alzeih
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f92b59e6db
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Developer Mode (pchote: amended)
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2010-07-20 21:20:03 +12:00 |
|
Chris Forbes
|
f39f7fc23e
|
fix mouse input breakage on radarbin
|
2010-07-20 20:49:10 +12:00 |
|
Chris Forbes
|
02e4de61eb
|
only play 'unit lost' etc to owner
|
2010-07-20 20:17:30 +12:00 |
|
Chris Forbes
|
cedcb3d84f
|
fix stupid crash on husks dying
|
2010-07-20 19:48:54 +12:00 |
|
Chris Forbes
|
80d1b46c04
|
improve ftur a bit
|
2010-07-20 18:30:58 +12:00 |
|
Chris Forbes
|
19fda0b98e
|
kill most of GlobalDefaults
|
2010-07-20 18:26:09 +12:00 |
|
Chris Forbes
|
1918c125ec
|
^Ship was a better place to put those.
|
2010-07-20 18:17:49 +12:00 |
|
Chris Forbes
|
b3aaacf16b
|
don't drop crates in stupid places
|
2010-07-20 18:05:20 +12:00 |
|
alzeih
|
416e892897
|
it compiles again
|
2010-07-20 18:04:16 +12:00 |
|
Chris Forbes
|
1cbc3dd60f
|
paradrop now asks its *cargo* whether a cell is suitable, rather than itself.
|
2010-07-20 17:55:10 +12:00 |
|
Chris Forbes
|
2684284c27
|
unit-lost sounds through voice
|
2010-07-20 17:39:35 +12:00 |
|
Chris Forbes
|
cb44844639
|
fix impotent mig
|
2010-07-19 19:56:11 +12:00 |
|
Chris Forbes
|
fa0d6b3e72
|
move LimitedAmmo to RA dll; reduce pips for YAK
|
2010-07-19 19:44:18 +12:00 |
|
Chris Forbes
|
92f4442941
|
nerf ca and msub a bit more
|
2010-07-19 19:34:00 +12:00 |
|
Chris Forbes
|
de02a374b4
|
add msub metadata
|
2010-07-19 18:02:51 +12:00 |
|
Chris Forbes
|
19d607489d
|
add msub art (temp; will replace with custom art)
|
2010-07-19 18:02:50 +12:00 |
|
Chris Forbes
|
e4639adc3e
|
cnc: much nicer msam
|
2010-07-19 18:02:49 +12:00 |
|
Chris Forbes
|
902c2c7832
|
fix special power bin
|
2010-07-19 18:02:49 +12:00 |
|
Chris Forbes
|
f45de5de45
|
throw out some unused server code
|
2010-07-19 12:36:48 +12:00 |
|
Chris Forbes
|
83dc6bd576
|
wire up CompressedPackage to be used if extension is .zip
|
2010-07-18 17:42:44 +12:00 |
|
Chris Forbes
|
a08dacc9c2
|
add support for compressed packages (zip); strip unnecessary SharpZipLib dll. req reference to WindowsBase for System.IO.Packaging support (apparently Mono has it)
|
2010-07-18 17:39:19 +12:00 |
|
Chris Forbes
|
27ef3483ec
|
add thirdparty/ICSharpCode.SharpZipLib.dll; remove ConnectedComponents (unused); move DisposableAction into Primitives folder
|
2010-07-18 17:05:32 +12:00 |
|
Chris Forbes
|
d5f12dd8ee
|
trim down license spam in all files
|
2010-07-18 16:48:21 +12:00 |
|
Paul Chote
|
6427a6dc33
|
Export tilesets into a mix
|
2010-07-17 19:03:05 +12:00 |
|
Paul Chote
|
04758bacde
|
Create a mix file with a list of files
|
2010-07-17 19:01:03 +12:00 |
|
Paul Chote
|
a6ba5ec453
|
Update tilesetbuilder to new tileset format
|
2010-07-17 13:42:53 +12:00 |
|
Chris Forbes
|
8da7bfcf3c
|
add sources for tileset
|
2010-07-17 12:18:07 +12:00 |
|
Paul Chote
|
37ba46fa54
|
Add TilesetBuilder to makefile
|
2010-07-17 12:16:53 +12:00 |
|
Paul Chote
|
9875a968bc
|
Map ctor no longer assumes anything about mods (fixes cnc custom-map crash)
|
2010-07-17 12:03:25 +12:00 |
|
Paul Chote
|
239fff20f4
|
Fix a couple of nits
|
2010-07-17 11:57:59 +12:00 |
|
Paul Chote
|
5b333f4bba
|
Store last color setting; hook server join in a cleaner way
|
2010-07-17 00:21:11 +12:00 |
|
Paul Chote
|
8b3a65717e
|
Hook up the range slider
|
2010-07-17 00:01:29 +12:00 |
|
Paul Chote
|
2272b6688e
|
cnc support
|
2010-07-16 23:56:01 +12:00 |
|
Paul Chote
|
bce5f2c681
|
Use custom colors ingame; requires a map format change to kill the obsoleted "palette" field
|
2010-07-16 23:47:33 +12:00 |
|
Paul Chote
|
c4442f07da
|
Sliders change the preview palette and update client data; Need a better algorithm for picking color2
|
2010-07-16 23:34:42 +12:00 |
|
Paul Chote
|
4fb3f67a9d
|
Hook up the HSL sliders
|
2010-07-16 22:34:30 +12:00 |
|
Paul Chote
|
44e1b8311f
|
Color picker panel; sliders don't work yet
|
2010-07-16 21:54:35 +12:00 |
|
Paul Chote
|
8abc8e03cb
|
Shift player palette definitions onto the player/client. Needs ui; for now everyone is teal.
|
2010-07-16 20:51:20 +12:00 |
|
Paul Chote
|
84ac8d9d16
|
Remove some duplication
|
2010-07-16 19:03:32 +12:00 |
|
Chris Forbes
|
4c8f85b36b
|
split renderer into a file per class
|
2010-07-16 18:22:19 +12:00 |
|
Chris Forbes
|
d821dd011f
|
move RALint's InitializeEngineWithMods into Game.
|
2010-07-16 18:15:50 +12:00 |
|
Chris Forbes
|
a2262df843
|
start stripping down MapConverter
|
2010-07-16 18:03:05 +12:00 |
|
Chris Forbes
|
e1031e36b2
|
some more
|
2010-07-16 18:01:26 +12:00 |
|
Chris Forbes
|
9bbb2f78de
|
some fileformats cleanup
|
2010-07-16 17:50:09 +12:00 |
|
Paul Chote
|
ebec75be0e
|
Fix server browser
|
2010-07-15 23:24:54 +12:00 |
|
Paul Chote
|
57a315a243
|
cnc tweaks
|
2010-07-15 23:24:54 +12:00 |
|
alzeih
|
96d7f8da3f
|
Fixes
Lower cost of NUK2 to 500
Put clock in the right place
|
2010-07-15 23:18:29 +12:00 |
|
Chris Forbes
|
1242a2c39b
|
avoid exploding in UnitOrders.cs
|
2010-07-15 22:09:13 +12:00 |
|
Paul Chote
|
59f931b2f8
|
Rip out preview.pngs
|
2010-07-15 21:47:03 +12:00 |
|
Paul Chote
|
b3413dc783
|
Faster bitmap editing
|
2010-07-15 21:25:02 +12:00 |
|