teinarss
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d60c05eff3
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Change to use pattern matching
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2021-03-27 17:29:20 +01:00 |
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Paul Chote
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dcd8eccee4
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Replace ResourceLayer references with IResourceLayer in traits/warheads.
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2021-03-20 16:45:41 +01:00 |
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Paul Chote
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d52ba83f96
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Replace terniary null checks with coalescing.
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2021-03-08 18:11:25 +01:00 |
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Matthias Mailänder
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e7cfd2765c
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Make UI cursors configurable.
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2021-02-14 13:09:59 +00:00 |
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Paul Chote
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79019b06ca
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Remove BuildingInfluence from Plug placement.
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2020-10-26 16:51:12 +01:00 |
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teinarss
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9c4fd0e3d3
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Use Null-Propagation Operator
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2020-08-19 18:11:07 +01:00 |
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abcdefg30
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07d58337f1
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Let order generators account for selection changes
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2020-08-15 11:34:00 +01:00 |
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teinarss
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19b02875c7
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Use Tuple syntax
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2020-08-15 10:37:10 +01:00 |
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Andre Mohren
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006a87692a
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Removed unused imports.
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2020-07-28 18:22:51 +02:00 |
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teinarss
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f0b69f8b8d
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Separated resource rendering into another trait
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2020-01-14 19:38:47 +01:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Abdurrahmaan Iqbal
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023750db06
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Prevent showing wall connections in unexplored terrain
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2019-11-01 22:13:38 +01:00 |
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Paul Chote
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0ff078968d
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Change IPlaceBuildingDecorationInfo to use annotations.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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7d1ce0c83b
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Add annotation support to IOrderGenerator.
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2019-10-20 23:46:33 +02:00 |
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abc013
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c4f48ad521
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Use another plug location for placing plugs on a building when current plug location is already blocked
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2019-10-11 22:52:55 +02:00 |
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Paul Chote
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a4b8ffa99d
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Allow PBOG to nudge blocking helicopters.
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2019-07-28 11:31:24 +02:00 |
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Paul Chote
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1e23c0a7b7
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Fix bot PlaceBuilding orders.
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2019-06-20 18:51:02 +01:00 |
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Paul Chote
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b59ae476e4
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Add PlaceBuildingVariant trait.
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2019-06-10 11:46:32 +02:00 |
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Paul Chote
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cdad07d172
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Fix footprint type for line build structures.
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2019-05-31 15:44:09 +02:00 |
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Paul Chote
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52fd32c311
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Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
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2019-05-31 15:44:09 +02:00 |
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teinarss
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1dd90a1d7b
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Pushed down the MouseInput handling to the OrderGenerators and made a base class for handling the basic logic
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2019-04-04 20:10:34 +02:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Andre Mohren
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3bfcecd539
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Refactored ProductionQueue to support different production styles.
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2018-09-30 16:58:49 +02:00 |
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Andre Mohren
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c2b1a5f4e0
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Extracted BuildingCannotPlaceAudio to PlaceBuilding.
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2018-09-24 22:43:14 +02:00 |
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Andre Mohren
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8f15535da0
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Allow to use non tileset specific build-valid.
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2018-08-04 12:28:41 +02:00 |
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Michael Silber
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6b24271a17
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Pass ActorInfo through building-placement-validation code.
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2018-03-21 12:53:50 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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d967c564a2
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Remove TargetActor and TargetLocation from order issuing.
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2017-10-15 19:07:46 +02:00 |
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Andre Mohren
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4e45747b41
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Game no longer crashes if no ResourceLayer is used.
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2017-10-06 21:57:57 +02:00 |
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Paul Chote
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0f6dda3f5f
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Calculate building placement offsets in screen space.
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2017-09-10 18:26:54 +02:00 |
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reaperrr
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fdb3866238
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Remove FootprintUtils
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2017-07-13 17:43:41 +02:00 |
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reaperrr
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46dc827d46
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Refactor footprint cell lookups and move them to Building
Removing FootprintUtils happens in the next commit for better
reviewability.
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2017-07-13 17:43:41 +02:00 |
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Paul Chote
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2a2bd676a3
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Remove hardcoded references to HideBibPreviewInit.
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2017-07-01 10:35:22 +01:00 |
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Paul Chote
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b2c3a55c12
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Add IActorPreviewInitInfo interface.
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2017-07-01 10:35:22 +01:00 |
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Paul Chote
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a8bb03aa34
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Draw TS line-build cell previews with increased translucency.
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2017-04-23 00:44:10 +01:00 |
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Paul Chote
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304e3ef9f9
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Distinguish between line build nodes and segments.
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2017-04-23 00:44:09 +01:00 |
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Paul Chote
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9ab59ff614
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Don't show a move flash effect when PBOG nudges a unit.
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2017-02-05 18:40:22 +00:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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d2f5fe7380
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Draw order generator renderables above the shroud.
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2016-08-22 20:27:59 +01:00 |
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Paul Chote
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602acabe47
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Remove World.TileSet.
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2016-03-12 19:47:07 +00:00 |
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Paul Chote
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7993068c8f
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Remove Map.SequenceProvider.
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2016-03-12 19:46:20 +00:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Paul Chote
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b0bd252343
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Move Util to Mods.Common.
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2016-01-19 23:35:18 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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RoosterDragon
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3026bdcea5
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Implement equality on TraitPair.
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2016-01-17 00:13:06 +00:00 |
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Paul Chote
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1cb93b52c0
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Cancel PBOG when placement becomes invalid.
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2016-01-15 21:26:32 +00:00 |
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Paul Chote
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054be44563
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Cache production queue on PBOG.
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2016-01-15 20:59:57 +00:00 |
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Paul Chote
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fca759987c
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Use shift to disable line building.
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2016-01-13 23:57:18 +00:00 |
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Paul Chote
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4f07d615b7
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Use the correct CenterPosition for PBOG overlays.
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2016-01-10 23:41:23 +00:00 |
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