abcdefg30
880f90345e
Add an upgrade rule
2017-03-18 13:42:49 +01:00
atlimit8
abad50d2b9
MiniYaml upgrade rule for UncloakOn: Damage => Damage, Heal, SelfHeal
2017-03-15 20:26:08 -05:00
abc013
423744451b
Rename DisguiseToolTip to DisguiseTooltip
2017-03-03 15:21:33 +01:00
atlimit8
47804e5fab
Improve Upgrader for Upgrades => Condition expressions
2017-02-22 08:54:52 -06:00
abcdefg30
ad5a9a85f9
Merge pull request #12804 from pchote/remove-deprecated-apis
...
Remove deprecated Lua APIs / upgrade rules
2017-02-19 17:25:59 +01:00
Paul Chote
1eb5be4d4c
Add StringComparison.Ordinal to StartsWith.
2017-02-19 14:19:04 +00:00
Paul Chote
c47c13a14b
Remove legacy upgrade rules.
2017-02-19 14:19:04 +00:00
Paul Chote
da5a725458
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
abcdefg30
4c9bae798a
Add an upgrade rule
2017-02-12 21:01:47 +01:00
Paul Chote
53d7988ad1
Fix WithColoredOverlay upgrade rule.
2017-02-11 16:19:58 +00:00
Paul Chote
a8d46adb2d
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
Paul Chote
847a00e938
Remove SpawnActor from SpiceBloom.
2017-02-05 12:32:42 +00:00
reaperrr
76f8fe02e2
Refactor SpiceBloom
...
- Remove SpiceBloom.RespawnDelay
It is basically redundant (giving the spice bloom spawner a longer
self-kill delay at yaml level has the same effect) and uses the savegame-blocking DelayedAction, so just removing it is the cleanest solution.
- Rename SpiceBloom GrowthDelay to Lifetime
- Refactor spicebloom.spawnpoint to not use SpiceBloom trait and make it visible in editor with corresponding tooltip.
2017-02-04 12:31:19 +01:00
abc013
851c8e6075
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 18:09:56 +01:00
Paul Chote
1f44e91746
Migrate ProvidesRadar to conditions and remove JamsRadar.
2017-01-21 17:24:54 +00:00
Oliver Brakmann
bd3639e81d
Merge pull request #12358 from reaperrr/cashtrickler-upgrade
...
Add upgrade support to CashTrickler and split off GivesCashOnCapture
2017-01-08 14:12:01 +01:00
reaperrr
7dcda5db30
CashTrickler style fixes and Period -> Interval rename
2017-01-08 13:53:17 +01:00
Zimmermann Gyula
bc1e2a7058
Revamp CashTrickler.
...
Added upgrade support.
Decoupled the capture bonus to a separate trait.
2017-01-08 13:53:16 +01:00
reaperrr
4a6e378390
Fix upgrade rule dates
...
They were merged after prep was split off.
2017-01-07 13:20:22 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
reaperrr
ab914b610b
Merge pull request #11686 from Mailaender/zbstudio-lua-api
...
Added API and auto-complete description generator for ZeroBrane Studio
2016-12-31 12:00:04 +01:00
reaperrr
e582ba759f
NukePower CameraActor removal upgrade rule
2016-12-28 18:45:49 +01:00
Paul Chote
dcad5c3f7c
Rename UpgradeManager to ConditionManager.
2016-12-23 14:57:56 +00:00
reaperrr
9abfce97fa
Rename LaserZap.TracksTarget to TrackTarget
...
And fix engineVersion of older Duration upgrade rule.
2016-12-17 15:28:28 +01:00
Taryn Hill
213e5532f5
Completely rewrite miniyaml tree outputting utility commands
...
Rename --actor-yaml to --resolved-rules <actor name>
Implement --resolved-sequences <image name>
Implement --resolved-weapons <weapon name>
2016-12-17 06:33:49 -06:00
Paul Chote
39c2b76c51
Convert DisableOnUpgrade to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
736d66d2c2
Convert GainsExperience to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
f4e0b91e04
Convert DeployToUpgrade to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
1ef3e246d1
Convert GlobalUpgradable to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
b5ee30345b
Convert Pluggable to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
5719e62c2c
Convert AttackSwallow to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
29d7d42638
Convert UpgradeOnTerrain to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
f9791bbc1d
Convert UpgradeOnMovement to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
b9bc6eba16
Convert UpgradeOnDamageState to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
e0583af663
Convert PrimaryBuilding to conditions.
2016-12-13 19:30:39 +00:00
Paul Chote
bcb3d52eb0
Convert Parachutable to conditions.
2016-12-13 19:30:38 +00:00
Paul Chote
a846e484c7
Convert Disguise to conditions.
2016-12-13 19:30:38 +00:00
Paul Chote
04637a305a
Convert Cloak to conditions.
2016-12-13 19:30:37 +00:00
Paul Chote
60cd12874e
Convert Aircraft to conditions.
2016-12-13 19:30:37 +00:00
Paul Chote
45af024b15
Convert Cargo to conditions.
2016-12-12 19:43:57 +00:00
Paul Chote
32f0d570bf
Rework UpgradeActorsNear -> ProximityExternalCondition.
2016-12-12 14:28:54 +00:00
Paul Chote
ea7ad2e337
Migrate lua upgrades to conditions.
2016-12-11 00:40:14 +00:00
reaperrr
b7f746d711
Remove WithBuildingExplosion
...
Explodes can now do the same and then some, and WBE uses a DelayedAction
which blocks savegames.
2016-12-10 13:47:51 +01:00
Paul Chote
0bc087f7bd
Rename BridgeLayer to LegacyBridgeLayer.
2016-12-10 11:36:39 +00:00
Paul Chote
a5549d3944
Rename BridgeHut to LegacyBridgeHut.
2016-12-10 11:35:29 +00:00
Paul Chote
ac4f89ce51
Add upgrade rules.
2016-12-06 17:21:13 +00:00
Paul Chote
60e45b9eb7
Extract RenameNodeKey helper.
2016-12-06 17:21:13 +00:00
Paul Chote
966fad7af3
Add upgrade rules and update d2k.
2016-11-30 19:24:44 +00:00
Matthias Mailänder
ef25d4cd56
API and auto-complete description generator for ZeroBrane Studio
2016-11-20 06:37:16 +01:00
Paul Chote
326cc0bf5b
Add upgrade rule for migrating UpgradeTypes to RequiresCondition.
2016-11-19 17:19:27 +00:00