Commit Graph

24002 Commits

Author SHA1 Message Date
Paul Chote
e3212d1e64 Move the IMove interface to Mods.Common. 2017-09-10 18:36:39 +02:00
Paul Chote
0f6dda3f5f Calculate building placement offsets in screen space. 2017-09-10 18:26:54 +02:00
reaperrr
0161d68237 Fix RA TorpTube bridge explosions
There were two issues at work here:
1) The combination of default MaximumLaunchAngle and default CruiseAltitude made torpedoes fly a ballistic curve, which combined with BoundToTerrain type made them explode 'in the air' when hitting non-water tiles. This would result in AIr returned as target type, which is invalid for torpedoes.
2) The explosion warheads were missing the Ground target type, which is actually the (only) target type that the bridge tiles you hit with torpedoes have.
2017-09-10 18:10:24 +02:00
reaperrr
b68c935807 Fix water splash on bridge in RA
On bleed, both the explosion as well as the water splash warhead of weapons triggered on bridges, since they have both the Ground and Water target types.

Ground cannot be made invalid for water splashes without causing regressions elsewhere, so a new Bridge target type is introduced to explicitly make bridges invalid targets for water splash effect warheads.
2017-09-10 18:10:24 +02:00
Paul Chote
23382dc508 Remove dummy d2k support bin overlay. 2017-09-10 15:25:43 +02:00
SoScared
b78736acb7 Replace all Creep with Neutral actors on map Agenda 2017-09-10 15:06:41 +02:00
Taryn Hill
48a071c756 Always use noget in fetch-thirdparty-deps-windows.sh 2017-09-10 14:52:13 +02:00
Forcecore
1dfba51665 Removed dead WSB from Refinery trait 2017-09-09 11:15:31 +01:00
reaperrr
43664a12b5 Tweaked TS tiberium colors
- excluded tiberium palettes from global lighting, just like in the original
- tweaked colors to match original more closely
2017-09-07 21:40:29 +01:00
Ishan Bhargava
9cd81a6310 Add myself to AUTHORS
Pull request #5666
2017-09-07 18:33:34 +02:00
reaperrr
024887b268 Move Contrail to Traits
And make interface implementations explicit while we're at it.
2017-09-06 22:07:02 +01:00
Paul Chote
898ef8fe50 Add support for queuing Guard orders. 2017-09-03 12:54:09 +02:00
Paul Chote
f4f27f8980 Add support for queuing AttackMove orders. 2017-09-03 12:54:09 +02:00
SoScared
2bfc7cdd46 RevealOnDeath with Aircraft 2017-09-02 20:17:05 +02:00
abcdefg30
1649f3aa60 Don't spawn aircraft husks when not airborne 2017-09-02 16:26:12 +02:00
Matthias Mailänder
3ce8026337 Tweak the atomic missile SpawnOffsets. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
6774c9ce01 Setup the Temple of Nod smoke in Tiberian Dawn. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
fd0c34bf61 Fix death hand missile offsets. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
2980decc93 Fix the Dune 2000 missile overlay offset. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
855f1816f4 Tweak the time until hatch opening and rocket away. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed Add WithNukeLaunchAnimation and -Overlay traits. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
c63620e979 Remove trailing spaces. 2017-09-02 15:10:35 +02:00
SoScared
df9c07da41 change damage vs None with ^Cannon 2017-09-02 14:58:19 +02:00
reaperrr
96e98a24ae Polish RA Jeep and APC muzzle offsets
And Jeep turret offset.
2017-09-02 14:29:34 +02:00
Matthias Mailänder
e9e3e9c22e Bring back the MiGs to the desert shellmap. 2017-09-02 14:14:50 +02:00
rob-v
6eb7a98cd2 Change default Observer shroud option for Explored map 2017-09-02 14:02:24 +02:00
Matthias Mailänder
49919e3d73 Add missing AutoTarget to DOGGIE. 2017-09-02 13:33:35 +02:00
Paul Chote
3c1e7896a5 Clear editor search fields and yield focus on escape. 2017-09-02 12:48:42 +02:00
Matthias Mailänder
0ce4d91dd6 Add map No where to run 2017-09-02 12:14:39 +02:00
Matthias Mailänder
b3dbeb13ca Add map Tiers of Sorrow. 2017-09-02 12:14:13 +02:00
reaperrr
15c636525d Fixed no explosions showing on some RA civ structures
The combination of HitShape, but not Targetable makes the actors be considered invalid for effect warheads.
Lack of Targetable makes them invulnerable anyway, so removing HitShape and Health (and Explodes) is the most logical fix.
2017-09-02 09:27:30 +01:00
Matthias Mailänder
918690f9b2 Remove a bogus ore map in a water segment. 2017-09-02 09:13:14 +01:00
Matthias Mailänder
3c0b95cf6e Fix indentions of weapon documentation table of contents. 2017-09-02 08:56:31 +01:00
Paul Chote
3cf9d47b39 Fix TD stance bar naming. 2017-09-01 11:56:37 +02:00
Paul Chote
4a2988e676 Remove UnitCommandWidget. 2017-09-01 11:56:37 +02:00
Paul Chote
2a3a27aa65 Add CommandBarBlacklist to TS. 2017-09-01 11:56:37 +02:00
Paul Chote
9607c09516 Add command bar to TS. 2017-09-01 11:56:37 +02:00
Paul Chote
7997a24559 Adjust chrome.png and yaml layout.
Also cleans up stray whitespace.
2017-09-01 11:56:37 +02:00
reaperrr
2f66f83051 Remove IsPlane hack
The new VTOL boolean together with CanHover is enough to replace this.
2017-08-31 18:03:59 +02:00
reaperrr
28ffcfea3c Upgrade rule for setting VTOL to true for CanHover actors 2017-08-31 18:03:59 +02:00
reaperrr
3b01da737c Introduce Aircraft VTOL boolean
Rather than hard-linking vertical take-off/land to the CanHover = Helicopter assumption.
2017-08-31 18:03:59 +02:00
reaperrr
5d58374962 Remove FlyCircleTimed activity
A FlyCircle overload is sufficient.
2017-08-31 18:03:59 +02:00
reaperrr
df94765eac Upgrade rule for TakeOffOnResupply 2017-08-31 18:03:59 +02:00
reaperrr
c9ff362ea2 Add TakeOffOnCreation and TakeOffOnResupply to Aircraft
Before this, it was impossible to replicate the behavior of the original games (staying on pad/airfield after reload) without hacking around in Mods.Common.
This allows modders to disable these without meddling with code.
2017-08-31 18:03:59 +02:00
abcdefg30
5cfb5aaf2d Rework the addition and removal of building influence 2017-08-31 17:36:22 +02:00
reaperrr
93f385e9fc Give TS JumpJet shadow when airborne 2017-08-31 16:54:03 +02:00
reaperrr
d1a4133752 Fix WithShadow
It *modifies* the actor rendering, so returning an empty renderable was bogus, as were the IsInWorld/IsDead checks.
2017-08-31 16:54:03 +02:00
Paul Chote
69251d508b Suppress scroll events from the DropDownWidget fullscreen mask. 2017-08-31 12:43:17 +02:00
Paul Chote
1bd1a185f5 Unhardcode spectator combined/world view hotkeys. 2017-08-31 12:33:34 +02:00
Paul Chote
0525408664 Unhardcode map editor zooming hotkey. 2017-08-31 12:33:34 +02:00