Commit Graph

1040 Commits

Author SHA1 Message Date
Mustafa Alperen Seki
6d65519788 Update misc.yaml 2014-11-11 09:30:56 +02:00
Paul Chote
118275b376 Add terrain geometry visualisation. 2014-11-07 19:18:34 +13:00
Mustafa Alperen Seki
292eceb655 Shortened Stealth Raider Code 2014-11-05 10:11:46 +02:00
Paul Chote
63f5fc8613 Work around the undesired R8 terrain sprite offsets. 2014-11-05 09:39:55 +13:00
Paul Chote
17f3b36f97 Merge pull request #6843 from Mailaender/unpolished-map-cull
Removed maps with visual problems
2014-11-02 09:57:46 +13:00
Mustafa Alperen Seki
8b4ed823a3 More Crate PowerUps
Update misc.yaml

Update misc.yaml
2014-11-01 13:44:12 +02:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
6f5e25f608 remove map Brimstone 2014-10-28 07:37:10 +01:00
Matthias Mailänder
5d5bf1459f added Vladimir's Folly
http://resource.openra.net/maps/1639/
2014-10-26 19:45:30 +01:00
Matthias Mailänder
8d6d09a394 added Desert Twister by @psydev
http://resource.openra.net/maps/990
2014-10-26 15:54:02 +01:00
Matthias Mailänder
282f23b082 added Oasis Conquest
http://resource.openra.net/maps/1470
2014-10-26 15:53:45 +01:00
Matthias Mailänder
f188894a53 Merge pull request #6807 from obrakmann/lua-cleanups
Lua cleanups
2014-10-24 18:29:34 +02:00
steelphase
8fe7c71b66 Add chrome for slider thumb.
update hardcoded references to chrome.yaml to use public parameters.
2014-10-21 17:14:55 -04:00
Oliver Brakmann
f55af366f2 Remove more references to old Lua API
Fixes #6811
2014-10-21 22:08:06 +02:00
Paul Chote
de8f3c3530 Add missing EOF newline to mod yaml files. 2014-10-19 21:06:50 +13:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
Matthias Mailänder
ae899b603d Merge pull request #6786 from pchote/retire-code
Retire legacy Lua API and IRC code.
2014-10-19 09:13:14 +02:00
Paul Chote
9aab4b2be6 Move shared font files to the common mod directory. 2014-10-19 19:54:02 +13:00
Paul Chote
ad88378a0b Overhaul the replay sidebar. 2014-10-19 15:32:26 +13:00
Paul Chote
0b875e2ca2 Allow custom ScrollPanel button styles. 2014-10-19 15:32:26 +13:00
Paul Chote
10923d6438 Remove old IRC code. 2014-10-19 13:19:09 +13:00
Paul Chote
5207fcc83b Remove legacy Lua API traits. 2014-10-19 12:43:17 +13:00
Matthias Mailänder
a9cd2e686c Merge pull request #6753 from pchote/ingame-menu-cleanup
Ingame menu cleanup
2014-10-18 12:52:17 +02:00
Paul Chote
79492a3240 End the mission when a script error occurs. 2014-10-18 13:32:15 +13:00
Paul Chote
311a909f18 Fix the in-game widget hierarchy. 2014-10-17 22:11:06 +13:00
Paul Chote
377704024d Fix path for Small font. 2014-10-13 12:42:20 +13:00
Paul Chote
5d32e97ef1 Add support for briefing videos in the mission menu. 2014-10-11 23:05:35 +13:00
Paul Chote
4f44cc1969 Load assets using absolute paths. Fixes #6717. 2014-10-11 11:02:30 +13:00
Paul Chote
997c79130a Move TmpRA sprite loading into Mods.Common. 2014-10-07 09:55:49 +13:00
Paul Chote
ca38193264 Move R8 sprite loading into Mods.D2k. 2014-10-07 09:55:49 +13:00
Paul Chote
d658643b73 Move ShpTD sprite loading into Mods.Common. 2014-10-07 09:55:49 +13:00
huwpascoe
3ece9ede42 Turrets now realign when not attacking. 2014-10-04 01:18:19 +01:00
Matthias Mailänder
8489340276 Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
abcdefg30
d1e9d7d19d Harvester now autoharvest when produced 2014-10-02 16:41:55 +02:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
reaperrr
1b53b23663 Fixes mines and explosion crates not damaging crusher/collector 2014-09-28 23:10:29 +02:00
Matthias Mailänder
04b5c74a15 Merge pull request #6584 from obrakmann/fix6579_lowres_ui_overlap
Fix overlap of in-game UI elements at low resolutions
2014-09-28 07:12:49 +02:00
Oliver Brakmann
403e7ec929 Fix overlap of in-game UI elements when using low resolutions
Fixes #6579
2014-09-28 00:51:51 +02:00
abcdefg30
128ae6e1b7 Fixed wrong constructionyard placing on map brimstone 2014-09-27 14:46:21 +02:00
Paul Chote
2bbdd0ae06 Add self-healing for elite units. 2014-09-27 22:14:45 +12:00
steelphase
f948bf0d1b Add Mod.Common Graphics
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
Matthias Mailänder
bb21f8b5fa Merge pull request #6473 from obrakmann/fix6422
Add chat tab to end-game dialog
2014-09-20 14:45:47 +02:00
Oliver Brakmann
928ee9c625 Add a chat tab to end-game window
Fixes #6422
2014-09-20 12:17:53 +02:00
steelphase
3a72153a3d Create Mods.Common
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
reaperrr
8c1ab03623 Wall -> Crushable + BlocksBullets yaml changes 2014-09-14 01:33:48 +02:00
reaperrr
409d6a046d Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
Make Crushable compatible with non-mobile actors.

Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.

Add descriptions and CrushedByFriendlies to Crushable.

Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089 WithDeathAnimation yaml changes 2014-09-13 15:57:14 +02:00
Paul Chote
aebb6f6918 Merge pull request #6418 from Mailaender/d2k-idle-stand
Cleaned up Dune 2000 infantry sequences
2014-09-13 08:42:49 +12:00
Matthias Mailänder
64cf785103 Merge pull request #6397 from obrakmann/cnc-stats
Enable viewing game stats after the game ends
2014-09-06 13:52:16 +02:00