reaperrr
a392780c93
Tweaked RA airfield + soviet barracks offsets
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Barracks art is now more centered and aligned with allied tent. Airfield is now more centered, which also makes the custom spawn position obsolete and fixes the misalignment between spawn and landing position.
This is also done to reduce misalignment between art and footprint-sized hit shapes that will follow later.
2016-06-20 18:55:54 +02:00
reaperrr
ad44c51898
Removed empty top rows from RA base structure footprints
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Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like tesla coils, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
526f851489
Merge pull request #11426 from pchote/actorpreview-dynamic-facing
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Support dynamic ActorPreview facings and creating previews from live actors.
2016-06-20 14:38:11 +02:00
reaperrr
7467a0e1a9
Merge pull request #11451 from pchote/map-lua-options
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Port map difficulties to new lobby options backend.
2016-06-20 13:03:47 +02:00
reaperrr
94bde04422
Merge pull request #11483 from Mailaender/supportpower-factionspeech
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Added support power speech notifications
2016-06-20 12:21:48 +02:00
Paul Chote
b59b57f67e
Hide checkboxes if no matching trait exists.
2016-06-19 22:15:27 +01:00
Paul Chote
6570e1b22e
Avoid crash when parsing an order with duplicate IDs.
2016-06-19 22:15:27 +01:00
Paul Chote
7c2d938327
Remove bogus MapOptions trait from the player actor.
2016-06-19 22:15:27 +01:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
Paul Chote
1d1b97cb6a
Add ScriptLobbyDropdown trait and lua API.
2016-06-19 22:15:26 +01:00
Oliver Brakmann
74f0eceb56
Merge pull request #11031 from Phrohdoh/orautil-miniyaml-tree-actor
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Add a utility command to output an actor's MiniYaml tree
2016-06-19 23:07:19 +02:00
Taryn Hill
1359361832
Add a utility command to output an actor's MiniYaml tree
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Possibly taking in a path (to a .zip/.oramap/directory).
2016-06-19 15:39:39 -05:00
abcdefg30
5daf43ab43
Merge pull request #11486 from abcdefg30/byeLobbyDefaults
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Remove LobbyDefaults from reservedModuleNames in Manifest.cs
2016-06-19 22:30:27 +02:00
abcdefg30
a8fc18522e
Merge pull request #11479 from reaperrr/improve-shadow
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Improve WithShadow
2016-06-19 22:29:29 +02:00
abcdefg30
4e04f91992
Remove LobbyDefaults from reservedModuleNames in Manifest.cs
2016-06-19 22:14:36 +02:00
abcdefg30
2d21d6aad2
Merge pull request #11485 from obrakmann/fix11472_X.vqa
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Fix blank video heuristic for legacy map import to include upper-case 'X'
2016-06-19 20:40:27 +02:00
Oliver Brakmann
e08ba5eaee
Fix blank video heuristic for legacy map import to include upper-case 'X'
2016-06-19 20:11:05 +02:00
reaperrr
906bbc5439
Give TD/RA aircraft custom shadow offsets
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To a) match 'light direction' of other actor art, and b) make the shadow still a little visible for landed aircraft.
2016-06-19 19:28:44 +02:00
reaperrr
cc9b24d932
Make WithShadow Offset and ZOffset customizable
2016-06-19 19:13:10 +02:00
Matthias Mailänder
aebd4a9fea
Add faction specific select target speech notifications
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to ion cannon and cluster missile.
2016-06-19 18:51:10 +02:00
Matthias Mailänder
ad216ce050
Consolidate EMP attack order with faction speech notifications.
2016-06-19 18:50:31 +02:00
Matthias Mailänder
730b5ae2eb
Replace cluster missile sounds with faction speech.
2016-06-19 18:50:00 +02:00
Matthias Mailänder
4896f2deb7
Replace Ion Cannon sounds with faction speech.
2016-06-19 18:49:23 +02:00
Matthias Mailänder
5cffccb679
Add Death Hand missile launch detected.
2016-06-19 18:48:20 +02:00
Matthias Mailänder
55ed5247cc
Replace Death Hand missile sounds with faction speech.
2016-06-19 18:48:07 +02:00
Matthias Mailänder
2f1169b548
Don't null unused fields as they default to null.
2016-06-19 18:47:29 +02:00
Matthias Mailänder
409fe9067a
Add speech notification equivalents to support power sounds.
2016-06-19 18:46:05 +02:00
Matthias Mailänder
4c3ff461d4
Add a missing space.
2016-06-19 18:43:42 +02:00
Matthias Mailänder
c8bc819034
Disable the trait instead of nulling the fields.
2016-06-19 18:43:27 +02:00
reaperrr
723c107aa5
Merge pull request #11473 from pchote/shroud-map-crate
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Disable hide map crate if explored map is enabled.
2016-06-19 18:32:11 +02:00
reaperrr
e5986788a2
Merge pull request #11396 from Mailaender/sync-projectiles
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Speed up sync by only syncing projectiles
2016-06-19 18:22:41 +02:00
reaperrr
6b1adbacc4
Make WithShadow public and upgradable
2016-06-19 15:16:28 +02:00
Paul Chote
4c5d5be583
Merge pull request #11476 from Phrohdoh/ts-manifest-remove-space
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Remove spurious space in TS' mod.yaml
2016-06-19 11:14:35 +01:00
Matthias Mailänder
5245df729d
Migrate to Open.Nat version 2.0.16
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Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
2016-06-19 08:41:14 +02:00
Matthias Mailänder
b70fdd7edc
Correct the comment as not all ticking traits are synced.
2016-06-19 08:19:48 +02:00
Taryn Hill
7da8a018e2
Remove spurious space in TS' mod.yaml
2016-06-18 22:19:54 -05:00
reaperrr
38295341a8
Merge pull request #11445 from abcdefg30/emp-support-power
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Emp support power take 2
2016-06-18 21:14:01 +02:00
Matthias Mailänder
1b4d7508ef
Merge pull request #11475 from obrakmann/fix-redalert.mix-path
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Fix path to redalert.mix in ra/mod.yaml
2016-06-18 21:09:08 +02:00
Oliver Brakmann
87df458c2e
Merge pull request #11462 from pchote/stream-installer-copy
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Extract installer data using direct stream-stream copies
2016-06-18 20:56:26 +02:00
Oliver Brakmann
bf1db4b40c
Fix path to redalert.mix in ra/mod.yaml
2016-06-18 20:52:47 +02:00
Oliver Brakmann
64af0f26e9
Merge pull request #11471 from Biofreak1987/fix-smudges
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Fix smudges in nod07-nod08 missions
2016-06-18 17:55:31 +02:00
Paul Chote
9edf4be229
Disable hide map crate if explored map is enabled.
2016-06-18 14:18:05 +01:00
Matthias Mailänder
b8415907e4
Merge pull request #11469 from pchote/fix-initial-map-randomization
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Fix initial server map randomization.
2016-06-18 14:28:09 +02:00
abcdefg30
4d130892c0
Merge pull request #11461 from pchote/fmv-install-prompt
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Prompt FMV installation when trying to play a missing video.
2016-06-18 14:15:10 +02:00
Paul Chote
cf23c85834
Fix Mobile.IsMovingInMyDirection check.
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self.Location returns mobile.ToCell, so the old
code would always return a dot product of 0.
2016-06-18 13:07:59 +01:00
Biofreak1987
eaa926887b
Fix smudges in nod07-nod08 missions
2016-06-18 14:06:02 +02:00
Paul Chote
e70590fd94
Merge pull request #11460 from reaperrr/fix-e1-damage
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Fix damage of RA/TD minigunners and RA Jeep vs. Heavy armor
2016-06-18 12:33:26 +01:00
Paul Chote
5a1766ab5d
Merge pull request #11467 from Mailaender/asset-installer-rework-minor-fixes
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Fixed some minor issues in the new mod content extraction.
2016-06-18 12:30:55 +01:00
Paul Chote
43b694514d
Merge pull request #11347 from abcdefg30/luaSam
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Fix the bogus getAirstrikeTarget methods of the nod08 missions
2016-06-18 12:11:08 +01:00