abc013
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268dcd7d41
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changed AttackSequence to DefaultAttackSequence
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2016-10-14 14:53:02 +02:00 |
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entropai
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20c2b41f00
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Reverted build dirs in CSPROJ and removed the unneeded Afterbuild section
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2016-10-14 00:53:21 +03:00 |
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Oliver Brakmann
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ec939cbeda
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Merge pull request #12198 from abcdefg30/hijack
Fix soviet units not stopping to hunt after being captured in Exodus
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2016-10-13 20:40:06 +02:00 |
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Oliver Brakmann
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09ba78a1c1
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Merge pull request #12217 from abcdefg30/chinookHusk
Fix transport husks revealing more/less than the normal actor
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2016-10-13 19:35:14 +02:00 |
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Paul Chote
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4f52d42380
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Add support for an older/alternative d2k release.
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2016-10-13 17:49:44 +01:00 |
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SoScared
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a17b1df3ba
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remove ore spots
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2016-10-13 00:40:56 +02:00 |
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abcdefg30
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bf3441f5d6
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Fix transport husks revealing more/less than the normal actor
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2016-10-12 17:02:54 +02:00 |
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Mustafa Alperen Seki
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a2933808cc
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Make Rush AI don't build Helipad/Airfield
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2016-10-12 14:43:36 +02:00 |
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Mustafa Alperen Seki
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c53a1cb0bc
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Limit Barracks counts for Naval AI.
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2016-10-12 14:43:09 +02:00 |
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Mustafa Alperen Seki
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6bbca7ef0e
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Make AI Build Gap Generator
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2016-10-12 14:42:24 +02:00 |
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RoosterDragon
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eb3f8c945c
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Make sure AI can deploy an MCV when it lacks a base.
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2016-10-11 20:42:15 +01:00 |
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abcdefg30
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bfef8694a1
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Add support for applying a target flash to actors through lua
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2016-10-11 11:05:40 +02:00 |
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Paul Chote
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f66883c925
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Merge pull request #11973 from Phrohdoh/csproj-afterbuild-targets
Fix AfterBuild tasks in csprojs
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2016-10-11 02:51:47 +01:00 |
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reaperrr
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f82a40141e
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Merge pull request #12175 from abcdefg30/d2kChrome
Remove duplicated chrome yaml files from d2k
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2016-10-09 22:32:02 +02:00 |
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abcdefg30
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d828e709d6
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Fix soviet units not attack moving to their rally points
and remove unnecessary (duplicated) code from the tick function
(the call to IdleHunt inside SpawnSovietUnits is enough)
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2016-10-09 22:05:41 +02:00 |
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abcdefg30
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97b8d68a12
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Merge pull request #12193 from RoosterDragon/vs
Allow VS2015 to format solution file.
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2016-10-09 19:32:15 +02:00 |
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SoScared
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d2147adb0d
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move AA towards traditional
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2016-10-09 18:19:06 +02:00 |
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RoosterDragon
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0d2416b67a
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Allow VS2015 to format solution file.
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2016-10-09 16:18:16 +01:00 |
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reaperrr
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22a90c546f
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Merge pull request #12161 from abcdefg30/uncloakDamage
Fix UncloakOn: Damage only working when the damage state changes
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2016-10-09 16:21:21 +02:00 |
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Oliver Brakmann
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d0493bb10c
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Merge pull request #12068 from reaperrr/laser-features1
Add several features to LaserZap
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2016-10-09 15:24:55 +02:00 |
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reaperrr
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64e1b1dbdb
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Sanitize TS Obelisk charge delay
This makes the Obelisk fire right at the end of the charge animation and sound.
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2016-10-09 15:04:46 +02:00 |
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reaperrr
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e69ad1cb2d
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Add support for being blockable to LaserZap
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2016-10-09 15:04:45 +02:00 |
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reaperrr
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2a00a606d2
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Add support for inaccuracy to LaserZap
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2016-10-09 15:04:43 +02:00 |
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reaperrr
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38b10511c3
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Allow disabling target-tracking of lasers
This is necessary for features like inaccuracy.
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2016-10-09 15:04:41 +02:00 |
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reaperrr
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76dc4eafd1
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Enable secondary laser beam glow for Obelisks and Laser Turrets in TS
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2016-10-09 15:04:40 +02:00 |
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reaperrr
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6b3c3cd127
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Add SecondaryBeam to LaserZap for TS-like laser glow effect
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2016-10-09 15:04:38 +02:00 |
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reaperrr
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a98818ef47
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Rename LaserZap.BeamDuration to Duration
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2016-10-09 15:04:36 +02:00 |
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reaperrr
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dba41a3ad1
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Merge pull request #12168 from pchote/fix-range-circles
Work around an initialisation order conflict in RenderRangeCircle.
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2016-10-09 14:13:03 +02:00 |
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abc013
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e0ea898845
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Fixed tiling errors in the map "doubles"
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2016-10-09 13:53:00 +02:00 |
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Oliver Brakmann
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ffe7c96a37
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Merge pull request #12052 from clemty/minustwofix
TD: Minus Two: terrain fix, replace temperat trees with desert trees
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2016-10-09 13:45:01 +02:00 |
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Oliver Brakmann
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e291334351
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Merge pull request #12044 from Mailaender/oars
Added Open Age Ratings Service metadata
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2016-10-09 13:25:41 +02:00 |
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Oliver Brakmann
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1eea3982a9
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Merge pull request #12138 from LipkeGu/FixHeader-LAA
FixHeader: Add support for "/LargeAddressAware"
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2016-10-09 13:06:17 +02:00 |
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abcdefg30
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648f06af0f
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Fix soviet units not stopping to hunt after being captured in Exodus
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2016-10-08 21:11:24 +02:00 |
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abcdefg30
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a9ae36b691
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Make HIJACKER unbuildable in the Evacuation mission
We don't allow building Mechanics as well
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2016-10-08 21:07:26 +02:00 |
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Oliver Brakmann
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420bf21660
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Merge pull request #12169 from pchote/fix-badr-healthbars
Fix non-selectable support actor health bars.
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2016-10-08 15:31:37 +02:00 |
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abcdefg30
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7ca5f31b61
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Merge pull request #12167 from RoosterDragon/devices-marshalling
Marshal results in QueryDevices correctly
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2016-10-07 16:14:05 +02:00 |
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Oliver Brakmann
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11c30e7cb0
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Merge pull request #12144 from abcdefg30/shroudText
Fix floating text showing up beneath shroud
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2016-10-06 21:29:56 +02:00 |
|
Matthias Mailänder
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9c34488cba
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Update to Mono version 4.6.1
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2016-10-06 06:23:42 +02:00 |
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abcdefg30
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90e6a69152
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Rename the airfield parameter to destination
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2016-10-05 16:05:56 +02:00 |
|
abcdefg30
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8282dc95b1
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Remove duplicated chrome yaml files from d2k
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2016-10-04 15:12:40 +02:00 |
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abcdefg30
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a37bba8dea
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Fix the d2k color and hue picker lobby icon being off
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2016-10-04 14:59:27 +02:00 |
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abcdefg30
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ca413fa9fd
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Fix the d2k lobby spawn points being off
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2016-10-04 14:44:32 +02:00 |
|
Guido Lipke
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ab8c35123b
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[Lint] Report when Maps contains invalid custom rules.
Report when Maps contains invalid custom rules.
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2016-10-04 14:39:21 +02:00 |
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abcdefg30
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028720df9f
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Fix the d2k protected lobby icon being off
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2016-10-04 11:00:43 +02:00 |
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abcdefg30
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47968aabdc
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Fix yaks trying to attack invalid targets
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2016-10-04 10:04:59 +02:00 |
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abcdefg30
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5d2a6ff2e7
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Add a CanTarget method to lua
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2016-10-04 10:02:18 +02:00 |
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abcdefg30
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3ac6739a8d
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Target.FromActor never returns a TargetType.FrozenActor
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2016-10-04 10:00:01 +02:00 |
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Curtis Shmyr
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c7af6069b9
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Gives ^Mine HiddenUnderFog and 0 initial cloak delay
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2016-10-03 19:47:44 -06:00 |
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Paul Chote
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de856f8c1a
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Fix non-selectable support actor health bars.
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2016-10-04 01:43:15 +01:00 |
|
Paul Chote
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4ed78e1ff6
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Work around an initialisation order conflict.
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2016-10-04 01:13:32 +01:00 |
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