dnqbob
|
8dc75eec34
|
Allow bot repairs all buildings.
|
2025-12-01 14:00:02 +02:00 |
|
N.N
|
a16486fbfc
|
add ResourceMapBotModule
|
2025-10-14 14:28:31 +03:00 |
|
N.N
|
76b8a949e1
|
balance patch 2025
|
2025-10-12 17:58:19 +03:00 |
|
dnqbob
|
961702d818
|
Bot mcv expansion: 1. Add ResourceMapBotModule. 2. Add McvExpansionManagerBotModule. 3. Give BaseBuilderBotModule better control over refinery. -- allow bot sell refinery too close. -- allow bot sell refinery far away from resource. (requires ResourceMapBotModule) -- allow bot recieve refinery construct requirement. 4. Give BaseBuilderBotModule control of expansion timing. (requires McvExpansionManagerBotModule) 5. Remove unused VehiclesFactoryTypes and useless BarracksTypes (now all use ProductionTypes). 6. Give HarvesterBotModule ability of order harvesters in low resource area to high resource area.
|
2025-10-12 17:10:01 +03:00 |
|
Matthias Mailänder
|
4e5556dccc
|
Expose player names to localization.
|
2024-08-05 12:55:59 +03:00 |
|
Matthias Mailänder
|
8c174551f5
|
Map pool update
- add Destroyable tiles into d2k mod
- add ability engineer to repair destroyed cliffs
|
2024-05-04 16:55:01 +02:00 |
|
N.N
|
f7f304a2e0
|
Adjust AI rules
|
2023-12-16 19:33:57 +01:00 |
|
Matthias Mailänder
|
40e8061797
|
Removed unused water terrain type from Dune 2000.
|
2023-02-22 23:09:08 +01:00 |
|
Matthias Mailänder
|
943751547e
|
Don't hardcode enemy aircraft ignorance.
|
2022-12-25 22:24:57 +01:00 |
|
dnqbob
|
013ec52108
|
Unhardcode defenses in BaseBuilderBotModule
|
2022-08-03 11:22:59 +02:00 |
|
Matthias Mailänder
|
5eaba4f893
|
Unhardcode AI defensive priorities.
|
2021-12-05 13:17:32 +01:00 |
|
Matthias Mailänder
|
e82aa9977e
|
Unhardcode AI air units and exclude scripted aircraft.
|
2021-12-05 13:17:32 +01:00 |
|
Paul Chote
|
269ce9c406
|
Exclude carryalls from AI squads.
|
2020-12-07 23:39:22 +01:00 |
|
atlimit8
|
2dac16ee02
|
add SquadManagerBotModuleInfo.IgnoredEnemyTargetTypes
|
2020-05-17 22:02:32 +01:00 |
|
Mustafa Alperen Seki
|
8edbf665c5
|
Make D2k AI don't update ConYard for 2,5 Minutes.
|
2019-03-14 01:36:44 +01:00 |
|
reaperrr
|
b2649749d9
|
Enable harvester replacement in official mods
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
7ccfe0d2e7
|
Move up GrantConditionOnBotOwner in AI yamls
Right below the bot traits is better for readability than between modules.
|
2018-12-31 16:15:03 +00:00 |
|
reaperrr
|
d179f6eaae
|
HackyAI dissolve update rule and yaml updates
|
2018-12-31 10:56:01 +00:00 |
|
reaperrr
|
9914848356
|
BaseBuilder- and BuildingRepairBotModule update rule
|
2018-12-19 21:50:54 +13:00 |
|
reaperrr
|
451a38338b
|
Convert AISupportPowerManager to module
|
2018-11-25 19:00:44 +01:00 |
|
reaperrr
|
67cba65800
|
Fix bot module plumbing
Fixes the issues pointed out after the original harvester module was merged.
Also merges the update rules as discussed on IRC.
|
2018-11-24 11:05:37 +00:00 |
|
reaperrr
|
74fa8752c9
|
Revert granting condition from HackyAI
In favor of using GrantConditionOnBotOwner.
Updated update rule and shipping mods accordingly.
|
2018-11-09 23:45:24 +01:00 |
|
reaperrr
|
927b6cd561
|
Convert AIHarvesterManager into *Module
|
2018-11-04 01:11:00 +01:00 |
|
reaperrr
|
04c69efc30
|
Prepare HackyAI for module support
- Split order handling to BotOrderManager
- Make HackyAI provide a condition
- Move BotDebug to AIUtils
|
2018-11-04 01:11:00 +01:00 |
|
SoScared
|
c242333922
|
Fix d2k bots not excluding harvesters from squads
|
2018-09-13 17:01:23 +02:00 |
|
SoScared
|
953d76a20a
|
Enable nuke for d2k omnius ai
|
2018-09-13 17:01:23 +02:00 |
|
Paul Chote
|
cce9b06a40
|
Move SupportPowerDecisions to a single parent node.
This is required before we can force all trait
properties to match a TraitInfo-defined field.
|
2018-06-15 17:24:00 +02:00 |
|
reaperrr
|
4f651c2f88
|
Remove HarvesterInfo look-up from HackyAI
|
2018-04-06 20:16:36 +02:00 |
|
reaperrr
|
342114878c
|
Prevent D2k AIs from building too many wind traps
While scaling minimum excess power with base size to make sure they don't build too few, either.
|
2018-02-27 19:47:00 +01:00 |
|
Mustafa Alperen Seki
|
a45e0d9d0a
|
Seperate Imperial and Harkonnen Sardaukars
|
2018-02-06 21:20:00 +01:00 |
|
Paul Chote
|
96a1c8d54b
|
Update internal ra/cnc/d2k/ts bot types.
|
2017-07-07 21:31:45 +01:00 |
|
Paul Chote
|
b0906e1836
|
Add a bot type identifier.
|
2017-07-07 21:31:45 +01:00 |
|
reaperrr
|
4fdda9efd2
|
Remove wrong space and 2nd free line from d2k yamls
|
2017-03-31 10:55:01 +02:00 |
|
abcdefg30
|
248d9df3ab
|
Merge pull request #12622 from MustaphaTR/d2k-ai-building
D2K - Some AI Fixes
|
2017-01-25 15:50:18 +01:00 |
|
Mustafa Alperen Seki
|
86180adc13
|
Some AI fixes and reorder Structures on AI.yaml
|
2017-01-25 11:20:56 +02:00 |
|
Mustafa Alperen Seki
|
5c24512735
|
Make D2K AI able to use Fremen SW.
|
2017-01-24 14:13:54 +02:00 |
|
Zimmermann Gyula
|
099598e02c
|
Update Dune 2000 AI.
Increase all AI combat infantry percentages.
Remove nonbuildable and deprecated infantry from AI UnitsToBuild list.
|
2016-08-12 14:39:06 +02:00 |
|
Matthias Mailänder
|
7d827a9c32
|
limit the production of carryalls
|
2016-01-03 11:57:50 +01:00 |
|
Matthias Mailänder
|
df8b1efbf4
|
fix AI not building any Carryalls
|
2016-01-03 08:54:12 +01:00 |
|
Paul Chote
|
4f1d8b7ac9
|
Remove spurious final newline from mod files.
|
2016-01-02 20:06:53 +00:00 |
|
OmegaBolt
|
3532b22e5e
|
D2k fixed armour & AI typos
|
2015-11-09 18:08:51 +00:00 |
|
reaperrr
|
be28da2a64
|
Remove paradrop power from Ix Lab
|
2015-09-13 21:49:22 +02:00 |
|
Paul Chote
|
96b8b8c1ce
|
Rename actors to match original game rules.
|
2015-09-10 19:23:05 +01:00 |
|
Zimmermann Gyula
|
11c5144cb4
|
Restore AI kennel usage, limit AI harvesters and dogs.
|
2015-09-01 23:32:22 +02:00 |
|
reaperrr
|
27ffd4967a
|
AI base builder power tweaks
|
2015-07-07 22:22:59 +02:00 |
|
Matthias Mailänder
|
4681e22bdc
|
miniyaml junk removal and add missing new lines
|
2015-06-20 12:13:22 +02:00 |
|
Oliver Brakmann
|
d46cf70b00
|
Make d2k AI aware of buildings upgrades
|
2015-05-21 21:26:16 +03:00 |
|
Paul Chote
|
b670673f9f
|
Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
|
2015-03-03 18:45:45 +00:00 |
|
Matthijs Benschop
|
2d380c64bd
|
Implementation of the automated D2k Carryall
Closes #2246
|
2014-11-29 12:17:11 +01:00 |
|
Paul Chote
|
de8f3c3530
|
Add missing EOF newline to mod yaml files.
|
2014-10-19 21:06:50 +13:00 |
|