Paul Chote
229bac6777
Disable capturing while the make animation is playing.
2019-06-02 15:26:26 +02:00
Paul Chote
67683aacdb
Update TD map previews and formatting.
2019-05-02 13:40:22 +02:00
Paul Chote
f301cb891f
Add missing LockPreview to mission maps.
2019-05-02 13:40:22 +02:00
Paul Chote
61acb905cd
Enable "campaign" bot for all scripted players in TD missions.
2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
dtluna
7608922ff0
Add Nod 10a mission
2018-12-27 21:09:14 +01:00
dtluna
809f57e48d
Add Nod 10b mission
2018-12-27 19:22:37 +01:00
reaperrr
7c9856ded7
Make various TD map deco require Neutral owner
2018-12-05 09:07:30 +13:00
Paul Chote
94088d37a6
Remove building lock from Sellable.
2018-11-03 15:09:14 +01:00
Paul Chote
18b84750aa
Reimplement demolition lock using conditions.
2018-11-03 15:09:14 +01:00
Paul Chote
ccad3bd185
Add MergeCaptureTraits update rule.
2018-10-07 18:46:21 +02:00
Smittytron
f668e18f37
Remove out of bounds actors from TD missions
2018-09-25 18:38:08 +02:00
abcdefg30
0b53c1f139
Resolve conflicts between actor and API names (Radar)
2018-08-10 20:49:06 +02:00
reaperrr
599e87c4aa
Fix tree owners in TD (for real this time)
2018-08-04 19:06:32 +01:00
reaperrr
e179a9529e
Fix tree owner on TD maps
...
Needs to be Neutral instead of Creeps, to avoid confusing the AI.
2018-08-04 14:03:02 +01:00
Paul Chote
0e34e4f310
Fix HQ tooltip in nod03b.
2018-06-14 13:40:18 +02:00
Paul Chote
5b47aa4a9e
Remove unused map options from minigame maps.
2018-06-03 12:27:20 +01:00
abcdefg30
11b44963da
Remove duplicated rules from nod02a
...
They are already inherited from 'campaign-maprules.yaml'
and 'campaign-palettes.yaml'.
2018-03-21 00:52:18 -03:00
abcdefg30
7f55e85530
Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml
2018-03-21 00:52:18 -03:00
reaperrr
e17e8c8cbd
Adapt TD
2018-03-09 18:58:49 +01:00
Smittytron
1d9ed31f7d
Add secondary objective and difficulty levels to nod06b
2018-03-04 21:31:27 +01:00
Smittytron
9de1fe40a5
Add difficulty levels to nod06a
2018-02-25 11:13:52 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
abcdefg30
19a9c70d5c
Fix the communications center being on low power
2018-01-01 15:49:56 +01:00
abcdefg30
94a062b3e7
Properly unload passengers in nod05
...
Also lets the transport fly out of the map
2018-01-01 15:49:56 +01:00
FrameLimiter
759bd044ed
Moved Chinook entry/exit points to edge
2017-12-29 01:29:32 +01:00
FrameLimiter
4cdab30c48
Added an entry delay to insertion transport
2017-12-29 01:29:32 +01:00
FrameLimiter
98ec28e850
Fixes the chinooks not being removed in Nod04b
...
∙The entry/exit points for the Chinooks were out bounds.
∙The rally/unload points for the Chinooks were very close together and causing unloaded cargo to overlap.
2017-12-29 01:29:32 +01:00
Paul Chote
36fccbc453
Add Checkbox/Dropdown to lobby options yaml fields.
2017-12-12 22:43:11 +01:00
Arular101
7ad989fc43
Adjust values in custom maps and missions
2017-12-12 22:18:41 +01:00
Arular101
2e681ba674
Increase damage and HP by 100x
2017-12-12 22:18:41 +01:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Arular101
1b94378f71
Disable the new build radius lobby option for minigames
2017-12-02 20:26:23 +01:00
abcdefg30
2836cec0a3
Fix reinforcements in Nod06a not playing a notification
2017-11-17 13:28:10 +01:00
Smittytron
9d45528496
Remove Airstrike from nod06a Normal Difficulty
2017-11-15 14:47:55 +00:00
Smittytron
3ce6cac9f3
Clarify gdi07 Secondary Objective
2017-11-12 18:29:54 +00:00
Paul Chote
d588854cc5
Add assault move to TD.
2017-09-11 19:08:33 +02:00
abcdefg30
de7a0c9861
Remove TargetWhenIdle and TargetWhenDamaged from AutoTarget
2017-08-10 19:11:47 +02:00
reaperrr
9a25b33beb
Adapt TD missions to TDGunboat refactor
2017-07-23 15:06:03 +02:00
abcdefg30
4204ba1c1f
Fix funpark01 failing at mission start
2017-07-18 22:49:12 +01:00
reaperrr
ec5c218ac4
TD yaml style fixes
2017-07-01 11:11:51 +01:00
Paul Chote
300a7222f3
Don't autotarget structures in Defend stance.
2017-06-18 21:07:21 +02:00
Paul Chote
d7f9c2f852
Update cnc AutoTarget definitions.
2017-06-11 17:14:21 -05:00
GDave
8dbeada0f7
Tweaked map Deterring Democracy to prevent harvester stalling to the immediate right of the lower-right green tree.
2017-04-21 18:40:40 +01:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Oliver Brakmann
737764a47a
Merge pull request #13019 from gdavegdave/bleed
...
Update the official cnc/TD map pool
2017-04-05 21:25:25 +02:00
GDave
d6b9304fd8
Update the official cnc/TD map pool
2017-04-05 11:32:42 +01:00
reaperrr
2172d91efb
Add newline to TD shellmap's map.yaml
...
To avoid upgrade rule 'noise'.
2017-03-31 11:00:04 +02:00
reaperrr
da2330a116
Merge pull request #12935 from pchote/td-map-tweaks
...
Update TD playtest maps
2017-03-10 21:22:57 +01:00
Paul Chote
f6b11bb662
Remove TD map Vectors of Battle (10p).
2017-03-08 22:06:16 +00:00