Caleb Anderson
64e6fb666b
Update CONTRIBUTING.md
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Fixed single-character typo. 'youself' -> 'yourself'
2016-10-24 13:49:51 -06:00
reaperrr
5da3716110
Merge pull request #12001 from MustaphaTR/d2k-new-shellmap
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Add New Shellmap to D2K
2016-10-23 18:52:32 +02:00
abcdefg30
8bd265ac42
Merge pull request #12224 from reaperrr/ts-polish05
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TS polishing pass: More depth sorting fixes
2016-10-23 18:49:07 +02:00
reaperrr
efa6ad64f7
Remove now-redundant TooltipInfo check
2016-10-23 18:42:36 +02:00
reaperrr
5e8849abd1
Fix TS crate effect depth sorting
2016-10-23 18:21:21 +02:00
reaperrr
a7e3bfb95c
Fix Tiberium veins and vein attack depth sorting
2016-10-23 18:21:21 +02:00
reaperrr
35a84546fb
Fix Titan muzzle depth sorting
2016-10-23 18:19:05 +02:00
reaperrr
3c698d3d68
Fix Tick Tank muzzle depth sorting and offset
2016-10-23 18:19:05 +02:00
reaperrr
829f612a04
Fix Nod Buggy muzzle depth sorting
2016-10-23 18:19:05 +02:00
reaperrr
11ba90c690
Fix Vulcan Tower muzzle depth sorting
2016-10-23 18:19:05 +02:00
reaperrr
f8a410204d
Fix Harpy rotor depth sorting
2016-10-23 18:19:05 +02:00
Paul Chote
4777161417
Merge pull request #11886 from reaperrr/UpgradeOnMovement
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Add UpgradeOnMovement trait
2016-10-23 17:12:23 +01:00
abcdefg30
f53dc80d70
Merge pull request #12292 from pchote/fix-cargo-capture
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Prevent mod-code from manpulating actor owners directly.
2016-10-23 18:06:51 +02:00
Paul Chote
a3f1287acf
Merge pull request #12135 from reaperrr/ts-misc04
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TS polishing pass: More depth sorting and starting units
2016-10-23 17:06:28 +01:00
reaperrr
677fcefb34
Fix deployed sensor array depth sorting and snow sprite
2016-10-23 17:04:30 +02:00
reaperrr
11d2ee80dc
Upgrade tooltip when Mobile Sensor Array is deployed
2016-10-23 16:16:26 +02:00
reaperrr
00c0161513
Show internal name instead of crashing when buildable actor has no tooltip
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But throw a lint error instead.
2016-10-23 14:59:22 +02:00
reaperrr
4f1e7435c2
Update tooltip when Tick Tank is deployed
2016-10-23 14:59:20 +02:00
reaperrr
074bb78cbd
Made Tooltip trait upgradable
2016-10-23 14:59:18 +02:00
Paul Chote
10b5d8a06b
Show replay percentage as a tooltip.
2016-10-23 13:29:06 +01:00
Mustafa Alperen Seki
de74af93d0
Add new shellmap to D2K
2016-10-23 14:22:10 +02:00
abcdefg30
39f2949e09
Merge pull request #12291 from abc013/Winter-Storm-Fix
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Fixed some tiling errors in the map 'Winter Storm'
2016-10-23 13:29:07 +02:00
reaperrr
0fcc07cb7b
Add UpgradeOnMovement trait
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This provides upgrades when an actor is moving. To avoid 'hiccups' for ground units, air units are considered moving as soon as they are airborne.
2016-10-23 13:23:04 +02:00
Paul Chote
635fc9e1e2
Prevent mod code from changing Actor.Owner directly.
2016-10-23 12:21:03 +01:00
Paul Chote
8d688ab5f3
Use ChangeOwner on captured cargo.
2016-10-23 12:20:25 +01:00
abc013
c87f3fab92
Added the 'Damage' UncloakType to several units
2016-10-23 12:43:31 +02:00
abc013
f9dbfc05ca
Fixed some tiling errors in the map 'Winter Storm'
2016-10-23 11:33:18 +02:00
reaperrr
146c07ac5c
Merge pull request #12112 from abcdefg30/luaFlash
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Add support for applying a target flash to actors through lua
2016-10-22 22:53:38 +02:00
reaperrr
165c1295dd
Merge pull request #12234 from abcdefg30/AISell
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Let the Lonestar AI use the new Sell function instead of Destroy
2016-10-22 22:36:27 +02:00
abcdefg30
1a99e716de
Merge pull request #12258 from reaperrr/move-icon
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Move production icon sequence from Tooltip to Buildable
2016-10-22 21:10:32 +02:00
reaperrr
192f2358b9
Merge pull request #12156 from cjshmyr/lua-cpos-subtract
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Support subtraction of two CPos in Lua
2016-10-22 20:57:07 +02:00
reaperrr
5ac6c51162
Remove Buildable from RA gates
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The description is only visible on the production palette, and to be buildable gates would first need an icon, which they currently don't have.
2016-10-22 20:37:13 +02:00
reaperrr
0350b8c8f2
Remove Buildable from TD Bio Lab
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It isn't supposed to be buildable so the description is never seen in-game anyway.
2016-10-22 20:37:11 +02:00
reaperrr
5b5b064981
Move production icon sequence from Tooltip to Buildable
2016-10-22 20:37:09 +02:00
Paul Chote
01d212e16d
Merge pull request #12182 from Mailaender/mono-4.6.1
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Updated to Mono version 4.6.1
2016-10-22 19:33:50 +01:00
abcdefg30
1592769419
Merge pull request #12155 from reaperrr/fix-spritebarrel-preview
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Fixes sprite barrels ignoring turret/actor orientation in previews
2016-10-22 20:02:30 +02:00
abcdefg30
1b62aa5ccc
Merge pull request #12148 from pchote/fix-wall-glitch
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Prevent TickRender from running before the world's first Tick.
2016-10-22 19:55:11 +02:00
abcdefg30
d5ed7b5588
Merge pull request #12223 from reaperrr/ts-polish06
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Add sprite placeholder for TS ClusterMissile
2016-10-22 19:47:54 +02:00
abcdefg30
86220bb9f9
Merge pull request #12134 from reaperrr/ts-missiles
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TS polishing pass: Overhauled missiles.yaml
2016-10-22 19:42:48 +02:00
abcdefg30
42559f2358
Merge pull request #12133 from reaperrr/ts-misc02
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TS polishing pass: Ion Cannon, z-sorting, offsets, explosions
2016-10-22 19:32:01 +02:00
abcdefg30
f1e63bbc08
Remove Bloody Delta from the ra map pool
2016-10-22 19:08:38 +02:00
reaperrr
77a134da91
Move INotifyDamageStateChanged to mod code and require explicit implementation
2016-10-22 18:21:52 +02:00
reaperrr
7955aeb1c3
Implement INotifyDamageStateChanged explicitly in WithSpriteBody
2016-10-22 18:21:52 +02:00
reaperrr
a6b09342bc
Make INotifyBuildComplete require explicit implementation
2016-10-22 18:21:52 +02:00
reaperrr
d9ecba7b60
Make INotifyInfiltrated require explicit implementation
2016-10-22 18:21:52 +02:00
reaperrr
0f02a6ba7c
Merge pull request #12268 from reaperrr/interface-cleanups01
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Several internal interface cleanups
2016-10-22 18:14:55 +02:00
reaperrr
f6388c198d
Sync less bullet aspects
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`length` is calculated from `pos` and `target` which are both synced.
`SourceActor`, `ticks` and `smokeTicks` work no different from `Missile`, where they're not synced, either.
2016-10-22 18:00:38 +02:00
reaperrr
efd54f1c65
Add lint check for invalid projectile angles
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Emits error if
- angle exceeds 255 or -255
- minimum launch angle exceeds maximum launch angle
2016-10-22 18:00:36 +02:00
reaperrr
20cd2aa4ab
Rename Bullet Angle to LaunchAngle
2016-10-22 17:57:32 +02:00
reaperrr
8ba9afdb16
Cache Missile LaunchAngles in constructor
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To have one central place for the info look-ups. Makes it a little easier to rename the properties or merge them into a single Angle[] property.
2016-10-22 17:57:32 +02:00