reaperrr
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88430f3a33
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Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
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2015-11-17 21:09:29 +01:00 |
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Matthias Mailänder
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c6eff7023a
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add spice blooms
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2015-10-11 19:30:28 +02:00 |
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reaperrr
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87d6b3c7f2
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Remove d2k.pal from D2k bits
And use palette.bin instead.
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2015-10-02 18:13:49 +02:00 |
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Matthias Mailänder
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7063a4a8bb
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use the supplied MOUSE.R8
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2015-09-26 12:42:39 +02:00 |
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reaperrr
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e36e4f97bb
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Fix Grenadier projectile
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2015-09-19 20:47:27 +02:00 |
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reaperrr
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ab603827ca
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Remove paradrop remnants from D2k
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2015-09-13 21:49:24 +02:00 |
|
Matija Hustić
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2f01c389cf
|
Manually upgraded YAMLs.
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2015-07-14 20:39:09 +01:00 |
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Matthias Mailänder
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ac970cdb44
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remove the WinForms map editor
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2015-06-20 13:45:44 +02:00 |
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penev92
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606f69ed7c
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Add "Enemy units detected" notifications to D2k
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2015-05-08 20:06:56 +03:00 |
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Matthias Mailänder
|
77ad98fa69
|
replace wormspawner editor icon
|
2014-12-23 11:46:32 +01:00 |
|
penev92
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b4d1a605da
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Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp
|
2014-12-13 14:02:45 +02:00 |
|
penev92
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c4efd269d4
|
Step three in implementing sandworms
Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
|
2014-12-13 14:02:44 +02:00 |
|
penev92
|
1057f8ff3b
|
Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
|
2014-12-13 14:02:43 +02:00 |
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Matthias Mailänder
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cd6e3291e2
|
adjust clock.shp to the Dune 2000 icon size
remove artifacts from automatic palette conversions
|
2014-12-07 11:53:31 +01:00 |
|
reaperrr
|
be1bd215c7
|
Compress/re-compress custom shps of D2k mod with XCC Mixer to reduce size.
|
2014-07-19 23:01:20 +02:00 |
|
Matthias Mailänder
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ef01fb289b
|
make the parachute animation optional
instead of hard-coding default sprite sequences
|
2014-07-05 09:13:52 +02:00 |
|
Paul Chote
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8f046c7c5a
|
Support split sprites for fog/shroud.
|
2014-06-27 22:28:33 +12:00 |
|
Matthias Mailänder
|
6f22ba4811
|
fixed Dune 2000 powerdown cursor palette
|
2014-04-12 09:13:43 +02:00 |
|
Matthias Mailänder
|
09335f839d
|
added the BLOXXMAS terrain special tiles
|
2014-01-04 15:09:22 +01:00 |
|
Matthias Mailänder
|
b2a8763d06
|
tex → tmp to avoid confusion with TeX markup files
closes github/linguist#883
|
2014-01-04 13:53:44 +01:00 |
|
Matthias Mailänder
|
5bb101b9a5
|
workaround Warning: Unknown or excluded actor: spicebloom
|
2014-01-03 22:27:49 +01:00 |
|
Daniel
|
af7fb5f69b
|
d2k tex files
|
2013-12-31 17:51:39 +01:00 |
|
Matthias Mailänder
|
37ea791841
|
added the Atreides grenadier
|
2013-12-15 13:07:26 +01:00 |
|
Paul Chote
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3abadd1ec6
|
Use the original D2K craters.
|
2013-12-11 22:54:00 +13:00 |
|
Paul Chote
|
4d70996012
|
New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
|
2013-12-11 20:51:49 +13:00 |
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Paul Chote
|
c3e4cb5069
|
Remove spice1.shp.
|
2013-12-06 23:28:26 +13:00 |
|
Matthias Mailänder
|
cb2dd333a7
|
read bibs from R8
|
2013-08-17 23:31:24 +02:00 |
|
Matthias Mailänder
|
c6e9b00c8c
|
removed legacy 90mm SHP trails
they are too big
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
d1f3ad81a6
|
remove unused allyrepair
wrong palette anyway
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
6e26173f0f
|
remove foreign dependencies from d2k mod entirely
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
b73ca27a8f
|
move vehicles to load sprites from DATA.R8 directly
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
8718a9cb44
|
load projectiles, muzzles and explosions from DATA.R8
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
341522232e
|
migrate all other buildings to DATA.R8 sequences
4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays
no need to render build-top for refineries
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
0dbee935e7
|
load the Dune 2000 mouse curser from the native MOUSE.R8 format
|
2013-08-17 23:31:21 +02:00 |
|
Paul Chote
|
c94e80d682
|
Fix D2k harvester dock animation.
|
2013-06-22 19:31:18 +12:00 |
|
Paul Chote
|
2e2e95ef57
|
Add D2k harvest animation.
harvest2.shp is movingsand2.shp with a corrected frame order.
|
2013-06-22 19:25:10 +12:00 |
|
Matthias Mailänder
|
cdeea80037
|
replaced Dune 2000 AUD with original WAV
removed *.aud hard-coding everywhere
|
2013-06-15 19:41:07 +02:00 |
|
psydev
|
7e6f6aa842
|
re-added old nuke missile, with RA palette (fix)
|
2013-05-04 21:10:27 +12:00 |
|
psydev
|
79ca7b4e9f
|
added bigboom; made explosions better fits
|
2013-05-04 21:10:12 +12:00 |
|
psydev
|
5ce9755071
|
switched back to RA explosions.
Until translucent effects are introduced, we should use the RA explosions,
which look better than what we currently have.
|
2013-05-04 20:59:45 +12:00 |
|
psydev
|
f0205c738d
|
added icon for stealth raider trike to bits
|
2013-05-04 20:59:44 +12:00 |
|
Matthias Mailänder
|
53172d2aa3
|
remove more of Jes's paintjobs where I don't see the benefit
we want smaller installation packages
some alignment fixes made things worse
|
2013-04-20 16:09:24 +02:00 |
|
Matthias Mailänder
|
43997fda19
|
remove hackjob on the death hand missile
don't know why Jes did it
it now has the wrong palette applied and looks awful
|
2013-04-20 15:43:41 +02:00 |
|
Matthias Mailänder
|
32916ee8c5
|
remove unneccesary hack-jobs on d2k building icons
now that we have bibs back
|
2013-04-20 15:39:56 +02:00 |
|
Matthias Mailänder
|
c35e27e841
|
add missing d2k sequences
- removed some hidden ra fallbacks
- added waypoint/spawn for editor
|
2013-04-17 14:13:26 +02:00 |
|
Chris Forbes
|
6fb1c4879a
|
Merge pull request #3070 from Mailaender/d2k-assets-completion
Ripped the Dune 2000 assets completely and added some polishing
|
2013-04-16 12:15:24 -07:00 |
|
psydev
|
b1b7e6b20f
|
added "appear1" sound effect, for stealth trike
|
2013-04-15 18:18:14 -07:00 |
|
Matthias Mailänder
|
8fa1fc2345
|
mapped DATA.R8 completely, fixes #2341
d2k is now completely independened from RA MIX/SHP files
|
2013-04-15 13:11:35 +02:00 |
|
Scott_NZ
|
bfb07e9948
|
Add support for mission difficulties
|
2013-01-08 22:43:54 +13:00 |
|
Scott_NZ
|
0da911c9f8
|
Delete mods/d2k/bits/turret1.aud (not mods/d2k/bits/TURRET1.aud). This old, unused file was causing oddities for users with NTFS since we had two different files in the repository with filenames that differ only by case, and NTFS has case-insensitive filenames.
|
2013-01-08 22:42:34 +13:00 |
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