Curtis Shmyr
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36813ff52f
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Fix chronotank's missiles from exploding too soon
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2012-10-13 17:31:12 -06:00 |
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Curtis Shmyr
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5dc0439173
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Fix flak truck description
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2012-10-13 16:50:10 -06:00 |
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Curtis Shmyr
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4dbee1c0e3
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Lower cost of TTNK (1500->1350) and update description to reflect current balance
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2012-10-13 16:50:09 -06:00 |
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Curtis Shmyr
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76baba89c1
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Retune chronotank's weapons to match its description
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2012-10-13 16:50:08 -06:00 |
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Curtis Shmyr
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5da96941e1
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Fix demo truck description
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2012-10-13 16:50:07 -06:00 |
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Curtis Shmyr
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c2ec8cd372
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Fix Volkov's description
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2012-10-13 16:50:06 -06:00 |
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Chris Forbes
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1792f16929
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Merge remote-tracking branch 'scott/allies'
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2012-10-13 13:52:21 +13:00 |
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Curtis Shmyr
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da9422824a
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Trans heli now costs 900, increased health, increased cargo count to 8
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2012-10-13 13:30:36 +13:00 |
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Curtis Shmyr
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36990601db
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Remove extra newline on Volkov's description
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2012-10-13 11:38:00 +13:00 |
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Curtis Shmyr
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82f9549f01
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Improve mammoth tank tusk turn rate (5->10)
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2012-10-13 11:37:55 +13:00 |
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Curtis Shmyr
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656503c0c5
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Increase range of Tanya's colt45 from 5.75 to 7
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2012-10-13 11:37:52 +13:00 |
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Curtis Shmyr
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83fc70f415
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Added Chrono Tank to Allies
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2012-10-13 11:37:46 +13:00 |
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Scott_NZ
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8f8800803b
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Make the Soviet V2s buildable immediately. Fix the Soviet reinforcements not arriving properly. Remove the Soviet reinforcements timer. Rework the bottom left of the map.
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2012-10-11 22:35:13 +13:00 |
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Scott_NZ
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795008011e
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Explosive barrel explosions now cascade with a small delay between each explosion.
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2012-10-09 01:51:25 +13:00 |
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Scott_NZ
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ec6b8646e9
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Improve barrel explosions in Allies 01 by increasing the explosion damage and the health of the power plants/oil derrick.
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2012-10-09 00:25:49 +13:00 |
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Scott_NZ
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887a9e7c9c
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Make medic/spy available to the Allies1 player
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2012-10-08 23:34:02 +13:00 |
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Scott_NZ
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e4218ede41
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Improve the Soviet base, and rebalance the power.
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2012-10-08 21:16:30 +13:00 |
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Scott_NZ
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f4d0f80cd3
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Increase the difficulty of the final wave and shift some of the Soviet power plants around
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2012-10-08 20:51:03 +13:00 |
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Scott_NZ
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8661fb6b8d
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Add final attack for Soviets
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2012-10-08 19:39:18 +13:00 |
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Scott_NZ
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a4b01cf114
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Improved the Allies 02 map layout
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2012-10-05 22:02:51 +13:00 |
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Scott_NZ
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cba069a039
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Improve the effectiveness of the parabombs
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2012-10-05 16:23:58 +13:00 |
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Scott_NZ
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bf4829205c
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Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures.
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2012-10-04 23:59:33 +13:00 |
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Scott_NZ
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328dce26ba
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Add some dogs around the Soviet base to make it harder to use spies
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2012-10-04 22:57:34 +13:00 |
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Scott_NZ
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0524708e05
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Add Yak harrassment
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2012-10-02 21:52:45 +13:00 |
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Scott_NZ
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37479b3cfd
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Tank wave at 11 minutes, just before the reinforcements arrive
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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07c2330245
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Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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0c6daf191c
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Add button highlighting/glow effect, to be used for the objective button when the objectives update
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2012-10-02 21:52:43 +13:00 |
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Scott_NZ
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43e99bf9f5
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Add heal animation for the heal crate
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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83d10ba838
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Add mission objectives logic/backend
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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48997725c3
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Don't let tran reveal shroud
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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631f899f18
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Begin work on objectives UI
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2012-10-02 21:52:42 +13:00 |
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Scott_NZ
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2a4a9d778f
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Redo some of the fencing near the Soviet base
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2012-10-02 21:52:41 +13:00 |
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Scott_NZ
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2e2b4d04db
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Small map/behaviour adjustments
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2012-10-02 21:52:41 +13:00 |
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Scott_NZ
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e3b2e84792
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Focus on the town more; create additional crash site there and and move Einstein there for players to save.
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2012-10-02 21:52:41 +13:00 |
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Scott_NZ
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e07d55f5f4
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Open up the rear of the Soviet base for infiltration by the allies1 player.
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2012-10-02 21:52:40 +13:00 |
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Scott_NZ
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185e3cffb4
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Repackage maps
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2012-10-02 21:52:38 +13:00 |
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Scott_NZ
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4551302c09
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Reduce Tanya's and Einstein's weights to 0 so they can still board chinook helicopters if they are full
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2012-10-02 21:52:38 +13:00 |
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Scott_NZ
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56f36e45db
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New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
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2012-10-02 21:52:38 +13:00 |
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Scott_NZ
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0e801f9d3a
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Rework bottom right of Allies 2 map: add more space, more Soviet soldiers, put the captive Engineer outside. Move the southern Soviet outpost up to where the second SAM site is. Move the Soviet rally point up a bit.
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2012-10-02 21:52:37 +13:00 |
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Scott_NZ
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e5ab56e843
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Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
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2012-10-02 21:52:37 +13:00 |
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Scott_NZ
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ff0ad9cb41
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Set fcom tooltip to Forward Command
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2012-10-02 21:52:36 +13:00 |
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Chris Forbes
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6ecc4c18dc
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fixed 2036 -- add targetlines for defenses
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2012-09-25 18:42:36 +12:00 |
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Chris Forbes
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56557b8766
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convert dtrk to use MiniNuke
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2012-09-24 21:07:16 +12:00 |
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Chris Forbes
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83ba80f4c9
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add MiniNuke weapon for dtrk
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2012-09-24 21:06:49 +12:00 |
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Chris Forbes
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65227c3c09
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remove nuke crate
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2012-09-24 21:03:33 +12:00 |
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Chris Forbes
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1b5474f377
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retune nuke
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2012-09-24 21:02:22 +12:00 |
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Chris Forbes
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38b5e2f7ca
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set up demo truck to explode on chronoshift
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2012-09-24 20:36:03 +12:00 |
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Curtis Shmyr
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34d96878b8
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Added demo truck to soviet's arensal; still problems to fix
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2012-09-24 20:08:56 +12:00 |
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Chris Forbes
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03229eca0c
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remove sounds from sniper cloak/uncloak; enable uncloak-on-move for sniper.
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2012-09-23 17:17:07 +12:00 |
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Chris Forbes
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e2b2082660
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fix armor types on war factory and airfield
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2012-09-20 10:14:44 +12:00 |
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