Commit Graph

16 Commits

Author SHA1 Message Date
Zimmermann Gyula
f927d54db7 Fix AI unable to activate AllowMultiple support powers. 2016-12-05 15:08:00 +01:00
Paul Chote
d2f5fe7380 Draw order generator renderables above the shroud. 2016-08-22 20:27:59 +01:00
abcdefg30
dd5e229886 Fix a crash with not space occupying actors granting support powers 2016-06-24 15:30:57 +02:00
teees
86eabeea3f Add AttackOrderPower as Supportpower 2016-06-14 20:18:44 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
atlimit8
b07cd683e8 Easier actor selection in game by actor bounds center 2015-12-23 12:09:08 -06:00
Paul Chote
9b6dba02a8 Improve customisation of support power targeting. 2015-10-05 22:05:01 +01:00
atlimit8
8162fa27ab Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types 2015-09-19 09:49:24 -05:00
atlimit8
85fab45451 Remove Actor.HasTrait<T>() 2015-09-19 09:49:23 -05:00
Matthias Mailänder
d0bbe7da0d don't crash when it becomes disabled after activation 2015-07-08 10:00:40 +02:00
RoosterDragon
2937a31463 Make IsDisabled a method on Actor.
This allows us to cache the disabled traits, which simplifies life for some callers since we relieve them of having to cache it, as well as improving perf for all IsDisabled calls.
2015-04-25 20:42:26 +01:00
Paul Chote
ebd09f196c Add upgrade support to SupportPower. 2015-03-31 22:32:12 +01:00
Bynnar18
0abe8f9b2b Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme. 2015-03-01 14:58:19 -06:00
Oliver Brakmann
4aa97ec776 Allow support powers to start with a full charge when created 2015-02-01 15:49:45 +01:00
reaperrr
be9d37f30e Moves SupportPowers and related Widgets to Mods.Common 2015-01-15 13:18:11 +01:00