Commit Graph

25 Commits

Author SHA1 Message Date
steelphase
f948bf0d1b Add Mod.Common Graphics
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
Paul Chote
b91fe10cad Account for building turret facing in actor previews. 2014-08-03 22:23:48 +12:00
Paul Chote
15f63fb5ea RenderSprites.anims is finally private.
Followup to #3348.
2014-05-23 00:37:20 +12:00
ScottNZ
00ec1ca87a Remove unused usings 2013-11-12 19:39:33 +13:00
Paul Chote
1d5f67cb6a Allow turrets to have a different facing count to the actor body. 2013-05-28 22:34:58 +12:00
Paul Chote
0167bbfbaa Move weapon/turret definitions out of AttackBase.
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
a74fd17d39 remove a Turreted lookup every render for RenderBuildingTurreted 2011-08-15 14:32:10 +12:00
Chris Forbes
76b3e2325b make RenderBuildingOre slightly more robust; remove some junk 2011-04-17 19:22:21 +12:00
Chris Forbes
ae645bbafe fix missing explosion on war factory; remove some nonsense 2011-04-17 19:22:21 +12:00
Paul Chote
794dcac4d2 Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage. 2011-04-16 11:51:34 +12:00
Paul Chote
7b0a9136ab Remove some bogosity from RenderBuilding 2011-04-16 11:19:37 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
76216b8dd9 Move damage sounds and shaking from Building/RenderBuilding into their own traits. Fix wall damage/death sounds under cnc. 2011-01-04 14:34:00 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Bob
0e71af25f4 remove Game.skipMakeAnims 2010-08-20 17:14:20 +12:00
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
Paul Chote
62c2c3a1c6 Fix damage transition sounds 2010-07-30 22:24:43 +12:00
Paul Chote
8528c5d3a3 Correct the ordering on DamageState 2010-07-30 22:24:43 +12:00
Paul Chote
4cf0610fd9 Change DamageState names 2010-07-30 22:24:43 +12:00
Paul Chote
1459ec483c Rename ExtendedDamageState -> DamageState 2010-07-30 22:24:43 +12:00
Paul Chote
028c5b5201 Merge the two DamageState types 2010-07-30 22:24:43 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Bob
fb6c44bce3 move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render 2010-07-08 17:24:12 +12:00