Commit Graph

3828 Commits

Author SHA1 Message Date
abcdefg30
c10f4e53e0 Work around C17s not being able to deliver units 2019-06-05 00:54:55 +02:00
Paul Chote
760a2b483e Fix RA/TD map editor copy/paste tile definitions. 2019-06-02 16:09:12 +02:00
Paul Chote
229bac6777 Disable capturing while the make animation is playing. 2019-06-02 15:26:26 +02:00
Ivaylo Draganov
982291119c Fix misaligned TD production tooltip icons 2019-06-01 08:52:59 +01:00
Paul Chote
1614cba99e Fix warhead removal lint warnings. 2019-05-31 20:55:38 +02:00
Evgeniy S
3a30b013a5 Move Selection into a Trait 2019-05-31 15:50:53 +02:00
Paul Chote
3b2b093e0e Use original RA and TD footprint artwork. 2019-05-31 15:44:09 +02:00
Paul Chote
087887250f Add line-build palette to RA, TD, D2k. 2019-05-31 15:44:09 +02:00
Paul Chote
3f9e4a313f Improve visibility of building placement preview. 2019-05-31 15:44:09 +02:00
Paul Chote
52fd32c311 Split IPlaceBuildingPreviewGeneratorInfo from PBOG. 2019-05-31 15:44:09 +02:00
Ivaylo Draganov
fde215360c Add tooltips to overflowing labels 2019-05-27 17:28:47 +02:00
teinarss
c89f4b7a76 Added tooltip to support powers in spec ui 2019-05-26 19:08:24 +01:00
teinarss
12484caf04 Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget 2019-05-26 19:04:54 +01:00
teinarss
9fc8b829e4 Updated the observer ui 2019-05-22 22:37:50 +01:00
teinarss
ef47a3394f Added cell pos and world pos to debug 2019-05-21 22:28:44 +01:00
Paul Chote
f9fe7486b3 Fix TD observer production icon hover crash. 2019-05-19 13:14:00 +02:00
Ivaylo Draganov
0bb832917a Fix TD chrome.yaml definitions for panel-allblack 2019-05-17 21:01:54 +02:00
Oliver Brakmann
a63cc2d317 Add a time limit lobby option 2019-05-16 14:56:56 +02:00
Paul Chote
72dbb871ac Add faction specific tooltip backgrounds. 2019-05-15 21:05:49 +02:00
Ivaylo Draganov
a5bd08bd02 Revamp Tiberian Dawn ingame UI 2019-05-15 21:05:49 +02:00
Paul Chote
6248326b29 Rename AttackMove *ScanConditions. 2019-05-12 10:59:36 +02:00
tovl
9abf715fd7 Allow opportunity fire for aircraft. 2019-05-04 23:40:16 +02:00
Paul Chote
67683aacdb Update TD map previews and formatting. 2019-05-02 13:40:22 +02:00
Paul Chote
f301cb891f Add missing LockPreview to mission maps. 2019-05-02 13:40:22 +02:00
Paul Chote
d9c30c9659 Fix missing EOF yaml newlines and other style issues. 2019-05-02 13:40:22 +02:00
Paul Chote
f26992443d Remove periods from lobby option tooltips. 2019-04-28 00:24:28 +02:00
teinarss
d9d2202599 System messages should be yellow to distinguish them from normal 2019-04-27 14:51:59 +02:00
teinarss
e801537d96 Hide cursor and render the placeholder directly 2019-04-22 21:51:49 +02:00
teinarss
5e58364fad Made SelectDirectionalTarget a opted in feature and added fields for palettes 2019-04-22 21:51:49 +02:00
tovl
560f8c26bc Add crushing logic to aircraft. 2019-04-22 02:56:57 +02:00
Paul Chote
d5588c51ed Implement "Game Saved" / "Game Loaded" notifications in RA and D2k. 2019-04-20 14:54:48 +02:00
Paul Chote
492b5aec82 Save and restore viewport position / selection / control groups. 2019-04-20 14:54:48 +02:00
Paul Chote
de9649df27 Add save/load browser and buttons to the UI. 2019-04-20 14:54:48 +02:00
Paul Chote
3a693d8def Implement loading screens. 2019-04-20 14:54:48 +02:00
Paul Chote
877215c86a Dynamically populate the ingame menu. 2019-04-20 14:54:48 +02:00
Paul Chote
f731c09086 Fix TD input prompt button height. 2019-04-20 14:54:48 +02:00
teinarss
71596ae959 Added drag direction mouse interaction for set the approach direction for airstrike and parabombs 2019-04-04 20:10:34 +02:00
Mustafa Alperen Seki
9ec8d25dff Add AppearsOnMapPreview to default mods.
To Walls, (Tib)Trees, Ore/Gem Mines and Tech Structures.
2019-04-04 19:37:19 +02:00
Ivaylo Draganov
7695714f66 Add hotkey for removing actors from control groups
* Add `RemoveFromControlGroup` hotkey
* Add `RemoveFromControlGroup` method to `OpenRA.Game.Selection`
2019-03-28 13:20:47 +01:00
abcdefg30
59a438b80e Add the ScriptTriggers trait to the world actors 2019-03-13 23:14:35 +01:00
reaperrr
5ec47b47af Rename fields on Repairable traits
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
Paul Chote
06e63e7dbc Remove bogus green-shadow remap from TD cursors. 2019-03-09 21:57:37 +00:00
abcdefg30
d0c2dbcbb0 Let civilians use the normal stand animation when panicking 2019-03-09 11:57:45 +01:00
tovl
2e5e7c22f4 Make Mobile a PausableConditionalTrait 2019-03-07 02:50:43 +01:00
Paul Chote
ea05e8aae5 Remove flawed RateLimit implementation. 2019-02-23 18:05:57 +00:00
reaperrr
6ff41fe894 Normalize TD track volumes and fix order
Some tracks from the original were falsely listed under CovOps.
2019-02-03 20:46:39 +01:00
Paul Chote
61acb905cd Enable "campaign" bot for all scripted players in TD missions. 2019-02-01 20:59:19 +01:00
Paul Chote
9c9cad1a15 Amend Force Attack command bar tooltip. 2019-01-28 00:14:27 +01:00
Paul Chote
2d9822638f Enable ForceFireIgnoresActors on artillery-style units. 2019-01-28 00:14:27 +01:00
Paul Chote
518a54a494 Reduce cash tick volume in the default mods. 2019-01-27 15:05:27 +01:00