abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
penev92
8ba6d13b2f
Removed unused using directives
2021-10-15 13:12:33 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Paul Chote
560f1a6466
Restrict player color choices to the hue-saturation plane.
2021-05-15 15:29:46 +02:00
Paul Chote
4042d5b179
Preserve original brightness when remapping player colors.
2021-05-15 15:29:46 +02:00
teinarss
27f1a7ab27
Use out var syntax
2020-08-19 18:11:07 +01:00
teinarss
19b02875c7
Use Tuple syntax
2020-08-15 10:37:10 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
reaperrr
51aca8de9a
Fix hardcoded player color ramp Lerp
2015-10-18 01:21:59 +02:00
evgeniysergeev
0830e4a2c0
fix player color remap to handle RemapIndex: with any number of entries, not only 16 colors
2015-10-17 22:47:03 +03:00
Matthias Mailänder
e428e6d8cc
remove executable bits from source code
2015-08-06 18:05:50 +02:00
RoosterDragon
82bea961ba
Checked LINQ queries and collections for inefficiencies.
...
- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
- Collection queried often via Contains use ToHashSet to speed up lookups.
- Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
- Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
Matthias Mailänder
8b3f15155e
remappable resource types
2014-05-03 09:02:19 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00