Commit Graph

324 Commits

Author SHA1 Message Date
Chris Forbes
09d9396123 move Session back to Game 2010-08-23 18:31:43 +12:00
Chris Forbes
3f11c32c4a blah 2010-08-23 17:58:25 +12:00
Paul Chote
952da4efec Fix wrong-palette in first tick 2010-08-21 20:39:15 +12:00
Paul Chote
49f2bfb460 Only reload sprites on theatre change; kill cruft 2010-08-21 20:34:59 +12:00
Paul Chote
9db92ed8ba Shift the nasty bits of map loading into ModData 2010-08-21 20:23:14 +12:00
Paul Chote
4e2d76f6ed Move AvailableMaps into ModData 2010-08-21 20:11:05 +12:00
Bob
aeb9f4e441 moved call to FindMaps into ChangeMods 2010-08-21 19:20:06 +12:00
Bob
1a4e3053ce inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code 2010-08-21 19:16:43 +12:00
Bob
18914447aa fixed Renderer init (separated device creation from shader load) 2010-08-21 18:59:05 +12:00
Bob
7e67a5bb2d move calls to manifest ctor into ModData 2010-08-21 18:26:16 +12:00
Bob
9eaa0e5765 extract SyncReport class from Game 2010-08-21 17:59:17 +12:00
Bob
0e16aa339d move SheetBuilder singleton onto ModData 2010-08-21 17:44:06 +12:00
Bob
bcc3cd32ae merge call of FileSystem.LoadFromManifest into modData ctor 2010-08-21 17:28:51 +12:00
Bob
38ffd30b28 removing duplication wrt mounting FS packages 2010-08-21 17:27:54 +12:00
Bob
15bd58ddce extracting world-specific data from Game 2010-08-21 17:11:26 +12:00
Bob
0e71af25f4 remove Game.skipMakeAnims 2010-08-20 17:14:20 +12:00
Paul Chote
1afcd2b98a Move rules and SSB init out of world 2010-08-19 00:09:48 +12:00
Paul Chote
08ffe1d44d Reload chrome images only on mod change 2010-08-18 23:57:18 +12:00
Paul Chote
0c5fb4c6b0 Kill LoadShellMap 2010-08-18 22:41:00 +12:00
Paul Chote
21b0b12948 Fix MP gamestart 2010-08-18 22:21:08 +12:00
Paul Chote
cb3f6435ad Kill broken log uploading 2010-08-18 20:45:30 +12:00
Paul Chote
0cf51d8142 Skip movies with `esc' 2010-08-17 22:59:41 +12:00
Paul Chote
56b0da0b13 Singleplayer campaign support: player/world init 2010-08-17 22:59:41 +12:00
Paul Chote
694fd84188 Clean up custom color palette 2010-08-15 00:18:06 +12:00
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
Paul Chote
44d7aa14a4 Hacky ingame video widget 2010-08-11 11:45:37 +12:00
Paul Chote
6ea8d4e6d3 Test a different video; fix a stupid crash. All works except for sound. 2010-08-11 00:57:49 +12:00
Paul Chote
b98e180361 Dump the animation to a set of bitmaps; glitches every 8 frames. 2010-08-11 00:57:49 +12:00
Paul Chote
bd991e33ca Begin vqa support; load and display FORM header 2010-08-11 00:57:48 +12:00
Bob
b4c84a11f2 changes to allow widgets to be in mods/; moved BuildPaletteWidget into mods/ 2010-07-30 20:15:14 +12:00
Chris Forbes
5d1ee145e1 make (some) RALint errors nonfatal 2010-07-30 18:41:08 +12:00
Paul Chote
f10e3a4d2d Always update player info on server join 2010-07-27 21:52:21 +12:00
alzeih
10c7674433 Add to cnc, tidy up ingame menus 2010-07-26 22:23:24 +12:00
alzeih
3b72af2e9b AllowCheats 2010-07-26 22:23:24 +12:00
Paul Chote
305fa03355 Kill Controller 2010-07-26 20:14:35 +12:00
Paul Chote
e677be7908 Remove more cruft from Game.controller 2010-07-26 20:14:35 +12:00
Paul Chote
eac49ca641 Refactor existing hodgepodge of hardcoded mouse/keyboard events into DefaultInputController. 2010-07-26 20:14:35 +12:00
alzeih
984e081f3b threadsafe 2010-07-23 21:40:06 +12:00
alzeih
b2454c8b8d instead, fix DumpSyncReport warning properly
(? maybe)
2010-07-22 01:40:44 +12:00
alzeih
3f9ffbac80 smite some compiler warnings, hide those that are to stay.
Hide some makefile output too
2010-07-22 01:39:44 +12:00
alzeih
2f9f539857 big pile of Render refactoring 2010-07-21 18:59:33 +12:00
alzeih
222b29cec6 Bye Bye Chrome! 2010-07-21 17:57:06 +12:00
alzeih
0ac91d3c5e Widget IHandleInputs now 2010-07-21 16:51:00 +12:00
alzeih
647252b0cb Chrome.rootWidget -> Widget.RootWidget 2010-07-21 16:14:31 +12:00
alzeih
795da1b088 unhacking IChromeButton. 2010-07-21 16:00:26 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
d821dd011f move RALint's InitializeEngineWithMods into Game. 2010-07-16 18:15:50 +12:00
Chris Forbes
ea825ff2b5 proper keydown/keyup handlers 2010-07-15 20:12:57 +12:00
Chris Forbes
071c790097 clean up low-level keyboard input 2010-07-15 20:06:00 +12:00
alzeih
aeefc94fe0 BuildPaletteWidget: don't click on buttons if the palette isn't open. Don't allow hotkeys unless palette is open. Move key handling into widget. 2010-07-15 18:24:54 +12:00