Paul Chote
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f92ce8bf51
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Define a consistent interface for sprite loading. Fixes #4176.
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2013-12-01 09:47:49 +13:00 |
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Paul Chote
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20a6c75ba4
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Rewrite ShpTSReader. Closes #3746.
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2013-12-01 09:47:49 +13:00 |
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Paul Chote
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5b947090f4
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Use the normal extension checking rules for .r8.
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2013-12-01 09:47:49 +13:00 |
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Paul Chote
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f153516151
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Introduce proper support for non-shp sprites in cursors and ShpImageWidget.
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2013-12-01 09:47:48 +13:00 |
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ScottNZ
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00ec1ca87a
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Remove unused usings
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2013-11-12 19:39:33 +13:00 |
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Paul Chote
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acbd692de8
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Add native support for the d2k R8 format.
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2013-07-16 23:16:09 +12:00 |
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Paul Chote
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0e1c12131a
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Generalize SheetBuilder overflow behavior.
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2013-06-15 19:16:07 +12:00 |
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Matthias Mailänder
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881fcf1191
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added in-game SHP viewer with frame slider
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2013-05-15 18:13:33 +02:00 |
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Paul Chote
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891158ca44
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Allow SheetBuilder to throw an exception on sheet overflow.
This removes unnecessary checks from TerrainRenderer
and will be used in the voxel renderer.
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2013-05-15 20:18:41 +12:00 |
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Matthias Mailänder
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2d685ab07d
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added SHP(TS) support by @katzsmile
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2013-05-05 19:19:16 +02:00 |
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Chris Forbes
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f8122047b6
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ShpLoader is no longer IEnumerable
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2011-12-27 18:10:52 +13:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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6776d6f906
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Load the main menu without loading mixes or creating a shellmap world. A giant hack.
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2011-01-27 20:50:00 +13:00 |
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Chris Forbes
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848622054d
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unstatic SpriteLoader
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2011-01-26 21:09:07 +13:00 |
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Chris Forbes
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1d7f57941e
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rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise
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2011-01-26 21:07:54 +13:00 |
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