Paul Chote
d26d9e0b9c
Remove redundant custom tiberium sprites.
2025-04-04 17:39:17 +03:00
Paul Chote
c187d21b95
Remove TD Jungle tileset.
...
This tileset was community content, and does not have remastered assets.
There is no realistic prospect to creating equivalent remastered assets,
which leaves removal in order to achieve parity between classic and
remastered modes.
2025-04-04 14:29:50 +03:00
Paul Chote
ee24d0539a
Replace custom oil derrick sprite with palette.
2025-04-01 20:23:05 +03:00
Matthias Mailänder
58b105f0d4
Reorganize global .lua files.
2021-11-26 23:39:41 +01:00
fruehstueck
29b0999da3
Add GDI 8b
2021-07-30 09:03:29 -05:00
Smittytron
27562ab88f
Fix and standardize TD mission difficulty dropdowns
2021-07-03 00:25:53 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
reaperrr
13a101f11f
Add a frame with shadow to both TD crate types
...
And remove the crate.shp in return
(which was just scrate.shp with shadow).
Also fixes WCRATE actor to actually use the correct .shp.
2021-04-03 16:22:27 +01:00
Paul Chote
f661d1ba48
Remove OLDLST campaign overrides.
2021-02-14 18:13:21 +01:00
Orb
ae8c8e781f
TD Balance Summer 2020 2
2020-09-05 21:02:59 +01:00
Paul Chote
e5a1a8a706
Replace deprecated API usage.
2020-06-19 17:28:01 +02:00
Unknown
a7476bc303
Improve detail + double fire rate/half damage
2020-06-07 10:31:44 -05:00
Unknown
cc4b3cb361
Add APC ground attack sprite turret
2020-06-07 10:31:44 -05:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
b1f6c69fce
Use a global script in Tiberian Dawn
2019-12-21 00:48:03 +01:00
Paul Chote
3b2b093e0e
Use original RA and TD footprint artwork.
2019-05-31 15:44:09 +02:00
Paul Chote
64afe4cfde
Display (attack|assault)move-blocked cursor outside map bounds.
...
This makes them consistent with the regular move order.
2017-09-30 14:33:40 +02:00
Paul Chote
d588854cc5
Add assault move to TD.
2017-09-11 19:08:33 +02:00
reaperrr
6945ae1747
Rename tdtruk to truck
2017-08-07 11:01:21 +02:00
andrew
ce671a2737
TD Supply Truck
2017-07-16 11:07:35 +01:00
Mustafa Alperen Seki
4f0e317371
Add Nooze's 1 Tile Cliffs to TD
2017-03-13 17:20:05 +02:00
HenrytheSlav
68bbe1769d
bridge_art_fix
2016-03-24 00:05:47 +01:00
Zimmermann Gyula
02010a6dd2
Add art for medkit decoration to TD.
2016-02-03 22:13:20 +01:00
Zimmermann Gyula
e69fcd385b
Add art for HazMat decoration to TD
2016-01-31 17:10:46 +01:00
reaperrr
82806d90bd
Re-compress SHPs in cnc bits folder with shapeset
2016-01-14 20:09:16 +01:00
reaperrr
88430f3a33
Fix mpspawn, waypoint and camera art
...
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
reaperrr
3049fa07e0
Remove cursor.pal from TD bits
2015-09-30 01:56:11 +02:00
clemty
bc13ae7ff0
Add missing desert tiles (work originally by psydev)
2015-09-06 12:39:19 +02:00
Matthias Mailänder
34a228406f
fix shadow on frame 25
...
via http://cnc-comm.com/community/index.php?topic=4069.0
2015-08-03 16:44:35 +02:00
reaperrr
f7c69b4801
Split radar dish from Nod airfield and make it an idle overlay
2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e
Converted rank and levelup art to cnc palette
2015-05-08 02:59:06 +02:00
reaperrr
365e7a9584
Fix blue tiberium not appearing in legacy editor (TD)
2015-04-28 16:20:08 +02:00
reaperrr
9bca5f5131
Fix RenderGunboat wake animation
2014-10-17 19:15:04 +02:00
s1ww
c2e08922f5
Normalizing CashTicks AUD for TD
2014-09-30 07:20:17 +02:00
reaperrr
1b19ac09aa
Adds "Civilian building captured" notification to TD.
2014-09-13 18:35:49 +02:00
reaperrr
2a15dc313b
Compress/re-compress several custom shps of TD mod with XCC Mixer to reduce size.
2014-07-19 22:56:55 +02:00
Paul Chote
dbfd1eaaa3
Merge pull request #5808 from reaperrr/td-bluetib
...
Replaces glitchy blue tiberium art with TS-style remapable tiberium art
2014-07-05 18:34:18 +12:00
reaperrr
739865062a
Replaces glitchy blue tiberium art with TS-style remapable tiberium art.
2014-07-03 22:28:36 +02:00
reaperrr
9e8c7ee145
Remove duplicate split sequence.
...
Make blue tib tree more centered on cell (fixes #5744 ).
Remove obsolete splitblue art.
2014-07-03 22:17:01 +02:00
Paul Chote
8f046c7c5a
Support split sprites for fog/shroud.
2014-06-27 22:28:33 +12:00
reaperrr
775f707e03
Made TD jungle terrain slightly less blueish.
2014-06-21 19:13:31 +02:00
Matthias Mailänder
52e2b83069
add the JUNGLE terrain to Tiberian Dawn
...
http://cnc-comm.com/community/index.php?topic=2880.0
2014-06-21 19:13:31 +02:00
Kanar
bf47543a0a
Adds/reworks some minibibs
2014-06-07 09:24:08 +02:00
Paul Chote
e1501d5b7c
Add clock overlay to support power beacons.
2014-05-31 18:41:02 +12:00
Paul Chote
d252d1cf18
Merge pull request #5366 from Mailaender/rpmlint-duplicates
...
Removed duplicates identified by RPMlint
2014-05-23 00:56:01 +12:00
reaperrr
a8cf41dba3
Compressed/re-compressed cnc mod shps.
2014-05-21 22:35:03 +02:00
Matthias Mailänder
4dda29a138
removed duplicates identified by rpmlint
2014-05-20 07:18:47 +02:00
reaperrr
98e48ae991
Converts InfDeath from integer to string.
...
Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
Paul Chote
70c2156325
Fix mobile SAM icon override. Fixes #5004 .
2014-04-04 02:30:15 +13:00
Kanar
fc2d0510d8
Adds minibibs for bibless buildings in RA and C&C.
2014-03-25 13:23:05 +01:00