Commit Graph

1044 Commits

Author SHA1 Message Date
Chris Forbes
ff44e34d89 dont be detected by friendly detectors 2011-03-16 20:48:34 +13:00
Chris Forbes
8bef8d5a72 have spies appear a convincing color on radar too 2011-03-16 20:30:23 +13:00
Chris Forbes
048386e6fa add ExperienceInit (MapActor's 'Experience:' key, int) 2011-03-16 19:30:58 +13:00
Chris Forbes
3b89110202 fix some bogosity in MasterServerPinger (still not right) 2011-03-16 11:02:17 +13:00
Chris Forbes
73d27c822e add IgnoresDisguise; support it in AppearsHostileTo / AppearsFriendlyTo 2011-03-16 09:51:26 +13:00
Chris Forbes
a21deea60b spam the CellInfo messages into the debug log, not the chat 2011-03-15 12:18:08 +13:00
Chris Forbes
981e57bde8 some more overloads etc 2011-03-15 12:18:03 +13:00
Chris Forbes
4f79aca484 fix #643 2011-03-15 09:32:25 +13:00
Chris Forbes
5ad196acc3 fix #646 2011-03-15 09:30:24 +13:00
Chris Forbes
1368bc0731 missing project file change 2011-03-13 15:46:43 +13:00
alzeih
f4e4f987be RA - AppearsFriendlyTo and AppearsHostileTo actor extensions 2011-03-13 15:44:27 +13:00
alzeih
cf8cfdc42d SpyToolTip - Display tooltip of disguised unit to other players, and a modified one for the local player. 2011-03-13 14:14:32 +13:00
alzeih
26f1452930 text / text2 / text3 dies 2011-03-13 14:14:32 +13:00
alzeih
544befb553 Move disguise into Spy from RenderSpy 2011-03-13 14:14:32 +13:00
alzeih
b5efc97996 Fix #604 2011-03-13 12:26:37 +13:00
alzeih
22aa1308ce give GameServer some UsefulMods so we have the remote mod version in the ServerBrowser. 2011-03-13 12:26:27 +13:00
Chris Forbes
116ef15fdb GotoNextBase dies in a fire; INotifyKeyPress dies 2011-03-13 12:12:57 +13:00
Chris Forbes
16eefe6280 increase strength of chrono effect 2011-03-13 00:44:31 +13:00
Chris Forbes
56a8653bc6 #582 dont use water explosions for impacts ABOVE water 2011-03-12 23:41:28 +13:00
Chris Forbes
f58e9a2a99 do transport unload on 'f' 2011-03-12 23:34:59 +13:00
Chris Forbes
cf6a1583c6 fix bogosity in SupportPowerManager 2011-03-12 22:33:26 +13:00
Chris Forbes
1e3f365cf2 move all the Game.Exts junk either down into FileFormats or into WorldUtils 2011-03-12 22:33:24 +13:00
Paul Chote
0084566478 Standalone radar widget for new sidebar 2011-03-12 18:58:42 +13:00
Paul Chote
631630fbff Custom button widget for new sidebar 2011-03-12 18:58:42 +13:00
Chris Forbes
19b2e3e521 #601 fixed -- dont require explicit port on Direct Connect 2011-03-12 18:52:35 +13:00
Chris Forbes
0770524c05 add support power charge bar 2011-03-08 20:02:02 +13:00
Chris Forbes
6d36272134 #597 fix crash when spawning mapactors if there is no player in the slot. said actors are not spawned now. 2011-03-08 19:40:16 +13:00
Chris Forbes
682cfcd466 wire up BuildAnywhere so it actually works 2011-03-07 20:25:05 +13:00
Chris Forbes
14a2b68b7d add chrome + plumbing for BuildAnywhere devhack 2011-03-07 20:20:44 +13:00
Chris Forbes
ae58da10bf remove some silly allocation from InvisibleToOthers 2011-03-06 11:35:31 +13:00
Chris Forbes
d7ed0233b0 fix crash with cloaking units and replays 2011-03-06 11:34:19 +13:00
Chris Forbes
d4f58015c7 issue the right order for deploy 2011-03-06 10:36:07 +13:00
Chris Forbes
65a54ba13a add audio feedback to stop/scatter/deploy junk 2011-03-06 10:22:40 +13:00
Chris Forbes
516efa1dc8 remove another 11M/min from GainsExperience.ModifyRender 2011-03-05 22:17:51 +13:00
Chris Forbes
03bda8b511 strip all the allocation out of WaterPaletteRotation too (saves ~25M/min) 2011-03-05 18:34:52 +13:00
Chris Forbes
533df844d8 pool CellInfo[,] to save massive amounts of memory (now uses only 512K for CellInfos on default-sized maps) 2011-03-05 18:28:59 +13:00
Chris Forbes
d9881885aa fix bots getting stuck in ra 2011-03-05 13:10:43 +13:00
Chris Forbes
a1f1b5882e fix crates dropping on buildings etc 2011-03-05 12:00:28 +13:00
Chris Forbes
d6c8bbd52a use Target stuff for Reservables 2011-03-05 11:16:33 +13:00
Chris Forbes
b7b9b68cc0 add Chance (%) value to Explodes: 2011-03-05 11:14:43 +13:00
Chris Forbes
85fe83d608 ignore reservations being collected in worlds other than the one the OM is attached to. 2011-03-05 11:09:56 +13:00
Chris Forbes
7c6d35e318 remove productionbar info leak 2011-03-05 10:10:42 +13:00
Chris Forbes
43dccb073d support ProductionBar properly in cnc too 2011-03-02 23:22:57 +13:00
Chris Forbes
0bfcb4585c fix glitchy vis on exiting a transport 2011-03-02 23:13:32 +13:00
Chris Forbes
d1b632a4a0 normalize the handling of flares in paradrop and airstrike cases 2011-03-02 23:05:58 +13:00
Chris Forbes
89a96a9fe7 make ProductionBar actually work for all RA stuff 2011-03-02 22:35:44 +13:00
Chris Forbes
c62e025c45 add temp hacked ProductionBar -- not wired to ProductionQueue properly yet. 2011-03-02 22:20:34 +13:00
Chris Forbes
770dbcee52 tweak; save a bit of memory 2011-03-02 22:18:16 +13:00
Chris Forbes
ba949126ab fix the other half of the prox desync 2011-02-28 20:39:24 +13:00
Chris Forbes
e1c0c24a47 fix lobby showing Closed with bot in some cases 2011-02-28 20:36:32 +13:00