Scott_NZ
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14ed3ae816
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Add paradropping at endgame in Allies 03
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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d5db9e88d4
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Put bridge across water
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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f0a4fa7712
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Add more airfields to destroy in Allies 03, and have reinforcements in Allies 02 and Allies 03 come in gradually.
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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51626bf0db
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Outlined Allies 04 map
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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be6da2452a
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Change Allies map types to Campaign
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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4c7f215559
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Rename 'economic' to 'economy' in stats panel
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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0f9da06309
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Have graph lines not draw over the axes
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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4c729ca5ed
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Refactored GraphWidget to LineGraphWidget
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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a78f8865b8
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Moved the graph widget into OpenRA.Game - it doesn't really have any dependencies on the RA mod
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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d5b37d4343
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Cleanup, refactoring of stats graph widget.
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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e424883857
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Improve graph. Add things like scales/axis labelling.
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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b6e8c9c9ea
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Start implementing graphs for the stats panel
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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ed9bb72dbe
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Add more things to the Combat tab
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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9753808936
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Renamed OrderCounter to PlayerStatistics. Simplify income to simply earned/min.
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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d7f3b81e4c
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Add Map Control statistic
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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36f349ecba
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Add Order counter for rough APM estimation. Rename Support to Production and move the production icons there
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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30a374b9e9
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Add total earned/spent tracking
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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2a0b9a8596
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Display support powers
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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9a9324946f
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Add dropdown for economic information
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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babf1556e3
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Refactor the stats YAML and logic to more easily support swapping in data
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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bb1c87b084
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Add clocks and text overlays for the production icons
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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1c584fb158
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Consolidate the production icons into a single widget. Add income tracking for players.
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2013-01-08 22:42:40 +13:00 |
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Scott_NZ
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83e1855919
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Add indication of what players are building
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2013-01-08 22:42:40 +13:00 |
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Scott_NZ
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42b16f74a1
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Slightly adjust the width of the templates
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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d7d5baae0e
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Add an observer stats panel
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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a8e434b74d
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Add radar for spectators
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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a5141f9908
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proc.nofreeactor was causing harv to not unload properly. Just spawn a normal proc after we've changed the owner of the Allied base.
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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d15fb82b08
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Allies 02 SP mode bug fixes
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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947b27a227
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Make Allies 02 work in SP mode
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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65e78ca8b0
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Additional ore mines
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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608bf9ada1
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Have the mggs come offmap, we don't want the player building too many.
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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400d94caba
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Give the Soviets a Soviet construction yard in case the Allies lose theirs - they can capture this as a last resort. Make yaks buildable by Allies if they capture the Airfield buildings.
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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e15c240a8f
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Remove some old noise from the map
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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7bd66c2560
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Render the shroud range circle for mgg
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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1f8fd404e5
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Much better yak management. Map improvements.
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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93e951eb75
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Added mobile gap generator. It is currently unbuildable and it does not generate shroud - this requires some additional shroud work since you can paint shroud across the map by moving it.
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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c52cd77c4c
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Add mechanic
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2013-01-08 22:42:34 +13:00 |
|
Chris Forbes
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d0aea18b3e
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Added new map: "Bad Neighbors" from Nukem
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2013-01-08 21:57:09 +13:00 |
|
Curtis Shmyr
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ac301b22e2
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Editor - Template categories are now ordered by whats specified in the tileset yaml
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2013-01-08 20:11:22 +13:00 |
|
Curtis Shmyr
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b56125fa39
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Added terrain category types to RA Snow tileset
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2013-01-08 20:11:22 +13:00 |
|
Curtis Shmyr
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b362ddac15
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Fixed terrain categories for two river tiles in RA Temperat
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2013-01-08 20:11:22 +13:00 |
|
Curtis Shmyr
|
5f2aa810b1
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Add terrain category types to RA desert tileset
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2013-01-08 20:11:22 +13:00 |
|
Curtis Shmyr
|
189a6c337e
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Fix Water Cliff terrain types in temperate / desert tilesets
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2013-01-08 20:11:22 +13:00 |
|
Curtis Shmyr
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79aa7901cf
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Added RA map: ghost town
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2013-01-08 20:11:22 +13:00 |
|
Igor Popov
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3b77b04b95
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return mapTitle in ra and d2k lobby
|
2013-01-06 23:25:24 +04:00 |
|
Chris Forbes
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22e2d3d0f4
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Merge pull request #2507 from Lookingglass/per-player-shrouds
Per-player shrouds
|
2012-12-22 12:26:40 -08:00 |
|
Chris Forbes
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3eed137117
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Merge pull request #2526 from Mailaender/strings
made all in-game strings customisable via .yaml files
|
2012-12-22 12:25:33 -08:00 |
|
Chris Forbes
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e28be10dd4
|
Merge pull request #2525 from Mailaender/custom-tech
don't hardcode custom prerequisites anymore
|
2012-12-22 12:25:03 -08:00 |
|
Matthias Mailänder
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39884e16fa
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customisable text printed on RA support power icons
|
2012-12-22 18:59:45 +01:00 |
|
Matthias Mailänder
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f107f8a87b
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expose strings from build palette widget to chrome yaml
prepare for localisation efforts
|
2012-12-22 18:25:18 +01:00 |
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