reaperrr
c860bf19ee
Add GDI 05c
...
Well, 05eb really, but until we implement campaign progression,
calling it 'c' is the easiest way to differentiate it without breaking
our mission title length/alignment conventions.
2021-08-21 20:34:50 +02:00
Paul Chote
06ea7bf923
Regenerate TS map previews.
2021-08-21 14:16:02 +02:00
Paul Chote
72c0c7e38b
Remove rocks and trees from TS minimap previews.
2021-08-21 14:16:02 +02:00
Paul Chote
68710e48a6
Add terrain orientation support for Mobile.
2021-08-21 13:45:41 +02:00
Smittytron
8a4945d20a
Polish and standardize Allies01
2021-08-20 20:48:05 +02:00
Paul Chote
864cc4becc
Fix weather particle physics.
...
The trait documentation specified that the speed
and offset values are px/tick, but they have actually
always been treated as px/render.
Fix the update logic and rescale the map definitions
to account for the fixed behaviour.
2021-08-20 20:38:37 +02:00
Paul Chote
be3412ee74
Fix depth offsets for sprite with non-zero ZRamp.
...
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00
Paul Chote
962d6496bd
Overhaul depth preview rendering:
...
* Replace Jet color map with grayscale
* Added Shift + \ hotkey to toggle preview
* Added Shift + [, Shift + ] hotkeys to change contrast
* Added Shift + ;, Shift + ' hotkeys to change offset
2021-08-20 20:17:55 +02:00
Paul Chote
91c5f2cabe
Add Cityscape map.
2021-08-20 20:17:55 +02:00
Matthias Mailänder
f63e15f5de
Fix igloos being labeled as haystacks in-game.
2021-08-11 19:09:20 -05:00
Matthias Mailänder
b7bba5d55a
Restrict sonar pulse to unshrouded water.
2021-08-11 22:46:19 +02:00
Ivaylo Draganov
2d0e7040db
Add separate chat panel for spectators and players
...
Forces the chat and performance panels to be re-initialized when a
player transitions to spectators. This ensures that spectators don't
get to see faction themed widgets.
2021-08-08 12:50:31 +01:00
Paul Chote
edd3a2eb75
Fix ingame menu tab display.
2021-08-07 13:12:56 -05:00
Paul Chote
29f4f5a0cd
Remove redundant ts ingame-info.yaml.
2021-08-07 13:12:56 -05:00
Ivaylo Draganov
7a1169744e
Add tooltips to map name and author in map chooser
2021-08-05 18:36:50 +02:00
Paul Chote
7a93ff3258
Add support for TS-style tinted target flashes.
2021-08-02 21:50:32 +02:00
Matthias Mailänder
f4a5878a53
Fix veinholes on Sunstroke.
2021-08-01 14:56:53 -05:00
reaperrr
c88994a0dd
Fix unarmed civilians being selected as combat units
2021-07-30 09:03:29 -05:00
fruehstueck
29b0999da3
Add GDI 8b
2021-07-30 09:03:29 -05:00
Paul Chote
99322cee8f
Set the closest production to Primary when force-targeting rallypoints.
2021-07-29 16:19:53 +02:00
Ivaylo Draganov
31056d4253
Add tooltip to overflowing map title in server browser
2021-07-25 00:25:08 +01:00
Hang
249bc4abc8
Fix the hide-map sequence of the d2k crate-effects
...
Frame 4218 belongs to explosion/nuke sequence, which should not part of crate-effects/hide-map sequence
2021-07-22 23:13:16 +02:00
Hang
757ca0561f
Update misc.yaml
...
Typo Lenght -> Length
2021-07-21 13:36:25 +02:00
Matthias Mailänder
2bd7869059
Fix haystacks being selectable buildings.
2021-07-12 00:15:38 +02:00
Matthias Mailänder
e1816a6da0
Fix a crash when opening map Chernobyl with the editor.
2021-07-11 16:38:27 +01:00
Ivaylo Draganov
9c658ad36b
Increase the opacity of panel-gray-gdi
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
2923077b3d
Style TD in-game chat and performance graph with faction colors
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
cbdf6c3747
Add faction suffix support to text fields and scroll panels
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
2ea6bfba7b
Allow the player to toggle the display of UI Feedback chat pool
2021-07-04 14:02:58 +01:00
Paul Chote
f9b058d36b
Add click sounds to color widgets.
2021-07-03 12:18:25 -05:00
Abdurrahmaan Iqbal
a8900d9860
Rebind chat hotkeys to prevent Tab changing chat mode
...
Enter/Shift+Enter now toggle team/all chat respectively and Shift+Tab switches chat mode instead of Tab
2021-07-03 14:49:03 +01:00
Smittytron
347a09e6cf
Switch remaining RA missions to Normal default difficulty
2021-07-03 00:25:53 +02:00
Smittytron
e1a28078bb
Fix difficulty dropdown for RA mission Sarin Gas 2: Down Under
2021-07-03 00:25:53 +02:00
Smittytron
27562ab88f
Fix and standardize TD mission difficulty dropdowns
2021-07-03 00:25:53 +02:00
Andre Mohren
7356f2506b
Moved flashimage to world trait.
2021-07-01 16:38:51 +02:00
Smittytron
9a587d2aaa
Standardize player naming in Ant01
2021-06-30 23:11:10 +02:00
Smittytron
bcbd2418b4
Adjust hard difficulty in Ant01
2021-06-30 23:11:10 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
VonNah
5a7a09a6a7
Fixed the crumble-overlay of all the buildings.
2021-06-27 15:29:57 +02:00
Leo512bit
e60e7beeef
Slower damaged units
2021-06-26 09:24:30 -05:00
abcdefg30
fe146cb77a
Remove superfluous Buildable traits from dummy helper actors
2021-06-10 19:22:46 -05:00
Matthias Mailänder
44b2dda585
Add an editor overlay for unbuildable terrain.
2021-06-06 21:14:44 +02:00
darkademic
ca2bef3cd1
Updated TD unit speeds to account for move jumpy-ness fix.
2021-06-04 23:20:13 +02:00
darkademic
cbd82c7204
Updated RA unit speeds to account for move jumpy-ness fix.
2021-06-04 23:17:41 +02:00
Smittytron
92b6401360
Remove Thief from Exodus
2021-05-22 23:29:42 +02:00
Smittytron
ea24a15011
Set mission default difficulties to normal
2021-05-22 23:29:42 +02:00
Smittytron
243dc965c0
Move IdleHunt function to campaign-global.lua
2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109
Move TRUK prereq overrides to campaign-rules.yaml
2021-05-22 23:29:42 +02:00
Smittytron
79b3f9bf06
Use proper title case conventions in mission names
2021-05-22 23:29:42 +02:00
Smittytron
dff245a9ce
Fix tile error in Soviet09
2021-05-22 23:29:42 +02:00