Paul Chote
e3212d1e64
Move the IMove interface to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
0f6dda3f5f
Calculate building placement offsets in screen space.
2017-09-10 18:26:54 +02:00
reaperrr
0161d68237
Fix RA TorpTube bridge explosions
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There were two issues at work here:
1) The combination of default MaximumLaunchAngle and default CruiseAltitude made torpedoes fly a ballistic curve, which combined with BoundToTerrain type made them explode 'in the air' when hitting non-water tiles. This would result in AIr returned as target type, which is invalid for torpedoes.
2) The explosion warheads were missing the Ground target type, which is actually the (only) target type that the bridge tiles you hit with torpedoes have.
2017-09-10 18:10:24 +02:00
reaperrr
b68c935807
Fix water splash on bridge in RA
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On bleed, both the explosion as well as the water splash warhead of weapons triggered on bridges, since they have both the Ground and Water target types.
Ground cannot be made invalid for water splashes without causing regressions elsewhere, so a new Bridge target type is introduced to explicitly make bridges invalid targets for water splash effect warheads.
2017-09-10 18:10:24 +02:00
Paul Chote
23382dc508
Remove dummy d2k support bin overlay.
2017-09-10 15:25:43 +02:00
SoScared
b78736acb7
Replace all Creep with Neutral actors on map Agenda
2017-09-10 15:06:41 +02:00
Taryn Hill
48a071c756
Always use noget in fetch-thirdparty-deps-windows.sh
2017-09-10 14:52:13 +02:00
Forcecore
1dfba51665
Removed dead WSB from Refinery trait
2017-09-09 11:15:31 +01:00
reaperrr
43664a12b5
Tweaked TS tiberium colors
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- excluded tiberium palettes from global lighting, just like in the original
- tweaked colors to match original more closely
2017-09-07 21:40:29 +01:00
Ishan Bhargava
9cd81a6310
Add myself to AUTHORS
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Pull request #5666
2017-09-07 18:33:34 +02:00
reaperrr
024887b268
Move Contrail to Traits
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And make interface implementations explicit while we're at it.
2017-09-06 22:07:02 +01:00
Paul Chote
898ef8fe50
Add support for queuing Guard orders.
2017-09-03 12:54:09 +02:00
Paul Chote
f4f27f8980
Add support for queuing AttackMove orders.
2017-09-03 12:54:09 +02:00
SoScared
2bfc7cdd46
RevealOnDeath with Aircraft
2017-09-02 20:17:05 +02:00
abcdefg30
1649f3aa60
Don't spawn aircraft husks when not airborne
2017-09-02 16:26:12 +02:00
Matthias Mailänder
3ce8026337
Tweak the atomic missile SpawnOffsets.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
6774c9ce01
Setup the Temple of Nod smoke in Tiberian Dawn.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
fd0c34bf61
Fix death hand missile offsets.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
2980decc93
Fix the Dune 2000 missile overlay offset.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
855f1816f4
Tweak the time until hatch opening and rocket away.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed
Add WithNukeLaunchAnimation and -Overlay traits.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
c63620e979
Remove trailing spaces.
2017-09-02 15:10:35 +02:00
SoScared
df9c07da41
change damage vs None with ^Cannon
2017-09-02 14:58:19 +02:00
reaperrr
96e98a24ae
Polish RA Jeep and APC muzzle offsets
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And Jeep turret offset.
2017-09-02 14:29:34 +02:00
Matthias Mailänder
e9e3e9c22e
Bring back the MiGs to the desert shellmap.
2017-09-02 14:14:50 +02:00
rob-v
6eb7a98cd2
Change default Observer shroud option for Explored map
2017-09-02 14:02:24 +02:00
Matthias Mailänder
49919e3d73
Add missing AutoTarget to DOGGIE.
2017-09-02 13:33:35 +02:00
Paul Chote
3c1e7896a5
Clear editor search fields and yield focus on escape.
2017-09-02 12:48:42 +02:00
Matthias Mailänder
0ce4d91dd6
Add map No where to run
2017-09-02 12:14:39 +02:00
Matthias Mailänder
b3dbeb13ca
Add map Tiers of Sorrow.
2017-09-02 12:14:13 +02:00
reaperrr
15c636525d
Fixed no explosions showing on some RA civ structures
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The combination of HitShape, but not Targetable makes the actors be considered invalid for effect warheads.
Lack of Targetable makes them invulnerable anyway, so removing HitShape and Health (and Explodes) is the most logical fix.
2017-09-02 09:27:30 +01:00
Matthias Mailänder
918690f9b2
Remove a bogus ore map in a water segment.
2017-09-02 09:13:14 +01:00
Matthias Mailänder
3c0b95cf6e
Fix indentions of weapon documentation table of contents.
2017-09-02 08:56:31 +01:00
Paul Chote
3cf9d47b39
Fix TD stance bar naming.
2017-09-01 11:56:37 +02:00
Paul Chote
4a2988e676
Remove UnitCommandWidget.
2017-09-01 11:56:37 +02:00
Paul Chote
2a3a27aa65
Add CommandBarBlacklist to TS.
2017-09-01 11:56:37 +02:00
Paul Chote
9607c09516
Add command bar to TS.
2017-09-01 11:56:37 +02:00
Paul Chote
7997a24559
Adjust chrome.png and yaml layout.
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Also cleans up stray whitespace.
2017-09-01 11:56:37 +02:00
reaperrr
2f66f83051
Remove IsPlane hack
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The new VTOL boolean together with CanHover is enough to replace this.
2017-08-31 18:03:59 +02:00
reaperrr
28ffcfea3c
Upgrade rule for setting VTOL to true for CanHover actors
2017-08-31 18:03:59 +02:00
reaperrr
3b01da737c
Introduce Aircraft VTOL boolean
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Rather than hard-linking vertical take-off/land to the CanHover = Helicopter assumption.
2017-08-31 18:03:59 +02:00
reaperrr
5d58374962
Remove FlyCircleTimed activity
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A FlyCircle overload is sufficient.
2017-08-31 18:03:59 +02:00
reaperrr
df94765eac
Upgrade rule for TakeOffOnResupply
2017-08-31 18:03:59 +02:00
reaperrr
c9ff362ea2
Add TakeOffOnCreation and TakeOffOnResupply to Aircraft
...
Before this, it was impossible to replicate the behavior of the original games (staying on pad/airfield after reload) without hacking around in Mods.Common.
This allows modders to disable these without meddling with code.
2017-08-31 18:03:59 +02:00
abcdefg30
5cfb5aaf2d
Rework the addition and removal of building influence
2017-08-31 17:36:22 +02:00
reaperrr
93f385e9fc
Give TS JumpJet shadow when airborne
2017-08-31 16:54:03 +02:00
reaperrr
d1a4133752
Fix WithShadow
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It *modifies* the actor rendering, so returning an empty renderable was bogus, as were the IsInWorld/IsDead checks.
2017-08-31 16:54:03 +02:00
Paul Chote
69251d508b
Suppress scroll events from the DropDownWidget fullscreen mask.
2017-08-31 12:43:17 +02:00
Paul Chote
1bd1a185f5
Unhardcode spectator combined/world view hotkeys.
2017-08-31 12:33:34 +02:00
Paul Chote
0525408664
Unhardcode map editor zooming hotkey.
2017-08-31 12:33:34 +02:00