Commit Graph

18563 Commits

Author SHA1 Message Date
reaperrr
dff3201eca Use Nod variant of repair bay icon 2015-08-03 22:12:27 +02:00
Paul Chote
ab5b912697 Merge pull request #8913 from reaperrr/fix-ts-water
Fixed bright dots on TS temperate terrain water
2015-08-03 21:09:57 +01:00
Paul Chote
0b4543919d Account for disabled shroud/fog in ShroudRenderer.
Fixes #8827.
2015-08-03 21:07:02 +01:00
Pavel Penev
3961f3d6c7 Merge pull request #8908 from Mailaender/fix-spectating-desync
Fixed a desync when a player surrenders
2015-08-03 22:57:41 +03:00
abcdefg30
34bf5b5810 Merge pull request #8911 from reaperrr/random-wbe
Allowed WithBuildingExplosion to randomly select from multiple sequences
2015-08-03 17:02:00 +02:00
atlimit8
d785c50c3e WithProductionOverlay: replace ITick => INotifyCreated & add INotifyOwnerChanged 2015-08-03 10:00:33 -05:00
Matthias Mailänder
34a228406f fix shadow on frame 25
via http://cnc-comm.com/community/index.php?topic=4069.0
2015-08-03 16:44:35 +02:00
reaperrr
1ca4ec1749 Fixed bright dots on TS temperate terrain water
Temperate water tiles use palette index #1, which is also used for shadow on SHPs.
2015-08-03 16:42:20 +02:00
reaperrr
94f6dd5e56 Allow WithBuildingExplosion to randomly select from multiple sequences
Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
abcdefg30
d1375a224f Merge pull request #8910 from Mailaender/ts-crush-palette
Fixed Tiberian Sun infantry crush palette
2015-08-03 13:32:28 +02:00
abcdefg30
b384bcfe74 Merge pull request #8907 from Mailaender/ts-minigun-sounds
Added more variation to the Tiberian Sun light infantry gun
2015-08-03 13:12:32 +02:00
Matthias Mailänder
87db0c97c5 fix infantry crush palette 2015-08-03 11:33:12 +02:00
Matthias Mailänder
e50f42672d Merge pull request #8903 from GraionDilach/ts-fixwatereffects
Fix TS water effect palettes.
2015-08-03 11:13:46 +02:00
Matthias Mailänder
bbb186d9c8 fix marking player as spectator going through unsynced code 2015-08-03 10:28:32 +02:00
Matthias Mailänder
d2cc61e165 add more variation to the light infantry gun 2015-08-03 08:20:22 +02:00
RoosterDragon
9f32eb76cd Add tests to verify sync hashing mechanism. 2015-08-02 22:36:56 +01:00
Zimmermann Gyula
4521157901 Fix TS water effect palettes.
Also copied over the waterpiffs from RA because TS equvivalent has no
fitting palette/only singular piff exists - w_piffs didn't.
2015-08-02 23:30:51 +02:00
deniz1a
53329b7068 Makes dropdown menus auto-scroll to selected item. 2015-08-02 23:27:54 +03:00
Matthias Mailänder
1eb46d4922 Merge pull request #8895 from abcdefg30/napulsturr
Fix napuls sequences
2015-08-02 19:33:38 +02:00
atlimit8
a209e9db4c Fix Aircraft.GetActorBelow() altitude checking 2015-08-02 11:51:34 -05:00
abcdefg30
dcb3b11bb3 Fix napuls sequences 2015-08-02 18:36:11 +02:00
Paul Chote
3d65ba39f6 Lazily initialize cell projection mapping. 2015-08-02 17:15:39 +01:00
Paul Chote
f888886c35 Merge pull request #8891 from Mailaender/make-ts-version
Fixed Tiberian Sun mod not being versioned
2015-08-02 16:44:21 +01:00
Pavel Penev
e022a0a7ba Merge pull request #8799 from Mailaender/differentiate-ts-mixes
Added support to specify the package/folder in the virtual file system for Tiberian Sun Cabal/EVA voices and Nod/GDI icons
2015-08-02 18:39:30 +03:00
Matthias Mailänder
8d7a9c6b50 remove non-existing sprites 2015-08-02 17:29:44 +02:00
Matthias Mailänder
894f75fb3b provide a more helpful exception 2015-08-02 17:29:44 +02:00
Matthias Mailänder
a0c02d5710 use different Nod/GDI icons for shared actors 2015-08-02 17:29:44 +02:00
Matthias Mailänder
68b7359664 enable Cabal voice 2015-08-02 17:29:44 +02:00
Matthias Mailänder
245d7904fe allow to specify the folder directly in the virtual file system
using folder:file syntax
2015-08-02 17:29:41 +02:00
Matthias Mailänder
b5df1222bd Merge pull request #8893 from Phrohdoh/lua#fix-default-lighting
LightingGlobal default of 1d.
2015-08-02 17:28:19 +02:00
Taryn Hill
7656ad3d12 Use a default of 1d instead of 0d in LightingGlobal if the necessary trait doesn't exist 2015-08-02 10:26:15 -05:00
Paul Chote
2c138e7691 Use background music for Fort Lonestar rain. 2015-08-02 16:19:47 +01:00
Matthias Mailänder
7c9a333ac4 also use the combined mod for Lua API doc generation 2015-08-02 17:12:06 +02:00
Matthias Mailänder
f2073d18aa fix documentation not being versioned on Windows 2015-08-02 17:11:47 +02:00
Matthias Mailänder
a37e6a3625 fix TS mod not being versioned 2015-08-02 17:10:20 +02:00
Paul Chote
fb5db60d9d Merge pull request #8865 from Phrohdoh/lua#effects-rgba
Rename EffectGlobal to LightingGlobal and expose individual channels.
2015-08-02 16:05:27 +01:00
Taryn Hill
2f452d88b3 Rename EffectsGlobal to LightingGlobal
Remove ChangeLighting in favor of individual channels
Change RA's fort-lonestar to use Lighting instead of Effect
2015-08-02 10:03:39 -05:00
Oliver Brakmann
7298c21e75 Merge pull request #8882 from Mailaender/ts-decoration-radar-color
Fixed undefined white decoration radar colors
2015-08-02 16:46:22 +02:00
Paul Chote
a0c256173b Merge pull request #8851 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Pavel Penev
a75f8f63be Add an upgrade rule for BuildableInfo.ForceRace rename 2015-08-02 17:19:46 +03:00
Oliver Brakmann
43a3717659 Merge pull request #8888 from deniz1a/fix-assetbrowser
Revert "Improves filter text field in asset browser."
2015-08-02 16:12:21 +02:00
Oliver Brakmann
1a83304f28 Merge pull request #8765 from reaperrr/arty-expl
Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
Oliver Brakmann
9e2f06aa2d Merge pull request #8876 from pchote/music
Refine the music playlist code.
2015-08-02 15:49:13 +02:00
reaperrr
a06cb8fccb Tweaked RA and TD artillery explosion
Renamed RA UnitExplode to AmmoExplode, added new UnitExplode with 1/10
damage.
Reduced TD UnitExplode damage to 1/10 of old value.

Now artillery always explodes, but there's only a 75% chance it explodes
violently and only when it has ammo.
If either condition isn't met, it explodes with the (now less violent) UnitExplode.
2015-08-02 15:18:30 +02:00
deniz1a
37ac08ecfe Revert "Improves filter text field in asset browser."
This reverts commit 4fcf73921f.
2015-08-02 16:17:48 +03:00
Oliver Brakmann
4b6c37f90f Merge pull request #8878 from pchote/fix-cratebadger-spawn
Fix crate drop aircraft spawn height.
2015-08-02 14:51:42 +02:00
Oliver Brakmann
2b1f1cc031 Merge pull request #8880 from pchote/fix-radar-mouse
Fix radar pixel <-> cell conversions.
2015-08-02 14:46:24 +02:00
Oliver Brakmann
84cf1e4240 Merge pull request #8873 from pchote/remove-clone-crate
Remove the balance-breaking unit duplication crate.
2015-08-02 12:45:56 +02:00
Pavel Penev
dc3cfa35c6 Merge pull request #8874 from reaperrr/fix-e2-prone
Fixed RA grenadier prone-stand sequences
2015-08-02 13:45:09 +03:00
Matthias Mailänder
0efb8fc6f4 Merge pull request #8883 from pchote/remove-ts-proximitycaptor
Remove ProximityCaptor from TS camera.
2015-08-02 10:47:01 +02:00