Commit Graph

24048 Commits

Author SHA1 Message Date
Paul Chote
d7a580584d Remove renderer type setting.
Multiple people have needed support after breaking
their game by switching to an unsupported renderer.
2013-06-29 12:53:09 +12:00
Paul Chote
f7f8740745 Simplify some setting descriptions. 2013-06-29 12:53:09 +12:00
Paul Chote
7eb579cb6c Remove settings UI for IgnoreVersionMismatch. 2013-06-29 12:53:08 +12:00
Paul Chote
8307014de9 Improve kick button label for C&C. 2013-06-29 12:53:08 +12:00
Paul Chote
daf94e61e0 Add some noise to the C&C dialog textures. 2013-06-29 12:53:08 +12:00
ScottNZ
07689efc6e MRJ missile deflection range increased from 3 to 4. 2013-06-29 12:49:42 +12:00
ScottNZ
14a952169b Iron Curtain duration increased from 15 to 20. Chronosphere duration decreased from 30 to 20. 2013-06-29 12:49:42 +12:00
ScottNZ
646f7c1362 RA Sniper HP reduced from 200 to 80. 2013-06-29 12:49:41 +12:00
Paul Chote
faa745e566 Merge pull request #3456 from ScottNZ/lobby
Add temp banning to servers
2013-06-28 16:33:23 -07:00
Curtis Shmyr
3485a5e855 RA map - doughnut - made trees for bottom teams more even towards middile. Added missing fences top. 2013-06-28 17:16:06 -06:00
Paul Chote
79779d69ba Prevent handshake spoofing of Client data. 2013-06-29 11:12:41 +12:00
ScottNZ
a6e5a0b53f Add temp banning to servers 2013-06-29 10:58:37 +12:00
Matthias Mailänder
6cd69f5c05 Merge pull request #3479 from pchote/conyard-fix
Fix zombie MCV bug.
2013-06-27 14:14:38 -07:00
Matthias Mailänder
251c316120 Merge pull request #3480 from pchote/server-fix
Handle failure cases of Socket.Send.
2013-06-27 13:47:43 -07:00
Paul Chote
8856a1444c Handle failure cases of Socket.Send. Fixes #3455. 2013-06-27 18:43:10 +12:00
Paul Chote
791cdeba4d Cancel make animation if the building dies. Fixes #3464. 2013-06-27 18:07:51 +12:00
Curtis Shmyr
39e97ee767 Merge pull request #3477 from ScottNZ/bleed
Reduce RA oil derrick capture bonus from $500 to $100
2013-06-26 21:51:57 -07:00
ScottNZ
7e7d48444b Reduce RA oil derrick capture bonus from $500 to $100 2013-06-27 16:31:44 +12:00
Matthias Mailänder
bd7e8da81d Merge pull request #3475 from pchote/startgame-fix
Startgame fix and observer tweaks.
2013-06-26 11:21:39 -07:00
Paul Chote
1fce900801 Set spectator color to white & remove selector. 2013-06-26 22:32:27 +12:00
Paul Chote
859af00f1c Remove unused spectator ready checkboxes. 2013-06-26 22:21:13 +12:00
Paul Chote
6e4cf37e44 Fixes #3336. 2013-06-26 21:42:56 +12:00
Chris Forbes
1cd3adef5e Merge pull request #3472 from pchote/renderer-regressions
Fix renderer regressions
2013-06-26 02:00:35 -07:00
Paul Chote
557492cc72 Merge pull request #3474 from chrisforbes/movement-equiv-classes
movement equivalence classes
2013-06-26 01:56:25 -07:00
Chris Forbes
c0e0efd0ef movement equivalence classes
These can be used as a basis for a bunch of pathing optimizations.

- Feasability of movement can be precomputed for each class, avoiding
  the worst-case pathfinding behavior

- A path could potentially be shared between all members of a class.
  This isnt necessarily the best path for any single unit, as it
  doesn't care about efficiency of movement across various terrain --
  but it would be a "reasonable" path that the whole group could take
  together.

- General pathing checks can be converted from intersection of sets of
  strings to a simple AND.

- Other, wilder things.

V2: be paranoid about too-long bit vectors.
2013-06-26 20:50:51 +12:00
Paul Chote
185e9b3f08 Fix and rewrite contrails. Closes #3457. 2013-06-25 19:38:48 +12:00
Paul Chote
c886253738 Fix white lines at the bottom of units. 2013-06-25 18:40:11 +12:00
Paul Chote
f52a1c1521 Round CashTick pos to the nearest int. 2013-06-24 19:31:15 +12:00
Chris Forbes
fc6a38182d Merge pull request #3461 from Mailaender/default-buffer-size
More Debug Logging for the Server/Client connection
2013-06-23 14:37:05 -07:00
Chris Forbes
5dca3742f1 Merge pull request #3470 from ScottNZ/production
Favour newer buildings over older buildings when a unit can appear from ...
2013-06-23 14:33:33 -07:00
ScottNZ
9f1d9e153a Favour newer buildings over older buildings when a unit can appear from multiple buildings after being built 2013-06-24 09:16:35 +12:00
Chris Forbes
836a0ffe4b Merge pull request #3465 from Mailaender/legacy-capture-fixes
Various fixes towards LegacyCapture
2013-06-23 13:48:19 -07:00
ScottNZ
c7ccdfde2d Merge pull request #3469 from Mailaender/unarm-observers
Removed SupportPowerBin from Observer Widget
2013-06-23 04:56:12 -07:00
Matthias Mailänder
d18289d5bc remove SupportPowerBin from observer widget
fixes #3444
2013-06-23 13:45:33 +02:00
Matthias Mailänder
fcf987a4dd also revert AutoTargetIgnore: for all buildings in d2k 2013-06-23 13:15:52 +02:00
Matthias Mailänder
52069c6788 also revert AutoTargetIgnore: for all buildings in cnc 2013-06-23 13:15:47 +02:00
Matthias Mailänder
c20df5874d Revert "don't auto-target unarmed buildings in ra mod"
This reverts commit c74fa90305
2013-06-23 13:10:03 +02:00
Matthias Mailänder
e6bdacce9c various fixes towards LegacyCapture
- sniper using Captures, but churches using LegacyCapturable
- unable to parse CaptureThreshold/SabotageHPRemoval from yaml
- not firing up INotifyCapture and breaking:
  * sniper transforming the church on capture in ra
  * proc not giving away it's contents in cnc
2013-06-23 12:43:24 +02:00
Matthias Mailänder
2b84dbfccf Merge pull request #3463 from pchote/harv-force-move
Allow force-move to disable the harvest activity.
2013-06-23 02:26:25 -07:00
Paul Chote
efc494b859 Allow force-move to disable the harvest activity. Fixes #3459. 2013-06-23 14:22:37 +12:00
Matthias Mailänder
6a50c760ae record socket buffer sizes to server.log
for investigating #3455
2013-06-22 15:49:52 +02:00
Matthias Mailänder
c18b5e424e at least write the acception we swallow here to the server.log 2013-06-22 15:46:26 +02:00
Matthias Mailänder
8ddc840370 fix some plenks
no logic changes
2013-06-22 15:17:10 +02:00
Matthias Mailänder
dab3d99890 write another socket error catch into server.log 2013-06-22 15:16:32 +02:00
Matthias Mailänder
b93e9a5945 Merge pull request #3458 from pchote/harvester-animations
Fix the harvest animations for TS and D2k.
2013-06-22 01:21:34 -07:00
Matthias Mailänder
c9e46ee0f6 Merge pull request #3454 from pchote/cargo-antivis
Fix shroud glitches once and for all
2013-06-22 01:01:29 -07:00
Paul Chote
c94e80d682 Fix D2k harvester dock animation. 2013-06-22 19:31:18 +12:00
Paul Chote
2e2e95ef57 Add D2k harvest animation.
harvest2.shp is movingsand2.shp with a corrected frame order.
2013-06-22 19:25:10 +12:00
Paul Chote
0029cb8aec Allow Harvester to define the number of harvestable facings. 2013-06-22 19:25:10 +12:00
Paul Chote
0424b56af1 Add WithHarvestAnimation for TS and D2K harvester animations. 2013-06-22 19:25:10 +12:00