Commit Graph

282 Commits

Author SHA1 Message Date
Bob
5637b0dc43 some of a glfw window 2010-02-17 23:23:07 +13:00
Bob
e6120238c7 inverting the Engine <-> GL project dependency. 2010-02-17 19:54:51 +13:00
Chris Forbes
bb1e9e09f2 killed homebrew AL interop; using Tao.OpenAL now instead 2010-02-16 23:41:31 +13:00
Chris Forbes
a72d19e754 converted to GPLv3 2010-02-16 21:20:41 +13:00
Chris Forbes
8d22e23cae fixed OpenGL texture offset bug 2010-02-16 19:55:52 +13:00
Chris Forbes
4258e78049 removed Ijw.DirectX, Ijw.Framework deps 2010-02-16 18:52:43 +13:00
Chris Forbes
95ae493dc4 disable text antialiasing 2010-02-16 18:31:45 +13:00
Chris Forbes
82693a53c8 merged beedee's text renderer. shows up some texel-offset issues 2010-02-16 18:21:34 +13:00
Chris Forbes
99d2310f30 fixed text renderer. it's slow, but it works 2010-02-16 18:09:53 +13:00
Bob
20e586b9ad works :D 2010-02-16 17:11:17 +13:00
Matthew Bowra-Dean
c6684a7436 Text rendering to bitmap using System.Drawing. Currently broken. 2010-02-16 14:03:26 +13:00
Chris Forbes
09ee4ee50d effect parameter setting 2010-02-15 19:00:10 +13:00
Chris Forbes
915c8f997e gl context works 2010-02-15 17:05:24 +13:00
Chris Forbes
a8e07d4dfb added null renderer, game runs. good place to start. 2010-02-15 16:22:13 +13:00
Chris Forbes
37cdae2ff3 crate lifetime fix; minimap crash fixed 2010-02-13 18:26:23 +13:00
Bob
62198067d6 Sequence.facing idea/RFC. 2010-02-11 12:20:06 +13:00
Chris Forbes
227b73830d moved all selection-related bits into Selection.cs 2010-02-08 19:08:44 +13:00
Chris Forbes
853f9ae6d5 ore growth -> trait on world 2010-02-07 18:09:41 +13:00
Chris Forbes
c280304875 nice spawnpoint render 2010-02-06 22:51:22 +13:00
Chris Forbes
3b1dc39d6d removed needless cursor indirection 2010-02-06 22:07:48 +13:00
Alli
df00694c83 spawn points! bugs: minimap lags by one, 1-8 always valid 2010-02-06 20:07:26 +13:00
Alli
c0d51601a1 added spawn points (as white dots for now) 2010-02-06 18:07:02 +13:00
Paul Chote
b3a0ff0e81 Use DisplayColor in lobby 2010-02-06 14:08:21 +13:00
Chris Forbes
848c927a81 update data sln; 4-wide bibs 2010-02-06 09:16:51 +13:00
Paul Chote
43bd1f1ea3 Start pruning unused sequences 2010-02-05 20:38:58 +13:00
Paul Chote
3ba2dae1dc Fix minimap palette 2010-02-05 20:24:59 +13:00
Paul Chote
2a7f52edc7 Fix most of the player color regressions 2010-02-05 11:02:46 +13:00
Paul Chote
6c99b33364 Fix graphic corruptions by returning the max palette number to 16 2010-02-05 11:02:44 +13:00
Paul Chote
6821238710 Extendable palette definitions. Contains many regressions, bugs and general hacks 2010-02-05 11:02:41 +13:00
Paul Chote
1e01911b46 Add a mechanism to add palettes via traits 2010-02-05 11:02:39 +13:00
Paul Chote
e44c46200d Hack in a different terrain palette 2010-02-05 11:02:38 +13:00
Paul Chote
9638a9ab8d HQ and 3rd damage state sequences 2010-02-05 11:02:24 +13:00
Alli
171ef0a77f Bug #32 fixed (a little hacky) 2010-02-04 21:58:13 +13:00
Chris Forbes
0793e930fc actor culling to shroud bounds 2010-02-01 22:15:00 +13:00
Chris Forbes
d3c5f56d52 shroud-based scissor. eliminates a lot of shroud render 2010-02-01 20:22:17 +13:00
Chris Forbes
57d9055aeb bugfix in terrain renderer 2010-01-31 21:14:02 +13:00
Chris Forbes
aba8872898 reenable culling of actors to viewport. 2010-01-31 17:38:00 +13:00
Chris Forbes
338f68dff7 don't render overlay or smudge under shroud 2010-01-31 16:58:36 +13:00
Chris Forbes
525fb59176 may as well be consistent... 2010-01-31 16:53:29 +13:00
Chris Forbes
e2ed45213c some perf improvements 2010-01-31 16:51:22 +13:00
Bob
c4477455fe more. 2010-01-31 13:55:01 +13:00
Bob
73c16d5d9d smart queries for World.Actors 2010-01-31 01:27:50 +13:00
Bob
206e4fb558 BIM/UIM become traits on World; Added World.WorldActor 2010-01-29 19:57:41 +13:00
Bob
95b98a78bb support for the interior tileSet. trees don't work. mounted all 3 of the tileSet mixen; this means there are name-clashes in some cases. 2010-01-29 14:19:44 +13:00
Chris Forbes
059290e8de blah 2010-01-27 20:50:16 +13:00
Chris Forbes
00bc886b01 fix crash in minimap; constrain shroud to edge; fix some render dumbness 2010-01-27 18:23:27 +13:00
Chris Forbes
d2c76ed32a removing dead crap from minimap 2010-01-27 17:32:42 +13:00
Chris Forbes
ad94d05ac7 started factoring bits out; added map chooser preview. 2010-01-26 18:29:38 +13:00
Bob
3bb40f7d0e some Network changes. 2010-01-23 16:17:41 +13:00
Chris Forbes
2036fc9b74 fix broken minimap centering 2010-01-23 13:03:06 +13:00