Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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2915db67c4
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Add depth buffer support to sprites and sequences.
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2016-04-15 09:42:29 -04:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Paul Chote
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3ceacbb7c1
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Fix Z-sorting for UISpriteRenderable.
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2015-12-26 12:37:22 +00:00 |
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Paul Chote
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8e9318e64d
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Use RgbaColorRenderer in UISpriteRenderable.
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2015-12-19 12:28:59 +00:00 |
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Paul Chote
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db1a27b071
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Introduce IFinalizedRenderable.ScreenBounds.
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2015-02-10 14:26:44 +00:00 |
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Paul Chote
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c55d723fb4
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Remove Scale from IRenderable interface.
It is no longer used, and isn’t implemented for most renderables.
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2015-02-09 23:26:06 +00:00 |
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Paul Chote
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a495a2f528
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Split IFinalizedRenderable from Renderable to remove mutable structs.
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2015-02-09 23:23:37 +00:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Matthias Mailänder
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bc3acfeee7
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StyleCop clean OpenRA.Game
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2015-01-04 15:38:54 +01:00 |
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Hellhake
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5a97a4b63b
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Fix StyleCop warnings in OpenRA.Game
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2015-01-02 12:11:01 +01:00 |
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Paul Chote
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8ac9477cd9
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Add UISpriteRenderable for screen-space decorations.
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2014-07-25 21:14:39 +12:00 |
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