013-03-08 09:40:08 +01:00 |
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Matthias Mailänder
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58c3b52a1a
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add reset exploration developer cheat
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2013-03-07 20:32:00 +01:00 |
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Matthias Mailänder
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d0f61faf4a
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add generalized ai variables
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2013-03-06 11:49:45 +01:00 |
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Matthias Mailänder
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e0b7242f1b
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adding new ai functional
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2013-03-06 11:17:02 +01:00 |
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Chris Forbes
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5426e2c831
|
Merge pull request #2718 from Mailaender/admin-indicator
remove admin indicator icon to avoid confusion/overlapping
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2013-03-03 01:35:15 -08:00 |
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Matthias Mailänder
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4cf8f9a434
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remove admin indicator icon to avoid confusion/overlapping
print admin names in bold text instead
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2013-03-02 15:01:11 +01:00 |
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Matthias Mailänder
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6152fa2890
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fixes #2716
Gems were non-pathable and therefore also uncollectible
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2013-03-02 14:58:17 +01:00 |
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Chris Forbes
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c21b60f555
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Merge pull request #2675 from Mailaender/simple-hotkey-config
user-configurable hotkey via in-game settings
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2013-03-02 00:01:01 -08:00 |
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Matthias Mailänder
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8358597fd2
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render crystals in a different color on the mini-map
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2013-03-01 21:06:09 +01:00 |
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Chris Forbes
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3ab4112631
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Merge remote-tracking branch 'pchote/cleanup'
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2013-02-28 08:45:47 +13:00 |
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Scott_NZ
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817e6f1ec1
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Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them
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2013-02-27 17:57:53 +13:00 |
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Scott_NZ
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1438030e82
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Add mood haze effect for Allies 04
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2013-02-26 00:10:03 +13:00 |
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Scott_NZ
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e57de0ebce
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Allies 02 code maintenance. Add FreeActorInit so free harvesters with procs can be disabled etc
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2013-02-25 21:24:17 +13:00 |
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Scott_NZ
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026a86ba75
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Add 'Crates' lobby checkbox and setting for enabling/disabling crate drops
|
2013-02-25 21:24:17 +13:00 |
|
Paul Chote
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2d10f6b739
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Remove unnecessary indirection from palette creation.
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2013-02-22 17:06:29 +13:00 |
|
Paul Chote
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db7887687b
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Remove hardcoded list of palette mod exclusions.
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2013-02-22 15:04:41 +13:00 |
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Paul Chote
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f593807617
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Rework color picker palette modification.
The old method had the lobby code dig around inside
the palette modification machinery, which was a giant
hack preventing necessary streamlining.
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2013-02-22 15:04:41 +13:00 |
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Scott_NZ
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3b3e39b375
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Don't allow MCV/FACT to be sold
This is almost always done to exploit the `free mcv` logic in the crates.
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2013-02-13 15:25:47 +13:00 |
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Scott_NZ
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57dd8bb91e
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Add Random Map lobby button
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2013-02-12 22:21:34 +13:00 |
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Scott_NZ
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34b1f90200
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Anti-basewalk balance adjustments. Includes moving fact over to wood and giving it 500 more health, increasing superweapon healths and moving mslo to wood, moving pbox to heavy
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2013-02-11 18:00:30 +13:00 |
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Matthias Mailänder
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1f99b1ec8e
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make hotkey user-configurable via in-game settings
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2013-02-09 14:08:36 +01:00 |
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Scott_NZ
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cdd09ea24f
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Finish early version of Monster Tank Madness
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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1ecdbc1d90
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Fix spyvoice/reveal range for truk.hijackable in Allies 04
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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03f03ff501
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More MonsterTankMadness work. Add routines for super tanks, civilian evacuees, proving grounds camera, base transfer, Demitri extraction
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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9013e8376c
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Start work on Monster Tank Madness mission
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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9b5b054297
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Add delphi. Have einstein/delphi panic
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2013-02-09 12:19:39 +13:00 |
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Scott_NZ
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4e161f0c91
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Change V19 tooltip to Oil Pump
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2013-02-09 12:19:39 +13:00 |
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Scott_NZ
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6bbd54ab93
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Put e1 inside the soviet 01 classic pillboxes. Add check for mission complete
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2013-02-09 12:19:39 +13:00 |
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Scott_NZ
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87190762d1
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Add V19 civilian building
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2013-02-09 12:19:39 +13:00 |
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Scott_NZ
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4163f1d6b0
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Clean up Allies 04 yaml. Adjust hero spy reveal range from 5 to 6. Add TRUK as buildable unit
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2013-02-03 14:27:43 +13:00 |
|
Scott_NZ
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ea716200a7
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Allies 04: Fix multiple waves of spies being able to infiltrate the lab
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2013-02-03 14:27:43 +13:00 |
|
Kenny
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2bd9b7a640
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Enabling mobile gap generators.
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2013-01-31 16:57:04 +13:00 |
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Scott_NZ
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8a796416a4
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Remove AutoTargetIgnore for stek after Einstein is freed
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2013-01-28 00:33:09 +13:00 |
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Scott_NZ
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691e6cf9e8
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Have the Soviets build infantry after Einstein is found. Remove jeep cargo limit
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2013-01-28 00:33:08 +13:00 |
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Scott_NZ
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0b65735d86
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Make the LSTs unbuildable
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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44215ae6f1
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Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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fba5b80980
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Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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3f6af59612
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Add AutoTargetIgnore for the new bridges
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2013-01-28 00:33:07 +13:00 |
|