Pavlos Touboulidis
de0a5ebd43
Improve replay metadata and the replay browser
...
List of changes:
* Better and more filters with new layout, for both mods.
* Rename/Delete/Detele all functionality.
* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.
* Better and cleaner game information gathering in order to be written
at the end of the replay file.
* Revert changes to ReplayConnection, no longer necessary.
* Better exception message on missing sprites and fonts.
* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.
* Fix keyboard focus UI bug when closing a window would not remove focus.
2014-05-22 21:54:14 +03:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Matthias Mailänder
212cf93ca4
separate World and Ui LastTickTime
2014-03-14 10:07:54 +01:00
ScottNZ
86a3e14f2d
Remove constructor base() redundancies
2013-11-12 17:31:55 +13:00
Paul Chote
d1c9c6d76d
Split text input into its own event.
2013-10-30 20:08:02 +13:00
Paul Chote
b7123cda7d
Route screen size queries via Game.Renderer.
2013-10-05 21:01:21 +13:00
Paul Chote
7c91d6976d
Split keyboard and mouse focus.
...
Fixes #3304 .
Fixes #2075 .
Fixes C&C chat focus bug.
2013-07-27 21:02:52 +12:00
Paul Chote
ec7bbd6c18
Add Ui.LoadWidget<T> overload.
2013-06-29 13:29:39 +12:00
Sascha Biedermann
1eb7c62c62
closes #2874 : improved ingame chat
2013-03-28 18:39:26 +01:00
Chris Forbes
c30d46c014
#2051 fixed -- Widget.Get() throws by default
2012-04-27 19:39:07 +12:00
Chris Forbes
5b8334b26d
drop ILogicWithInit, no longer used
2012-03-16 18:43:41 +13:00
Chris Forbes
bf5be88c75
rename Ui.RootWidget to just Ui.Root
2011-12-13 23:46:58 +13:00
Chris Forbes
58f6816d84
convert silly DoXXX names to just XXX
2011-12-13 23:44:40 +13:00
Chris Forbes
ed429a3b30
split Widget static bits into Ui static class
2011-12-13 23:38:59 +13:00
Chris Forbes
83055f0a17
convert RootWidget prop back to field, now that it has trivial get/set
2011-12-13 22:30:51 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
92bdec7f1d
factor out layout policy for ScrollPanelWidget; add GridLayout option.
2011-10-08 18:15:24 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Paul Chote
05acdc9b98
Clean up some uses of rect.Contains(int2).
2011-07-15 21:31:47 +12:00
Paul Chote
88d68f7790
Containers shouldn't steal mouseover focus
2011-07-14 20:29:11 +12:00
Paul Chote
460451c402
Start implementing new tooltip bits. Test tooltips added for buttons and production palette.
2011-07-14 20:29:11 +12:00
Paul Chote
0c95b43c87
Save some dumb perf in Widget.RenderBounds.
2011-07-14 20:29:03 +12:00
Paul Chote
e9d67860de
Proper mouseover support.
2011-07-14 20:29:02 +12:00
Paul Chote
1114293035
Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick().
2011-07-14 20:29:02 +12:00
Paul Chote
193999a040
Move OnMouseUp onto ButtonWidget and drop its unnecessary plumbing.
2011-07-14 20:29:02 +12:00
Paul Chote
8189ef109e
Reorganize Widget into static/nonstatic.
2011-07-14 20:29:02 +12:00
Paul Chote
bbeaf2047b
Remove OnMouseDown from Widget. Define it on just the widgets that want it.
2011-07-14 20:29:02 +12:00
Paul Chote
7a69daa99c
Remove Widget.OnMouseMove.
2011-07-14 20:29:01 +12:00
Paul Chote
c1f7152857
Change Widget key support: Move (unused) Widget.OnKeyPress hook onto ButtonWidget; Buttons will respond to keys with modifiers.
2011-07-14 20:28:35 +12:00
Chris Forbes
0e45968573
remove 'private' keyword where possible
2011-06-29 09:15:39 +12:00
Paul Chote
ad3f378545
Add a hook for widgets being removed, and ensure widgets are removed consistently.
2011-06-01 18:50:59 +12:00
Paul Chote
81515705ec
Add keyboard shortcut support to ButtonWidgets.
...
Hook up 'escape' and 'return' as appropriate for moving through menus.
2011-05-30 22:15:14 +12:00
Chris Forbes
ef03d46f13
eradicate 'delegate' misuse
2011-05-22 22:02:09 +12:00
Chris Forbes
e839ae33d8
hax
2011-05-22 20:41:34 +12:00
Paul Chote
d7a0445e59
Remove ContainerWidget.Background
2011-05-22 18:41:32 +12:00
Paul Chote
5bc0ef69ad
Pass WidgetArgs to Widget.Initialize. Use this to allow for custom substitutions.
2011-05-21 17:26:20 +12:00
Paul Chote
ab423fbe8c
Mark some bits obsolete
2011-05-21 17:26:18 +12:00
Paul Chote
1526b6ff37
Make Game.LoadWidget / Widget.LoadWidget consistent.
2011-05-21 17:26:16 +12:00
Paul Chote
f4ea4c5daa
Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object.
2011-05-21 17:26:16 +12:00
Paul Chote
372d2f5426
Saner load code for cnc. Installing not yet implemented.
2011-05-21 17:26:10 +12:00
Paul Chote
8957caeaca
Basic ingame menu reimplemented.
2011-05-21 17:25:44 +12:00
Paul Chote
845b32281d
Reimplement server browser
2011-05-21 16:27:37 +12:00
Paul Chote
a3b430c24a
Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG.
2011-05-21 16:27:37 +12:00
Chris Forbes
178e4664c7
790 fixed -- Widget.EventHandler was never used, removed
2011-05-21 16:27:06 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
1af23079eb
make it crash nicely when you inherit from a bogus actor type
2011-04-04 11:14:07 +12:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
646863b85b
Remove unused InitDelegates() method. Don't mutate the Children list directly.
2011-01-27 20:50:03 +13:00
Paul Chote
481cc7807b
Don't require a WorldRenderer to draw non-world-rendering widgets.
2011-01-19 20:41:32 +13:00
Paul Chote
7cabe920db
Restrict ClickThrough to what it was originally intended for.
2011-01-05 23:15:03 +13:00