The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
Notes:
- adding alpha transparency to explosions is intentional
- making 120mm not blockable is intentional
- implicitly changing LaunchAngle of RPGTower to 75 is intentional
- Spread changes to 155mm and Grenade are intentional
- Falloff changes are intentional
- Prone70Percent on Grenade is intentional