Ivaylo Draganov
c3dfac7ade
Remove redundant default hotkey UI notice
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
5aeae694be
Use disabled button state for slider thumb
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
3ecaf76804
Overhaul settings panel layout
...
- make the panel larger
- place settings widgets in a scroll panel
- arrange settings widgets in two columns
- make tabs in TD vertical
2022-01-04 18:35:41 +01:00
Matthias Mailänder
b3d290edd9
Rename support power field for consistency.
2021-12-05 14:56:01 +01:00
Matthias Mailänder
5eaba4f893
Unhardcode AI defensive priorities.
2021-12-05 13:17:32 +01:00
Matthias Mailänder
e82aa9977e
Unhardcode AI air units and exclude scripted aircraft.
2021-12-05 13:17:32 +01:00
Ivaylo Draganov
fa6ff32f65
Add support for non-overlapping sound notifications
2021-11-29 23:44:59 +01:00
Ivaylo Draganov
01d47566cc
Add a transients panel with corresponding chrome logic and a notification template
2021-10-29 20:55:41 +02:00
Ivaylo Draganov
9e92340ea7
Rework chat line templates and logic
...
- Extract chat line templates and logic so they can be reused across widgets
- Make text notification styling entirely template driven (by removing chat color configuration and making color optional for `TextNotification`)
- Add a new TextNotificationsDisplay widget (based on and replacing ChatDisplayWidget)
- Add timestamp support to text notifications
2021-10-29 20:55:41 +02:00
abc013
8416dc3f2d
Fix wrong subcell offsets for TS
2021-10-27 21:53:39 +02:00
penev92
67598dd151
Moved some traits from ^BaseWorld to World in TS
2021-10-16 20:52:50 +02:00
penev92
3ce32fe354
Added faction-specific units for colorpicker previews in TS
2021-10-13 23:59:11 +02:00
Orb370
d88198e61e
Allow Targeting While Defenses are in the Construction Animation Commit
2021-10-11 17:49:44 -05:00
Ivaylo Draganov
3e0834b4ef
Display lobby options in-game on a dedicated tab
2021-09-26 21:25:08 +01:00
Matthias Mailänder
f08a0b113e
Allow mods to customize application title.
2021-09-19 22:29:50 +02:00
Paul Chote
06ea7bf923
Regenerate TS map previews.
2021-08-21 14:16:02 +02:00
Paul Chote
72c0c7e38b
Remove rocks and trees from TS minimap previews.
2021-08-21 14:16:02 +02:00
Paul Chote
68710e48a6
Add terrain orientation support for Mobile.
2021-08-21 13:45:41 +02:00
Paul Chote
be3412ee74
Fix depth offsets for sprite with non-zero ZRamp.
...
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00
Paul Chote
962d6496bd
Overhaul depth preview rendering:
...
* Replace Jet color map with grayscale
* Added Shift + \ hotkey to toggle preview
* Added Shift + [, Shift + ] hotkeys to change contrast
* Added Shift + ;, Shift + ' hotkeys to change offset
2021-08-20 20:17:55 +02:00
Paul Chote
91c5f2cabe
Add Cityscape map.
2021-08-20 20:17:55 +02:00
Ivaylo Draganov
2d0e7040db
Add separate chat panel for spectators and players
...
Forces the chat and performance panels to be re-initialized when a
player transitions to spectators. This ensures that spectators don't
get to see faction themed widgets.
2021-08-08 12:50:31 +01:00
Paul Chote
29f4f5a0cd
Remove redundant ts ingame-info.yaml.
2021-08-07 13:12:56 -05:00
Paul Chote
7a93ff3258
Add support for TS-style tinted target flashes.
2021-08-02 21:50:32 +02:00
Matthias Mailänder
f4a5878a53
Fix veinholes on Sunstroke.
2021-08-01 14:56:53 -05:00
Paul Chote
99322cee8f
Set the closest production to Primary when force-targeting rallypoints.
2021-07-29 16:19:53 +02:00
Paul Chote
f9b058d36b
Add click sounds to color widgets.
2021-07-03 12:18:25 -05:00
Abdurrahmaan Iqbal
a8900d9860
Rebind chat hotkeys to prevent Tab changing chat mode
...
Enter/Shift+Enter now toggle team/all chat respectively and Shift+Tab switches chat mode instead of Tab
2021-07-03 14:49:03 +01:00
Andre Mohren
7356f2506b
Moved flashimage to world trait.
2021-07-01 16:38:51 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
abcdefg30
fe146cb77a
Remove superfluous Buildable traits from dummy helper actors
2021-06-10 19:22:46 -05:00
Matthias Mailänder
44b2dda585
Add an editor overlay for unbuildable terrain.
2021-06-06 21:14:44 +02:00
abcdefg30
872adbec0a
Remove crate crushing from visceroids in TD and TS
2021-05-17 09:57:43 +02:00
Paul Chote
3bc42543fa
Decouple color picker palette definitions to their own trait.
2021-05-15 15:29:46 +02:00
Paul Chote
96e333a30e
Fix TS colorpicker turret facing.
2021-05-15 15:29:46 +02:00
Paul Chote
560f1a6466
Restrict player color choices to the hue-saturation plane.
2021-05-15 15:29:46 +02:00
Paul Chote
9d62ce214c
Move color picker actor type from metrics to ColorPickerManager.
2021-05-15 15:29:46 +02:00
Paul Chote
f65de2dd43
Merge ColorPreviewManagerWidget into ColorPickerManager.
2021-05-15 15:29:46 +02:00
Paul Chote
7b58f03f1c
Move ColorValidator logic into a new ColorPickerManager trait.
2021-05-15 15:29:46 +02:00
reaperrr
53e6d974f0
Change Crate.Lifetime from 'seconds' to ticks
...
As far as I could tell, this was the last place that still
used 'seconds' instead of ticks, apart from
some sound notification intervals (which are better
converted to real [milli]seconds).
Also renamed ScaredyCat.PanicLength to PanicDuration for
consistency and easier finding.
2021-04-19 20:03:08 +02:00
reaperrr
1a9dfc0893
Refactor GameSpeed setting
...
*Remove internal GameSpeed defaults
Enforce setting values explicitly all the time
Require definition of a DefaultSpeed
*Remove Global.Timestep default
*Remove the hacky Timestep/OrderLatency setting via LobbyInfo
*Fix shellmaps ignoring mod-defined gamespeeds
*Make DateTimeGlobal use the MapOptions gamespeed
2021-04-09 22:58:14 +01:00
Paul Chote
fc0ed75a94
Fix Firestorm asset installation.
2021-04-03 15:12:18 -05:00
reaperrr
b8e64df4b1
Remove SmokeTrailWhenDamaged
...
One of the most outdated and limited traits remaining,
which can do nothing LeavesTrails doesn't cover by now.
2021-03-27 18:42:57 +00:00
Paul Chote
7c0e4b25ae
Specify interaction bounds relative to the mod tile size.
2021-03-27 16:31:50 +01:00
Paul Chote
7afcb9d757
Fix TS infantry player color.
2021-03-27 11:06:12 +01:00
Matthias Mailänder
e13fd4816e
Extract the directory if the registry value points to a filename.
2021-03-20 18:42:02 +01:00
Paul Chote
470bc4e092
Polish deployed mobile sensor array:
...
- Force temperate palette to avoid glitches on snow maps
- Add missing active animation
2021-03-20 17:15:56 +01:00
Paul Chote
08c7c80bb7
Render building lights as their own tint-ignoring animations.
2021-03-20 17:15:56 +01:00
Paul Chote
5832ec76d4
Render integrated muzzle flashes as their own tint-ignoring animations.
2021-03-20 17:15:56 +01:00
Paul Chote
fcc3008b00
Implement proper TS Tiberium and Vein logic.
2021-03-20 16:45:41 +01:00