Commit Graph

18 Commits

Author SHA1 Message Date
Chris Forbes
b7bac5bd16 unit idle tracking via dummy activity; wasn't so bad. 2009-12-28 08:26:13 +13:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Chris Forbes
1948e16a3f works *without* aftermath again. 2009-11-26 20:49:54 +13:00
Bob
5c3da9387b IActivity no longer passed Mobiles around. 2009-11-25 18:18:17 +13:00
Bob
2aea110497 Facing -> new trait ("Unit") 2009-11-25 18:11:44 +13:00
Chris Forbes
51b9e5c15f harv wont use enemy proc automatically anymore; ore goes to proc owner 2009-11-17 22:06:03 +13:00
Bob
5e3f2aa861 IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev. 2009-11-14 03:09:27 +13:00
Bob
c285f1d210 Cleaned up some casts. (BuildingInfo) 2009-11-14 02:57:52 +13:00
Bob
f4e55572d6 Fixed broken DeliverOre behavior: ordering a harv to deliver to a particular proc would be ignored; the nearest proc was used instead. 2009-11-13 13:04:24 +13:00
Bob
c96d41b82f Allow setting a new order to a harvester that's delivering. 2009-11-12 13:16:08 +13:00
Bob
a74050a3e6 removed Mobile.InternalSetActivity 2009-11-12 13:00:05 +13:00
Bob
efb200c16c Various harvesting fixes. 2009-11-12 11:38:28 +13:00
Chris Forbes
b13f399ec0 follow activity for turreted attacks 2009-11-09 22:29:07 +13:00
Chris Forbes
841292fdf0 money works 2009-11-05 21:32:34 +13:00
Bob
33e6cb70ea Harvesters deliver to the correct cell, even if it's blocked. 2009-11-05 13:45:29 +13:00
Bob
edc4a8e6e7 Harvesting works better, and other related stuff. 2009-11-05 13:23:23 +13:00
Chris Forbes
43170cc318 harvester empties; first stage of fixing BIM behavior 2009-11-04 21:03:56 +13:00
Chris Forbes
1b131465fd harvester actually sortof works now 2009-11-03 19:24:28 +13:00