Chris Forbes
|
fed33fdb00
|
remove plenty of redundant junk
|
2010-07-14 19:00:03 +12:00 |
|
alzeih
|
5925453ab8
|
PaletteFromCurrentTheatre (pchote: amended)
|
2010-07-12 03:09:51 +12:00 |
|
Paul Chote
|
7591434987
|
Remove hardcoded map references from MapPreviewWidget; prevents information leakage between lobby and map selector and provides groundwork for future patches
|
2010-07-11 14:25:29 +12:00 |
|
Paul Chote
|
202d1a38d5
|
Specify valid filetypes in tilesets
|
2010-06-30 20:25:32 +12:00 |
|
Paul Chote
|
9a34b049a8
|
Reverse ra bridge metadata
|
2010-06-26 22:23:05 +12:00 |
|
Paul Chote
|
d275c72cb8
|
Cleaner TileSet init
|
2010-06-26 13:33:46 +12:00 |
|
Paul Chote
|
08ee425415
|
Fix some stupid bugs; remove hardcoded references to water/ore/tree terraintypes
|
2010-06-26 12:02:30 +12:00 |
|
Paul Chote
|
bf6b2da1a8
|
Unhardcode terrain types. Needs a bit more work re initialization and bridges
|
2010-06-26 10:55:29 +12:00 |
|
Paul Chote
|
8fbbaddce9
|
Merge all 4 tileset files together
|
2010-06-26 09:21:11 +12:00 |
|
Paul Chote
|
9cf6d8970a
|
Merge templates.ini and tileset.til into theatre-specific yaml files.
Game doesn't use them yet.
|
2010-06-26 00:19:34 +12:00 |
|
Chris Forbes
|
5dcc7782d9
|
make editor use pickany metadata
|
2010-06-20 18:45:47 +12:00 |
|
Chris Forbes
|
c1aa25e307
|
add 'pickany' flag in TileTemplate
|
2010-06-20 18:32:21 +12:00 |
|
Paul Chote
|
f5b313b5e8
|
blah
|
2010-05-24 21:29:16 +12:00 |
|
Paul Chote
|
7ef2ed1434
|
Actors as dict
|
2010-05-24 21:18:54 +12:00 |
|
Paul Chote
|
2dfa4d9db7
|
MapFormat = 1 and editor support
|
2010-05-24 21:18:54 +12:00 |
|
Paul Chote
|
78455a3dce
|
IsSpecial -> NonCombatant
|
2010-05-24 21:18:53 +12:00 |
|
Paul Chote
|
35ca5f80b2
|
Nits.
|
2010-05-24 21:18:53 +12:00 |
|
Paul Chote
|
a6f5b12a55
|
world.NeutralPlayer has been defeated
|
2010-05-24 21:14:36 +12:00 |
|
Paul Chote
|
d9931af5ae
|
First attempt; works, but has regressions in several areas
|
2010-05-24 21:14:36 +12:00 |
|
Chris Forbes
|
4d7de9e790
|
type inference is fine too
|
2010-05-23 15:45:57 +12:00 |
|
Chris Forbes
|
6936c73b68
|
husk experiment
|
2010-05-14 20:46:47 +12:00 |
|
Chris Forbes
|
82c9c12cae
|
NO THAT IS NOT WHAT YOU DO WITH USELESS CODE
|
2010-05-14 08:16:33 +12:00 |
|
alzeih
|
43ad339ffe
|
Squelch almost all compile errors
|
2010-05-14 01:00:28 +12:00 |
|
Chris Forbes
|
fb592b90d5
|
added ReadAllLines() for stream; rewrote TerrainColorSet to use it
|
2010-05-12 17:53:09 +12:00 |
|
Chris Forbes
|
a64e17edc5
|
fix more broken templates
|
2010-05-10 21:28:31 +12:00 |
|
Chris Forbes
|
de59ce1091
|
add map metadata dialog, and make it work
|
2010-05-10 20:57:22 +12:00 |
|
Chris Forbes
|
5be3da3d12
|
resize support working
|
2010-05-09 13:35:27 +12:00 |
|
alzeih
|
3c539daf20
|
We have more music
|
2010-05-06 23:42:03 +12:00 |
|
Chris Forbes
|
9e705a3bcd
|
ridiculous perf win in SmudgeLayer
|
2010-04-18 18:22:44 +12:00 |
|
Paul Chote
|
21ee783521
|
Kill crufty makefile warnings
|
2010-04-13 20:48:47 +12:00 |
|
Paul Chote
|
872344d8e7
|
Temp lobby map preview (will be fixed properly when we widgetize)
|
2010-04-11 08:52:32 +12:00 |
|
Paul Chote
|
803076caf9
|
Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
|
2010-04-11 08:51:21 +12:00 |
|
Paul Chote
|
f116455ef6
|
Shellmap unselectable for multiplayer
|
2010-04-10 17:11:33 +12:00 |
|
Chris Forbes
|
a8e23dfb1b
|
wtf??
|
2010-04-10 17:11:32 +12:00 |
|
Chris Forbes
|
ed08314ec0
|
clean up some messy GC behavior & needlessly longwinded code. slight perf cost on map save.
|
2010-04-10 17:11:32 +12:00 |
|
Paul Chote
|
73dc63886a
|
Use SHA1 for map uids
|
2010-04-09 14:51:19 +12:00 |
|
Paul Chote
|
f5787476f7
|
Load map smudges
|
2010-04-09 14:51:18 +12:00 |
|
Paul Chote
|
60bc0c3f69
|
Convert and store smudges in map
|
2010-04-09 14:51:17 +12:00 |
|
Paul Chote
|
a0ad3d76b3
|
Fix map preview aspect ratio
|
2010-04-09 14:51:06 +12:00 |
|
Paul Chote
|
6d602b1acb
|
Fix duplicate-conversion crash. Include 3 maps for ra and cnc. Begin new style map preview.
|
2010-04-09 14:51:02 +12:00 |
|
Paul Chote
|
b135a059ee
|
Map converter saves to package
|
2010-04-09 14:51:01 +12:00 |
|
Paul Chote
|
70dad96ad6
|
Map chooser
|
2010-04-09 14:51:00 +12:00 |
|
Paul Chote
|
4e0170a437
|
Maps as packages. Disable broken map selector.
|
2010-04-09 14:50:58 +12:00 |
|
Paul Chote
|
a493577c8b
|
Remove obsolete files
|
2010-04-09 14:50:54 +12:00 |
|
Paul Chote
|
586266d2dc
|
Fix for loading yaml from a mounted package/folder
|
2010-04-09 14:50:53 +12:00 |
|
Paul Chote
|
3b15aec294
|
perf fixes
|
2010-04-09 14:50:49 +12:00 |
|
Paul Chote
|
c366b7c7fc
|
Fixes & Resources support
|
2010-04-09 14:50:48 +12:00 |
|
Paul Chote
|
b8702e494b
|
Fix most of the x/y issues
|
2010-04-09 14:50:46 +12:00 |
|
Paul Chote
|
f7e2f414c0
|
Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
|
2010-04-09 14:50:44 +12:00 |
|
Paul Chote
|
382efbcdfb
|
Map saving
|
2010-04-09 14:50:43 +12:00 |
|