Scott_NZ
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dda4e2c33a
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Add objective for MGG
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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05e143662d
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Make Allies 02 easier in SP mode
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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9e2f15bde4
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Allies 03 code cleanup
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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8f90423793
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Update units evacuated immediately in Allies 03
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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eecc002236
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More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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5f693945f0
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Take all ore/cash from Allies 01 player
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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6544069aa2
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More Allies 03 balancing adjustments
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2013-01-08 22:42:48 +13:00 |
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Scott_NZ
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8486a4fbae
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Adjust Allies 03 balancing
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2013-01-08 22:42:48 +13:00 |
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Scott_NZ
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14ed3ae816
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Add paradropping at endgame in Allies 03
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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f0a4fa7712
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Add more airfields to destroy in Allies 03, and have reinforcements in Allies 02 and Allies 03 come in gradually.
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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1f92768193
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Remove FirstUnshroudedOrDefault from MissionUtils.cs
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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ccfcf0a1ee
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Have the minimum difference between attack frames in Allies 03 be lower for 2 players
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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ec423db4e5
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Don't hog the CPU trying to path to the enemy base in Allies 03, to line up with Allies 02
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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4c7f215559
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Rename 'economic' to 'economy' in stats panel
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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4c729ca5ed
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Refactored GraphWidget to LineGraphWidget
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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a78f8865b8
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Moved the graph widget into OpenRA.Game - it doesn't really have any dependencies on the RA mod
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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d5b37d4343
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Cleanup, refactoring of stats graph widget.
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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e424883857
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Improve graph. Add things like scales/axis labelling.
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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b6e8c9c9ea
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Start implementing graphs for the stats panel
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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ed9bb72dbe
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Add more things to the Combat tab
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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9753808936
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Renamed OrderCounter to PlayerStatistics. Simplify income to simply earned/min.
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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82fdbc4bc6
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Move OrderCounter into Orders subnamespace
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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d7f3b81e4c
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Add Map Control statistic
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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36f349ecba
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Add Order counter for rough APM estimation. Rename Support to Production and move the production icons there
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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30a374b9e9
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Add total earned/spent tracking
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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2a0b9a8596
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Display support powers
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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9a9324946f
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Add dropdown for economic information
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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babf1556e3
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Refactor the stats YAML and logic to more easily support swapping in data
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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bb1c87b084
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Add clocks and text overlays for the production icons
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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1c584fb158
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Consolidate the production icons into a single widget. Add income tracking for players.
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2013-01-08 22:42:40 +13:00 |
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Scott_NZ
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83e1855919
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Add indication of what players are building
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2013-01-08 22:42:40 +13:00 |
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Scott_NZ
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4bc04769ec
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Subscribe to click event directly in the setup method
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2013-01-08 22:42:40 +13:00 |
|
Scott_NZ
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178358c29a
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Fixed Stats panel player selection silliness
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2013-01-08 22:42:40 +13:00 |
|
Scott_NZ
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9b493ad9e7
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Remove unused usings
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2013-01-08 22:42:39 +13:00 |
|
Scott_NZ
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d7d5baae0e
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Add an observer stats panel
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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07d5ba8405
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Remove Soviet econ hacks and power checks in Allies 02.
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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a5141f9908
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proc.nofreeactor was causing harv to not unload properly. Just spawn a normal proc after we've changed the owner of the Allied base.
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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d15fb82b08
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Allies 02 SP mode bug fixes
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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947b27a227
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Make Allies 02 work in SP mode
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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b49110bf5c
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Ignore spies if they are disguised in Allies 03
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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8578958e40
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Difficulty/balance changes
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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608bf9ada1
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Have the mggs come offmap, we don't want the player building too many.
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2013-01-08 22:42:37 +13:00 |
|
Scott_NZ
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4373831317
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Remove econ hacks in Allies 03 and have the Soviets actually build their yaks.
|
2013-01-08 22:42:37 +13:00 |
|
Scott_NZ
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aa78d63d72
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Increased minimum attack increment
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2013-01-08 22:42:36 +13:00 |
|
Scott_NZ
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1660c4fe7c
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Reduce some code duplication
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2013-01-08 22:42:36 +13:00 |
|
Scott_NZ
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e643f12371
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Attempted fix for Allies 03 crash (#2471)
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2013-01-08 22:42:36 +13:00 |
|
Scott_NZ
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339c0bc520
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Fix weird plane spawn/management logic. Have Soviets ignore units that are concealed by gap generators
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2013-01-08 22:42:36 +13:00 |
|
Scott_NZ
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1f8fd404e5
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Much better yak management. Map improvements.
|
2013-01-08 22:42:35 +13:00 |
|
Carko
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e10920d4ea
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Added the spawnpoint map tooltip that displays players name in the lobby (closes #2024)
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2013-01-08 22:22:25 +13:00 |
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Carko
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70cf48dcaf
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Added a power bin tooltip that shows provided and drained power
|
2013-01-08 22:08:12 +13:00 |
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