Commit Graph

26118 Commits

Author SHA1 Message Date
reaperrr
e6402d28a3 Fix and streamline MaximumPitch values in TS
The internal default is way too low for TS aircraft
(especially when passing cliffs).
2019-06-07 22:18:33 +01:00
reaperrr
52ef5617d3 Clarify MaximumPitch and AltitudeVelocity descriptions
AltitudeVelocity is strictly only for vertical-only movement,
MaximumPitch is only for altitude changes during horizontal movement.
2019-06-07 22:18:33 +01:00
reaperrr
ac08f24828 Make aircraft move to CruiseAltitude on new order 2019-06-07 22:18:33 +01:00
reaperrr
ce3d7c98ad Refactor TakeOff
- Make it self-contained by moving actual take-off
  from 'Fly' to this
- Make 'moveToRallyPoint' a simple boolean
- Make AttackMove to rally point a child activity
- Make TakeOff uninterruptible
2019-06-07 22:18:33 +01:00
reaperrr
4f8f8cfb9d Merge HeliFly into Fly 2019-06-07 22:18:33 +01:00
reaperrr
5698ea0910 Remove HeliFlyAndLandWhenIdle
Already obsolete, as aircraft with CanHover do properly become idle
and land when LandOnIdle is set to 'true'.
They currently need VTOL too, but all CanHover-aircraft
in the shipping mods have that and it will be fixed soon as well.
2019-06-07 22:18:33 +01:00
abcdefg30
27cfa9b1f0 Fix MAD tanks always being repairable 2019-06-06 00:48:50 +02:00
abcdefg30
bf6fa94224 Remove unnecessary comments from aircraft.yaml 2019-06-05 00:54:55 +02:00
abcdefg30
26ec5946b3 Add LandableTerrainTypes to D2k's frigate 2019-06-05 00:54:55 +02:00
abcdefg30
1a078d13aa Remove the Ore landable terrain type from TRAN in TD 2019-06-05 00:54:55 +02:00
abcdefg30
c10f4e53e0 Work around C17s not being able to deliver units 2019-06-05 00:54:55 +02:00
Paul Chote
760a2b483e Fix RA/TD map editor copy/paste tile definitions. 2019-06-02 16:09:12 +02:00
Mustafa Alperen Seki
ccc68b0272 Make Crate trait public. 2019-06-02 15:34:06 +02:00
Paul Chote
229bac6777 Disable capturing while the make animation is playing. 2019-06-02 15:26:26 +02:00
reaperrr
3ff8fb3cd2 Rename Hovers' OffsetModifier to BobDistance 2019-06-02 10:00:58 +01:00
reaperrr
2f1f0c8aec Adapt TS aircraft to changed Hovers defaults 2019-06-02 10:00:58 +01:00
reaperrr
d5c66d9474 Fix or prevent bugs in Hovers
- Clamp fallTickHeight to at least 1,
  to avoid potential DivideByZero crash.
- Prevent modders from setting values that
  are bogus or would trigger other bugs,
  via loadtime YamlExceptions.
2019-06-02 10:00:58 +01:00
reaperrr
b60346abb1 Polish various aspects of Hovers
- Use WDist instead of int for fields
- Change default values to approximately restore previous
  releases' default behavior
- Improve and clarify descriptions
2019-06-02 10:00:58 +01:00
teinarss
4fae77ed1c Writing benchmark data at the end of the game 2019-06-02 00:00:48 +02:00
Ivaylo Draganov
982291119c Fix misaligned TD production tooltip icons 2019-06-01 08:52:59 +01:00
Paul Chote
1614cba99e Fix warhead removal lint warnings. 2019-05-31 20:55:38 +02:00
Paul Chote
fb075dc803 Improve linting of weapon and trait yaml removals. 2019-05-31 20:55:38 +02:00
ltem
2a7ea28b74 Fix inconsistency in oberserver statistics 2019-05-31 20:50:23 +02:00
abcdefg30
11e4c971c4 Fix a compiler error (wrong using) in D2kActorPreviewPlaceBuildingPreview 2019-05-31 16:36:19 +02:00
Evgeniy S
3a30b013a5 Move Selection into a Trait 2019-05-31 15:50:53 +02:00
Paul Chote
6723306bb4 Remove Enum.HasFlag from building preview generation. 2019-05-31 15:44:09 +02:00
Paul Chote
697935f931 Display yellow footprint for cells that trigger damage in D2k. 2019-05-31 15:44:09 +02:00
Paul Chote
3b2b093e0e Use original RA and TD footprint artwork. 2019-05-31 15:44:09 +02:00
Paul Chote
b3c1d96027 Add place previews for TS building plugs. 2019-05-31 15:44:09 +02:00
Paul Chote
087887250f Add line-build palette to RA, TD, D2k. 2019-05-31 15:44:09 +02:00
Paul Chote
3f9e4a313f Improve visibility of building placement preview. 2019-05-31 15:44:09 +02:00
Paul Chote
cdad07d172 Fix footprint type for line build structures. 2019-05-31 15:44:09 +02:00
Paul Chote
52fd32c311 Split IPlaceBuildingPreviewGeneratorInfo from PBOG. 2019-05-31 15:44:09 +02:00
Paul Chote
e2b27328bd Rework paradrop logic to be more robust. 2019-05-31 15:31:47 +02:00
Paul Chote
829b8cd2e1 Fix loadscreen text when switching between internal mods. 2019-05-31 15:22:08 +02:00
abcdefg30
1c965d812f Fix WithSpriteBody crashes 2019-05-29 20:58:45 +01:00
reaperrr
7a403c9af5 Play StartSequence when With*SpriteBody is enabled
Not only on actor creation.
2019-05-28 22:13:38 +02:00
reaperrr
666169e9b9 Add LockOnInaccuracy to Missile 2019-05-28 22:13:38 +02:00
Ivaylo Draganov
fde215360c Add tooltips to overflowing labels 2019-05-27 17:28:47 +02:00
Ivaylo Draganov
1fee50be2e Add TruncateLabelWithTooltip helper function
* Move GetContrastColor helper to SpriteFont
* Move WidgetUtils  from OpenRA.Game.Widgets to OpenRA.Mods.Common.Widgets
2019-05-27 17:28:47 +02:00
Ivaylo Draganov
79d1899426 Remove redundant compiler workaround 2019-05-27 17:28:47 +02:00
Paul Chote
1c6c55092f Fix Appveyor builds. 2019-05-26 23:13:37 +02:00
Paul Chote
4358b0956e Fix RunConfiguration condition whitespace. 2019-05-26 23:13:37 +02:00
Paul Chote
bb5268bef6 Package separate x64 and x86 Windows installers. 2019-05-26 23:13:37 +02:00
Paul Chote
4f7dca809f Fix csproj formatting. 2019-05-26 23:13:37 +02:00
Paul Chote
845fca25d1 Change platform from x86 to Any CPU (preferring 64 bit)
A Release-x86 configuration allows x86 Windows installers to still be created.
2019-05-26 23:13:37 +02:00
Paul Chote
7cf939fc68 Update OpenAL-CS.
Required for Win64 support.
2019-05-26 23:13:37 +02:00
Paul Chote
aed6098eaa Change default support dir location on Windows and Linux:
Windows now prefers the ApplicationData directory
Linux now prefers XDG_CONFIG_HOME

Fall back to the previous directory to avoid data loss or duplication.
2019-05-26 21:13:35 +02:00
teinarss
c89f4b7a76 Added tooltip to support powers in spec ui 2019-05-26 19:08:24 +01:00
teinarss
12484caf04 Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget 2019-05-26 19:04:54 +01:00