Mustafa Alperen Seki
f7983692ae
Make Captures Upgradeable
2017-08-21 13:06:00 +02:00
Matthias Mailänder
287290bbdf
Fix indentions of trait documentation table of contents.
2017-08-20 23:06:59 +02:00
reaperrr
a4ef199b75
Tweak TS Juggernaut BurstDelays and Report
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Since the original sound contains 3 shots, it could happen that the sound played even though only 1 shot had been fired.
Additionally, it could happen that no sound was played when shooting because the first burst had already been fired.
Finally, in the original the 3rd shot was delayed a little compared to the first two.
This adresses all these issues.
2017-08-20 20:48:25 +02:00
reaperrr
c4bfb052d9
Apply BurstDelays rename to TS
2017-08-20 20:48:25 +02:00
reaperrr
98357cf2a9
Apply BurstDelays rename to RA
2017-08-20 20:48:25 +02:00
reaperrr
5581688781
Apply BurstDelays rename to TD
2017-08-20 20:48:25 +02:00
reaperrr
7704ae655e
Apply BurstDelays rename to D2k
2017-08-20 20:48:25 +02:00
reaperrr
834a40b18d
Refactor BurstDelay to BurstDelays
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Allowing to set custom per-burst delays.
2017-08-20 20:48:25 +02:00
abcdefg30
4ce2e82ff0
AI States style fixes and minor polish
2017-08-17 23:25:51 +01:00
reaperrr
98b1468801
Clean up Harvester TickIdle a bit
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Triggering UnblockRefinery each idle tick is bogus.
2017-08-17 22:58:37 +01:00
reaperrr
406f482a19
Cache INotifyHarvesterAction trait look-ups
2017-08-17 22:58:37 +01:00
reaperrr
bac8d3233a
Streamline Harvester.SetProcLines return check
2017-08-17 22:58:37 +01:00
reaperrr
e9a420a9e5
Remove redundant TakeOff from Aircraft
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ResupplyAircraft queues a TakeOff anyway, if the aircraft is a helicopter.
2017-08-17 22:19:05 +01:00
reaperrr
95d3d61ffa
Make some Aircraft interface implementations explicit with subclassing
2017-08-17 22:19:05 +01:00
reaperrr
6c3ff0dc02
Make AircraftInfo more readable
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Added some descriptions where I considered it necessary, added newlines between entries, reordered entries where it made sense.
2017-08-17 22:19:05 +01:00
reaperrr
cab6a96b16
Allow skipping make anim for actors with WithMakeAnimation and GrantConditionOnDeploy
2017-08-17 22:03:42 +01:00
reaperrr
f3f2621eeb
Allow skipping 'sell'/reversed make anim on Sell
2017-08-17 22:03:42 +01:00
reaperrr
eb5fb5abba
Allow skipping 'sell'/undeploy anim for actors that TransformOnCapture
2017-08-17 22:03:42 +01:00
rob-v
c848b30e9e
Add chat tab to multiplayer/replays ingame menu
2017-08-17 21:54:19 +01:00
Paul Chote
daee217431
Add x64process stat.
2017-08-17 19:45:11 +02:00
Paul Chote
9fc0970cfc
Force '.' decimal point for windowscale stat.
2017-08-17 19:45:11 +02:00
abcdefg30
7156c2c09d
Add the missing base implementation to AttackFrontal's RulesetLoaded
2017-08-17 19:28:51 +02:00
rob-v
dd9d5450bc
Add EnableDebugCommandsInReplays option
2017-08-17 19:23:22 +02:00
abcdefg30
6840177776
Fix actors being able to walk on cliffs after the sietch was destroyed
2017-08-17 19:05:38 +02:00
abcdefg30
d78b29b545
Fix sietches being repairable and remove the Power trait (unused)
2017-08-17 19:05:38 +02:00
abcdefg30
b66605033a
Let the fremen fallback in atreides04 instead of attacking the base
2017-08-17 19:05:38 +02:00
abcdefg30
b329bf2642
Add more fail conditions to the spice harvesting missions
2017-08-17 19:05:38 +02:00
abcdefg30
02c371f68a
Fix a bogus condition
2017-08-17 19:05:38 +02:00
abcdefg30
6907929cb4
Fix the harvest protection logic
2017-08-17 19:05:38 +02:00
abcdefg30
e07779942e
Add a warning when attacking the Outpost to ordos04
2017-08-17 19:05:38 +02:00
abcdefg30
a942ca8f57
Add a global script for campaign missions in d2k
2017-08-17 19:05:38 +02:00
Mustafa Alperen Seki
7f0c7cee0d
Make D2K Missions use Vanilla Remap Colors
2017-08-17 18:46:06 +02:00
Mustafa Alperen Seki
3bf217aaf7
Rename Emparor to Corrino on Shellmap
2017-08-17 18:46:06 +02:00
SoScared
6d1ca72a80
probe new civilian structures
2017-08-17 15:24:39 +02:00
abc013
944dfeb476
Corrected gnrl sequences & added TakeCover: to him
2017-08-13 21:06:14 +02:00
AoAGeneral
ab5d2766f6
TD Bridges.
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Currently in both playtest and release the bridges for TD used to be 500hp with no armor. Meaning that minigunners and other unit types were able to kill them off fairly quickly. Giving them extra HP and an armor type means units such as minigunners, humvees, flamethrowers, and APCs can't kill bridges off quickly.
2017-08-13 20:17:15 +02:00
rob-v
eb21c4bddd
Keep Attack M./Guard action while holding hotkey (revert Playtest change)
2017-08-13 17:44:26 +01:00
Allan Greis Eriksen
5435e34b9a
Audio device names is now shown correcly in the Audio Device combolist.
2017-08-13 18:38:18 +02:00
Oliver Brakmann
8f26b4e92b
Fix Mobile not sanitizing target location of Move orders
2017-08-13 17:23:37 +01:00
Paul Chote
62a006ed3e
Change beaconlib reference to match other deps.
2017-08-13 18:15:55 +02:00
Paul Chote
cf386c6149
Update BeaconLib to 1.0.1.
2017-08-13 18:15:55 +02:00
abcdefg30
84d6fa1540
Fix monster tanks not attacking radar domes
2017-08-13 18:01:02 +02:00
abcdefg30
2dad2de0ff
Add the win and loss videos to Monster Tank Madness
2017-08-13 18:01:02 +02:00
Paul Chote
34a44acf85
Update macOS launcher to 20170812 tag.
2017-08-13 17:53:23 +02:00
Paul Chote
b937bf43f7
Switch to .NET 4.5 compatible Marshal.SizeOf overload.
2017-08-13 17:39:00 +02:00
Paul Chote
f4d4a7eed4
Fix d2k commandbar artwork glitch.
2017-08-13 14:07:47 +02:00
Paul Chote
4e493f265f
Revert TicksBeforePathing move from Mobile to Move.
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This partially reverts commit 11c8cda0c38ad0ac71c58557d34480925307cebd.
2017-08-13 13:31:58 +02:00
abc013
6e8dd5058e
Changed SAM launch offset
2017-08-13 12:49:04 +02:00
Paul Chote
ad2c46ea73
Add a community code of conduct.
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This adopts the standard 1.4 version of the Contributor Covenant.
http://contributor-covenant.org/
2017-08-13 12:32:01 +02:00
Jean-Rémy Buchs
49f42401e6
Improve the description of LandOnCondition of Aircraft
2017-08-11 10:56:27 -05:00