Commit Graph

86 Commits

Author SHA1 Message Date
Paul Chote
eb884ca76f Convert lobby checkboxes to new options backend. 2016-06-04 10:03:06 +01:00
Paul Chote
3e92c1944a Add plumbing for trait-defined lobby options. 2016-06-04 10:03:06 +01:00
Paul Chote
d4f8fe1666 Move map configuration to rules. 2016-03-07 21:41:13 +00:00
Paul Chote
3c779d4101 Move starting units configuration to rules. 2016-03-07 21:41:13 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Alexandre Oliveira
989bf4f807 Disable 1 human versus bots games
Changed the Server.LockBots setting to Server.DisableSinglePlayer.

If the setting is enabled, and there is only one client in the server,
the game won't start.
2016-02-03 20:32:34 -02:00
Paul Chote
73b3f20921 Remove fragile alliances feature. 2016-01-30 20:47:50 +00:00
atlimit8
079cff0a7a IRulesetLoaded Warhead support and better error messages. 2015-10-02 13:40:21 -05:00
Paul Chote
301b698c81 Add game speed dropdown to the lobby. 2015-09-06 17:48:41 +01:00
Paul Chote
257c043e58 Add Timestep property to GlobalSettings. 2015-09-06 17:48:26 +01:00
Pavel Penev
faf0da6994 Rename Session.Slot.LockRace 2015-08-05 18:11:10 +03:00
Pavel Penev
5eaf5b5b51 Rename Session.Client.Race 2015-08-05 17:45:56 +03:00
abcdefg30
63fe578ba8 Allow picking of a random subfaction 2015-03-12 21:34:23 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Oliver Brakmann
de0a62eb42 Add a lobby option to control spawning creeps (viceroids/worms)
The lobby option is only exposed in d2k currently, not in TD or TS.
2014-12-28 19:26:39 +01:00
Oliver Brakmann
280b30961f Add plumbing for short game option 2014-12-18 20:03:26 +01:00
Matthias Mailänder
7decbdeae0 StyleCop clean Session 2014-11-01 21:48:09 +01:00
Matthias Mailänder
12876c23a2 fix tried logging to non-existant channel exception
closes #6168
2014-08-23 19:15:46 +02:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
WolfGaming
00698cefff Added in code for Tech Levels using prereqs
and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Matthias Mailänder
86271c3dd1 use List<MiniYamlNode> instead of System.Text.StringBuilder
add Deserialize methods for everything in Network.Session
2014-05-15 11:36:24 +02:00
Matthias Mailänder
c7fad3a693 StyleCop and TODO 2014-05-15 10:04:21 +02:00
Matthias Mailänder
f68a6bbd76 split latency from Client into ClientPing
closes #4282
2014-05-15 10:04:21 +02:00
Matthias Mailänder
f365f9da2b split lobby SyncInfo order into smaller chunks
closes #4594
2014-05-15 10:04:03 +02:00
Matthias Mailänder
ab3dc92554 only add bots when the map allows it
fixes #5110
2014-04-20 14:58:57 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
fcb3d7347a Kick clients who don't have the map when the host force-starts. 2014-03-21 23:33:14 +13:00
Matthew Uzzell
c6b0e37f7e updated the AllowSpectate variable to be AllowSpectators
added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d edited the LobbyLogic to include a spectator toggle in the server admin dropdown. 2014-02-22 21:55:34 +00:00
Paul Chote
6d6d1e230b Remove runtime mod merging. Closes #3421. 2013-11-15 09:54:42 +13:00
ScottNZ
1394c1dcee Remove some misc redundancies 2013-11-12 19:39:39 +13:00
ScottNZ
00ec1ca87a Remove unused usings 2013-11-12 19:39:33 +13:00
Matthias Mailänder
353393571f added a Game ID
closes #2570
2013-10-17 20:36:17 +02:00
Matthias Mailänder
11acd7f1df logged the complete incoming bad session yaml
to investigate #3343
also made StyleCop happy
2013-08-23 20:30:04 +02:00
Paul Chote
271ce5275c Add starting cash option. 2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361 Add "Build off Ally ConYards" option. Fixes #2464. 2013-08-17 14:42:40 +12:00
Paul Chote
87b32fd0b9 Tweak starting unit defaults. 2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661 Add lobby options for Shroud and Fog. 2013-08-04 13:04:09 +12:00
Paul Chote
7376cccf4d Smarter unit spawn logic. Fixes #3496. 2013-07-13 19:18:27 +12:00
ScottNZ
a6e5a0b53f Add temp banning to servers 2013-06-29 10:58:37 +12:00
Paul Chote
656476991f Replace ColorRamp with HSLColor everywhere.
Fixes:
* Nuclear-purple color exploit.
* #3247.
* Removes a bunch of unnecessary color conversions every frame.

Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00
Matthias Mailänder
91115d5ba3 save client IpAddress for later 2013-04-25 14:33:23 +12:00
Paul Chote
fd58461d43 Rename Ping -> Latency. 2013-04-25 14:03:14 +12:00
Paul Chote
9069d98365 Reimplement pinging via the orders channel. 2013-04-23 21:35:57 +12:00
Matthias Mailänder
ef20009310 1 net tick is 120 ms and good order latency should be 2-3
color code names in lobby accordingly
2013-04-18 23:46:26 +02:00
Matthias Mailänder
f8e44b792f adjust order latency dynamically by client ping, closes #2990 2013-04-18 16:18:17 +02:00
Matthias Mailänder
819e48334e fixed #2540 AI orders misinterpreted as an exploit on dedicated 2013-04-05 18:49:15 +02:00
Matthias Mailänder
2fe75b322d Merge pull request #2879 from bidifx/chat
closes #2874: improved ingame chat
2013-03-30 00:40:47 -07:00