Commit Graph

2183 Commits

Author SHA1 Message Date
DArcy Rush
eb795909da Implement player stance colors
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
Paul Chote
f90b21b1b7 Fix D2K installation on case sensitive filesystems. 2016-01-29 19:56:17 +00:00
reaperrr
7b315aa9cc Merge pull request #10562 from pchote/classic-facing-fudge
Implement ClassicFacingFudge for fudging classic facings.
2016-01-28 23:45:48 +01:00
Matthias Mailänder
4203feed40 Merge pull request #10576 from abcdefg30/bridgeRepaired
Add support for playing a BridgeRepaired notification
2016-01-28 20:09:05 +01:00
Matthias Mailänder
4c86dad8d5 Merge pull request #10628 from teees/upgradeactorsnear-fix
Don't grant upgrades to newly built units while disabled
2016-01-28 15:15:23 +01:00
teees
8315350f07 Don't grant upgrades to newly built units while disabled 2016-01-28 10:42:02 +01:00
Paul Chote
608b5d1674 Add UseClassicFacingFudge flag for TD/RA. 2016-01-27 21:32:21 +00:00
Paul Chote
fe60f5a77f Introduce Turreted.WorldOrientation. 2016-01-27 21:32:21 +00:00
teees
cb3be2cd0d Fix units visually moving to a bogus subcell via MoveIntoWorld 2016-01-27 12:01:37 +01:00
abcdefg30
79829c5270 Add support for playing a "Our ally is under attack" notification 2016-01-26 21:16:29 +01:00
abcdefg30
a56ffb581f Move some checks in *AttackNotifier to improve performance 2016-01-26 21:10:12 +01:00
Oliver Brakmann
2ae9bc7ebd Merge pull request #10567 from Mailaender/passenger-upgrade-lint
Fixed Passenger missing UpgradeGrantedReference
2016-01-26 20:11:36 +01:00
Oliver Brakmann
4b02134b2d Merge pull request #10594 from abcdefg30/sizeD2k
Fix a crash in d2k caused by empty bounds
2016-01-26 19:30:30 +01:00
Matthias Mailänder
0878f5f371 Merge pull request #9981 from teees/gates-trait
Added gates to Tiberian Sun
2016-01-25 19:51:01 +01:00
abcdefg30
d087a16042 Fix a crash in d2k caused by empty bounds
This adds respective checks to Building.cs.
2016-01-25 16:44:17 +01:00
abcdefg30
386acdcfc9 Merge pull request #10536 from Mailaender/warn-nobots
Added a warning when bots have been disabled
2016-01-25 16:35:42 +01:00
teees
5ca9f52a62 IWallConnectorInfo to allow gates connect to walls in map editor 2016-01-25 09:25:36 +01:00
teees
3dc63999e3 Fix for BlockProjectiles to ignore blockers with height <= 0 2016-01-25 09:14:00 +01:00
teees
18e26d87c7 Add support for multiple IWallConnector traits 2016-01-25 09:14:00 +01:00
Paul Chote
1de1458fda Fix wall adjacency for multi-cell neighbours. 2016-01-25 09:14:00 +01:00
teees
65e1e301f4 Added Gates
FIXUP: account for full gate footprint when updating neighbours.

FIXUP: gate-wall connection adjacency yaml.
2016-01-25 09:14:00 +01:00
teees
3d597c7880 Add IBlocksProjectiles interface to avoid using BlocksProjectiles directly 2016-01-25 09:14:00 +01:00
teees
7f2feb29cd Added IWallConnector trait interface 2016-01-25 09:14:00 +01:00
Paul Chote
963a92214d Fix line build for multi-cell neighbours. 2016-01-25 09:14:00 +01:00
abcdefg30
db1d83fc4e Add support for playing a BridgeRepaired notification 2016-01-24 21:16:26 +01:00
Oliver Brakmann
8fe90999a5 Merge pull request #10462 from RoosterDragon/partition-no-empty
Prevent items without size from being added to SpatiallyPartitioned.
2016-01-24 20:59:25 +01:00
abcdefg30
3de5e7fea1 Merge pull request #10571 from Mailaender/wwcrate
Added the water variant for the wooden crate
2016-01-24 15:02:53 +01:00
abcdefg30
ec30f38b7e Merge pull request #10584 from Mailaender/ai-armed-harvesters
Fixed AI using armed harvesters for combat
2016-01-24 14:48:05 +01:00
abcdefg30
f52210c15b Unhardcode the cursors used by RepairsBridges 2016-01-24 14:14:23 +01:00
Matthias Mailänder
922217271c don't actively attack nor defend with armed harvesters 2016-01-24 14:05:00 +01:00
Matthias Mailänder
03590b13cc check the cheap bool before expensive trait lookups 2016-01-24 13:52:44 +01:00
reaperrr
56ab3f43da Remove bitrotted WeaponInfo.Charges
There is no logic attached anymore (or never was).
2016-01-24 12:58:39 +01:00
Matthias Mailänder
9d3a3dd9e5 Merge pull request #10568 from abcdefg30/waterCrates
Fix crates not showing their water animation
2016-01-23 15:10:26 +01:00
Matthias Mailänder
2420509bb6 add lint references to all crate body sequences 2016-01-23 14:56:50 +01:00
Matthias Mailänder
8b478e3d0a Merge pull request #10569 from abcdefg30/PrimaryNote
Unhardcode the "PrimaryBuildingSelected" notification
2016-01-23 14:09:41 +01:00
Paul Chote
5f4ca605bd Merge pull request #10420 from Mailaender/revert-fixAttack
Revert "Don't attack actors that you can't see"
2016-01-23 12:45:55 +00:00
abcdefg30
71c804781e Unhardcode the "PrimaryBuildingSelected" notification 2016-01-23 13:41:18 +01:00
abcdefg30
b1fac69b01 Make the INotifyParachuteLanded implementation in WithCrateBody.cs explicit 2016-01-23 13:22:11 +01:00
abcdefg30
4a67104603 Fix crates not showing their water animation
when they are not paradropped.
2016-01-23 13:21:29 +01:00
Matthias Mailänder
dcd1f5ba3c add missing UpgradeGrantedReference to Passenger 2016-01-23 12:11:08 +01:00
Matthias Mailänder
7aa6921c72 Merge pull request #10557 from abcdefg30/queueCleanup
More cleanup in the production logic
2016-01-23 10:52:33 +01:00
Oliver Brakmann
97d10da39b Merge pull request #10478 from pchote/fix-replay-support-timers
Sync replay support timers to original game time.
2016-01-22 23:19:25 +01:00
abcdefg30
ed3f3706f9 Reduce trait lookups further by adding a BuildableInfo parameter to GetBuildTime 2016-01-21 22:29:01 +01:00
abcdefg30
4e0775b59e Remove the unused ISync implementation in ClassicProductionQueue.cs
The base class ProductionQueue already implements ISync
2016-01-21 22:24:51 +01:00
abcdefg30
5496245a00 Remove unnecessary lookups and checks
- We already return early if the unit doesn't have a BuildableInfo
- World.Map.Rules.Actors[actorName] won't return null
- Made BuildUnit use an ActorInfo instead of the name as parameter
2016-01-21 22:24:50 +01:00
abcdefg30
17daac11a1 Avoid unnecessary lookups in the production logic
by improving the GetBuildTime method and moving lookups around.
2016-01-21 22:24:49 +01:00
abcdefg30
2ee7e11064 Merge pull request #10488 from obrakmann/fix10451_printing_money_with_spies
Change guaranteed amount of stolen funds to spy's value
2016-01-21 21:27:48 +01:00
Matthias Mailänder
eb9fb75d3c warn players if bots have been disabled 2016-01-21 21:25:23 +01:00
abcdefg30
fac6459b19 Merge pull request #10526 from obrakmann/koth-refactor
Improve ProximityCapturable
2016-01-21 20:38:57 +01:00
Oliver Brakmann
a612ca9c5f Use proper speech notification for InfiltrateForCash 2016-01-21 20:35:28 +01:00