Commit Graph

23942 Commits

Author SHA1 Message Date
RoosterDragon
c79ccab1ba Marshal results in QueryDevices correctly. 2016-10-03 21:47:42 +01:00
Matthias Mailänder
098f2c63b8 Add Open Age Ratings Service metadata. 2016-10-03 18:14:35 +02:00
abcdefg30
c7feed2b19 Merge pull request #12151 from pchote/sha1
Extract a common SHA1 helper.
2016-10-03 16:22:14 +02:00
abcdefg30
55143ced87 Fix HeliReturnToBase not exposing an host actor parameter 2016-10-03 14:56:52 +02:00
abcdefg30
d57c476eaa Fix UncloakOn: Damage only working when the damage state changes 2016-10-03 14:35:38 +02:00
abcdefg30
5acbe91221 Merge pull request #12152 from pchote/fix-lineendings
Fix line endings in LobbyLogic.
2016-10-03 13:23:41 +02:00
Curtis Shmyr
f0697d6396 Support subtraction of two CPos in Lua 2016-10-02 16:22:50 -06:00
reaperrr
9458818073 Fix sprite barrels ignoring turret/actor orientation in previews
Affects color picker, map editor and transport via TS carryall or TD landing craft.
2016-10-02 21:19:18 +02:00
reaperrr
16d4ee0034 Move IsMovingVertically to IMove
- avoids an Aircraft trait look-up in #11886
- potentially useful for future additional locomotors (jumpjet), custom locomotors in external mods, possibly future updates to default ground locomotor (Mobile) with regard to behavior on slopes
2016-10-02 20:27:03 +02:00
reaperrr
8ecf158b62 Merge pull request #12153 from pchote/game-tidy
Minor Game style fixes.
2016-10-02 18:11:10 +02:00
Paul Chote
9e8b18e7be Extract a common SHA1 helper. 2016-10-02 12:53:41 +01:00
Paul Chote
1a83b5c0c0 Remove unnecessary using. 2016-10-02 12:48:26 +01:00
Paul Chote
45214b2c22 Remove unnecessary Game. references in Game. 2016-10-02 12:48:25 +01:00
Paul Chote
95c3276b06 Fix line endings in LobbyLogic. 2016-10-02 11:54:14 +01:00
Paul Chote
31bdb1495d Prevent TickRender from running before the world's first Tick. 2016-10-02 00:46:20 +01:00
abcdefg30
fbebb6d851 Fix floating text showing up beneath shroud 2016-10-01 22:36:25 +02:00
Oliver Brakmann
0d54f2994f Merge pull request #12086 from pchote/fake-spy-infiltration
Fix spy infiltration cursor giving away fake buildings.
2016-10-01 20:20:44 +02:00
Guido L
86ac94bf32 FixHeader: Add support for "/LargeAddressAware" 2016-10-01 01:25:23 +02:00
abc013
78305ca7d6 Fix the secondary weapon of e3 being named "primary" 2016-09-30 22:18:17 +02:00
abc013
ebb1c45786 Added an AttackSequences property to WithInfantryBody 2016-09-30 22:18:16 +02:00
Oliver Brakmann
45f779e9c0 Merge pull request #11991 from abcdefg30/ion
Fix the IonCannonPower not playing all launch sounds
2016-09-30 17:02:27 +02:00
Oliver Brakmann
df8175d9fb Merge pull request #12092 from LipkeGu/installer-fix-typo-ts
[Installer] TS: Fix EOF and Typo
2016-09-30 16:23:32 +02:00
abcdefg30
279be831ff Merge pull request #12116 from obrakmann/fix11925_log-unknown-orders
Log unknown orders instead of crashing with an NIE
2016-09-30 16:11:55 +02:00
Oliver Brakmann
65b919a7ae Merge pull request #12062 from abc013/VoxelShadows
Added a flag ShowShadow in WithVoxelBarrel, WithVoxelBody, …
2016-09-30 16:04:30 +02:00
Oliver Brakmann
8a86e046ca Merge pull request #12104 from reaperrr/fix-TS-stop
Add missing UnitCommand widget to TS
2016-09-30 15:53:36 +02:00
reaperrr
457dc647f6 Reduce TS missile.yaml footprint and tweak flight behavior to be much closer to original
- much lower launch speed and maximum speed
- much higher launch angle and cruise altitude, doubled vertical rate of turn to make up for it
- increased RangeLimit, especially for AA-only missiles
- fixed Bike warhead Spread to match other missiles
- fixed SAm site missile explosion to match original
- fixed damage warheads of AA-only missile to be valid against ground as well (to avoid not damaging aircraft that just landed after the missile was launched)
2016-09-30 05:53:11 +02:00
reaperrr
effeddda14 Fix TS Bazooka infantry and Bike firing offsets 2016-09-30 04:11:08 +02:00
reaperrr
40c2aaa1c6 Fix Z-sorting of several effects in TS 2016-09-30 03:11:29 +02:00
reaperrr
09baf2c119 Change large TS explosions to use alpha transparency 2016-09-30 03:10:51 +02:00
reaperrr
fc17297a39 Fix Cyborg Commando weapon explosion to match original 2016-09-30 03:10:14 +02:00
reaperrr
b9da5d5f81 Fix Tick Tank and Titan gun explosions to match original 2016-09-30 02:36:58 +02:00
reaperrr
345bc9e17e Fix palette, Z-sorting and sound of TS Ion Cannon 2016-09-30 02:15:12 +02:00
reaperrr
8c67a32dd9 Set Ion Cannon ChargeTime to its original value 2016-09-30 02:13:10 +02:00
reaperrr
805e78a672 Add static alpha effect palettes to TS for 25, 50 and 75% alpha 2016-09-30 02:12:25 +02:00
Paul Chote
c781061300 Allow spys to infiltrate fake structures in RA. 2016-09-29 23:17:11 +01:00
Paul Chote
abf837a934 Add InfiltrateForDecoration trait. 2016-09-29 22:58:00 +01:00
reaperrr
4b8700bb97 Remove work-around for aircraft from WithMoveAnimation 2016-09-29 22:55:52 +02:00
reaperrr
9cf916e8b6 Change Aircraft.IsMoving to only return true when moving horizontally
Additionally added IsMovingVertically for potential edge cases where vertical movement needs to be considered.
2016-09-29 22:16:24 +02:00
reaperrr
6571f926fb Aircraft.ReserveSpawnBuilding style fixes 2016-09-29 21:21:34 +02:00
reaperrr
888d7c638f Move Aircraft.firstTick above constructor 2016-09-29 21:16:30 +02:00
reaperrr
678f9563f6 Merge pull request #12103 from pchote/resource-tooltip
Add tooltips to map resources.
2016-09-29 18:36:00 +02:00
reaperrr
11728df14e Merge pull request #12106 from SoScared/MSubAA
[RA] AA Missile Sub + Tweak
2016-09-28 13:29:23 +02:00
Jonas A. Lind
83d4cc15f3 Changed MSUB Description
Simplified initial text and fixed strong/weak vs.
2016-09-28 04:26:30 +02:00
Oliver Brakmann
d1ef1ed1ba Log unknown orders instead of crashing with an NIE 2016-09-26 20:39:01 +02:00
Oliver Brakmann
bea2b5cc91 Merge pull request #12102 from pchote/more-resupply-tweaks
Tweak aircraft resupply behaviour.
2016-09-26 19:03:46 +02:00
Paul Chote
34b10dcb77 Hack around the Lua API. 2016-09-26 17:48:25 +01:00
Oliver Brakmann
ae6b82a677 Merge pull request #12107 from pchote/fix-atan-overflow
Fix integer overflows in Wangle.ArcTan.
2016-09-26 18:35:54 +02:00
reaperrr
98de6330e8 Merge pull request #11928 from abcdefg30/stand3
Rename stand3 to liedown
2016-09-26 16:32:07 +02:00
abcdefg30
26b5d28920 Drop the -0 suffix of all standup sequences 2016-09-26 15:36:18 +02:00
abcdefg30
27d5af5497 Rename stand3 to liedown 2016-09-26 15:32:18 +02:00