Commit Graph

18563 Commits

Author SHA1 Message Date
Paul Chote
0109bb17be Remove ProximityCaptor from TS camera. 2015-08-02 09:33:28 +01:00
Paul Chote
5f2c62634c Merge pull request #8817 from penev92/bleed_cleanups
Touch up a few files
2015-08-02 09:30:43 +01:00
Matthias Mailänder
8a6b5d1b8d define radar color for rocks 2015-08-02 08:44:45 +02:00
Matthias Mailänder
6d20d4b2db define radar color for trees 2015-08-02 08:44:45 +02:00
Paul Chote
1d307bfe07 Disable music auto-play unless tracks are installed. 2015-08-01 23:05:09 +01:00
Paul Chote
9b3ef9e7f7 Move MusicPlaylist to Mods.Common. 2015-08-01 22:56:07 +01:00
Zimmermann Gyula
c6e246102e Hide the songs which were hidden in the base games. 2015-08-01 22:42:27 +01:00
Zimmermann Gyula
1d80c37fda Add support for hiding music tracks. 2015-08-01 22:41:25 +01:00
deniz1a
2abd1b5350 Renames "Disable Shroud & Fog" debug option to "Disable visibility checks". 2015-08-02 00:30:42 +03:00
Paul Chote
21254db120 Add background music to RA shellmap. 2015-08-01 22:24:40 +01:00
Matthias Mailänder
25ee5f7287 add the takeoff and landing sound 2015-08-01 22:46:06 +02:00
Matthias Mailänder
9c67e46226 make Orca Transport buildable with developer cheats 2015-08-01 22:37:54 +02:00
Pavel Penev
244ca10242 Merge pull request #8862 from pchote/fix-rotation-hack
Disable legacy coordinate hack in TS.
2015-08-01 23:04:08 +03:00
Paul Chote
a8ddc4e360 Always start the game with a random song.
This fixes the issue where games will always start
with shellmap theme.
2015-08-01 20:52:20 +01:00
Paul Chote
5952d8c979 Fix crash when opening music player from TD lobby. 2015-08-01 20:52:20 +01:00
Paul Chote
fb0e2c5cc3 Introduce background music concept. 2015-08-01 20:52:20 +01:00
Paul Chote
a2517b42bb Fix 4tnk muzzle offsets. 2015-08-01 20:41:30 +01:00
Paul Chote
3a8a18499e Fix radar pixel <-> cell conversions.
Fixes #8869.
2015-08-01 20:19:20 +01:00
Paul Chote
180f6e83d4 Fix crate drop aircraft spawn height. 2015-08-01 20:01:45 +01:00
reaperrr
72d67de414 Fixed WithBarrel and made it upgradable.
Fixed missing Requires<ArmamentInfo>.
Removed now-redundant Barrel property (has been unused since RenderSprites animation keys were removed).
Made trait classes public.
Made ctor-cached trait lookups readonly.
2015-08-01 19:31:59 +02:00
reaperrr
2d3bf3f664 Merge pull request #8875 from pchote/remove-ts-bounty
Remove bounties from the TS mod.
2015-08-01 19:23:17 +02:00
Paul Chote
5921ea2601 Remove bounties from the TS mod. 2015-08-01 18:10:00 +01:00
Paul Chote
cfe1aaaddd Remove the balance-breaking unit duplication crate. 2015-08-01 18:06:54 +01:00
reaperrr
ff3af5d071 Fixed RA grenadier prone-stand sequences 2015-08-01 19:05:08 +02:00
Paul Chote
583b4f92b6 Merge pull request #8866 from Phrohdoh/feat#terrain-height-at
Implement DistanceAboveTerrain
2015-08-01 17:54:31 +01:00
Taryn Hill
22ffeb2a12 Use DistanceAboveTerrain in CreateEffectWarhead 2015-08-01 11:48:50 -05:00
Taryn Hill
6fa1f757b0 Add Map.DistanceAboveTerrain(WPos) and Actor.IsAtGroundLevel() extension method 2015-08-01 11:48:47 -05:00
Matthias Mailänder
7066254887 Merge pull request #8814 from reaperrr/ssm-tur
Implement ammo-dependent turret art for TD Mobile SAM
2015-08-01 18:06:36 +02:00
reaperrr
ac0a92888e Implement ammo-dependent art for Mobile SAM turret 2015-08-01 17:15:35 +02:00
reaperrr
c3d996cb62 Adds WithReloadingTurret render trait to TD mod 2015-08-01 17:15:34 +02:00
abcdefg30
1b20807677 Merge pull request #8870 from obrakmann/fix-ai-using-shared-random
Fix AI using SharedRandom values
2015-08-01 16:39:32 +02:00
Oliver Brakmann
c539b9fcb4 Fix AI using SharedRandom values
The AI code runs on only one hosts, so by having the AI use SharedRandom values, the host's random gets out of sync with the other players' and crashes the game.
2015-08-01 15:59:12 +02:00
Matthias Mailänder
97192dd8b2 Merge pull request #8868 from pchote/readonly-traits
Make trait fields readonly
2015-08-01 15:58:42 +02:00
Paul Chote
3dda305524 Make NukePower fields readonly. 2015-08-01 14:19:12 +01:00
Paul Chote
6f60b16f06 Make SmokeTrailWhenDamaged fields readonly. 2015-08-01 14:19:12 +01:00
Paul Chote
60305face7 Make WithVoxelBody fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
a127c6b050 Make WithVoxelBarrel fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
322d941332 Make WithProductionOverlay fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
038e8018b9 Make WithBuildingPlacedOverlay fields readonly. 2015-08-01 14:19:11 +01:00
Paul Chote
4e27ac9aac Make WithTurret fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
d20819735c Make WithRotor fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
f91b28a2a0 Make WithRepairOverlay fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
bb092ec07b Make WithRepairAnimation fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
c5becaab9b Make WithIdleOverlay fields readonly. 2015-08-01 14:19:10 +01:00
Paul Chote
a2d069ce55 Make WithHarvestOverlay fields readonly. 2015-08-01 14:19:09 +01:00
Paul Chote
8e6b764284 Make WithBuildingPlacedAnimation fields readonly. 2015-08-01 14:19:09 +01:00
Paul Chote
0065d27c68 Make WithBuildingExplosion fields readonly. 2015-08-01 14:19:09 +01:00
Paul Chote
eeb101c040 Make Contrail fields readonly. 2015-08-01 14:19:09 +01:00
reaperrr
1e96e7720d Merge pull request #8867 from abcdefg30/fixload
Fix a crash in LaunchArguments when switching mods
2015-08-01 14:54:57 +02:00
Paul Chote
6a586fe501 Make RenderVoxels fields readonly. 2015-08-01 13:28:56 +01:00