Commit Graph

468 Commits

Author SHA1 Message Date
abc013
ebb1c45786 Added an AttackSequences property to WithInfantryBody 2016-09-30 22:18:16 +02:00
Paul Chote
323ed98a15 Add a range check to Repair. 2016-09-21 18:25:23 +01:00
Oliver Brakmann
ac07c81e08 Make Infiltrates grant player experience 2016-07-19 20:20:38 +02:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
4052da3ea6 Move Map.TilesByDistance to MapGrid and make non-static. 2016-03-20 21:41:04 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
0039a2bdbf Split out an ActivityUtils class. 2016-01-19 23:34:13 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
teees
f46185b85f Reworked cloaking behaviour 2016-01-07 13:44:16 +01:00
Paul Chote
1959820bc8 Implement enter behaviour for Infiltrates plus other cleanups. 2015-12-30 19:53:51 +00:00
Paul Chote
f5fafb1b9d Move EnterBehaviour behaviour to Enter. 2015-12-30 19:53:06 +00:00
abcdefg30
828cb5cf38 Fix a crash when using the chronoshift power
if the "chronosphere-actor" doesn't have an "active" sequence
2015-11-15 22:21:23 +01:00
reaperrr
2f69711341 Rename ActorMap *UnitsAt* occurences to *ActorsAt*
These enumerate actors in general, not just mobile actors (which the term 'unit' usually refers to).
2015-10-16 00:07:06 +02:00
Paul Chote
ef55d646f7 Unstatic the Sound class. 2015-09-20 14:11:06 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
atlimit8
8162fa27ab Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types 2015-09-19 09:49:24 -05:00
atlimit8
85fab45451 Remove Actor.HasTrait<T>() 2015-09-19 09:49:23 -05:00
atlimit8
8250f223c4 More HashSet trait fields & Lint support 2015-09-05 16:59:30 -05:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
Zimmermann Gyula
3670c003a4 Prevent infiltrating allied targets unless explicitly set. 2015-08-22 00:35:41 +02:00
Matthias Mailänder
e428e6d8cc remove executable bits from source code 2015-08-06 18:05:50 +02:00
Matthias Mailänder
413baf9d8b rename WDist.Range to WDist.Length 2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
RoosterDragon
fb0cab7481 Cache results of TraitsImplementing calls.
If a class is caching the TraitsImplementing enumerable, instead cache the results of enumerating it to an array. The avoids having to enumerate the sequence each time it is needed.
2015-04-25 20:42:27 +01:00
Taryn Hill
4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
Matthias Mailänder
737a0e0b67 move common traits 2015-03-15 18:25:28 +01:00
penev92
494b600ed8 Move refinery and harvester logic to Mods.Common;
Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
Matthias Mailänder
24deec2a7b fix CodeLineMustNotEndWithWhitespace 2015-01-25 18:41:29 +01:00
penev92
502ed6a0e7 Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence
Pass drag-related info from Refinery to HarvesterDockSequence
2015-01-25 17:17:34 +02:00
penev92
c18da7abb0 Fix harvester dock sequence names 2015-01-25 16:58:04 +02:00
penev92
6a40dfd0db Changed IAcceptOre to IAcceptResources 2015-01-25 16:58:02 +02:00
reaperrr
e8fbfc366a Moves some misc traits/activities to Mods.Common, moves some RA traits into the Traits folder 2015-01-15 13:18:12 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
37cdcaf354 Move everything Capture-related + Transform activity to Mods.Common 2015-01-08 01:49:15 +02:00
penev92
18ac3953cc Move everything ExternalCapture-related to Mods.Common 2015-01-08 01:49:14 +02:00
penev92
bcd5160604 Move everything Bridge-related to Mods.Common 2015-01-08 01:47:20 +02:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
b7a3b9fdbf Move ScaredyCat, TakeCover, RenderInfantry, WithBuildingExplosion and SpawnMPUnits as well as Hunt activity to Mods.Common. 2015-01-04 18:12:09 +01:00
reaperrr
d07db9c6a9 Move Guard, CashTrickler, Explodes, SelfHealing, Sellable and Crushable to Mods.Common.
Extract Guardable trait from Guard into own file.
2015-01-04 18:12:08 +01:00
Matthias Mailänder
1b0e3a7a7f StyleCop clean OpenRA.Mods.RA 2015-01-04 17:02:46 +01:00
reaperrr
cb3ba37462 StyleCop fixes 2015-01-04 15:02:19 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
penev92
62601491ad Move Enter and Repair Building activities, EngineerRepair trait and ActorExts to Mods.Common and extract IgnoresDisguise trait to its own file 2015-01-03 07:03:41 +02:00
Matthias Mailänder
167ba72119 Merge pull request #7246 from Hellhake/stylecop-ra
Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 16:38:22 +01:00
Hellhake
b6410bc1e0 Fix StyleCop warnings in OpenRA.Mods.RA 2015-01-02 14:39:49 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00