Commit Graph

  • 3fe549d0a4 don't fork bomb. Paul Chote 2011-01-22 22:12:15 +13:00
  • 5353ae32a6 Authenticate windows commands. Untested. Paul Chote 2011-01-22 21:56:18 +13:00
  • a6900c256d Implement --display-filepicker in OpenRA.Utility. Remove all the functionality that windows doesn't support. Paul Chote 2011-01-22 21:26:52 +13:00
  • 44d8e83773 Rework OpenRA.Utility Paul Chote 2011-01-22 20:26:32 +13:00
  • c93bdf73aa Have a single utility app per platform. Route zip extraction and ra package install to the .net utility app under osx. Paul Chote 2011-01-22 19:07:10 +13:00
  • 8e5f307ba8 Remove some duplication Paul Chote 2011-01-22 18:20:41 +13:00
  • 724a72c98e Show the mod switcher during the initial install screen. Paul Chote 2011-01-22 17:59:49 +13:00
  • a3f26cec46 Fix sound after mod switching. Paul Chote 2011-01-22 17:56:38 +13:00
  • aa319ee403 Begin refactoring utility process launching. Paul Chote 2011-01-22 11:10:14 +13:00
  • 388e5df377 Show mod version in the main menu. Paul Chote 2011-01-22 09:56:55 +13:00
  • d39adf67b2 Indeterminate progress bar Paul Chote 2011-01-22 09:40:50 +13:00
  • 3609de8ca5 Fix compile warnings Paul Chote 2011-01-22 09:40:17 +13:00
  • be9d8d96ce Fix the utility app Paul Chote 2011-01-22 09:40:04 +13:00
  • 2c0a928b48 Fix terrain being drawn using the cursor palette. Paul Chote 2011-01-21 18:08:14 +13:00
  • 11aab8705e Display the selector in all menus. Fix information leakage from previous mod. Paul Chote 2011-01-21 11:30:50 +13:00
  • 37fc836b46 Ingame mod selector ui. Paul Chote 2011-01-21 10:34:47 +13:00
  • f44903b50f Support ingame mod switching. Paul Chote 2011-01-21 09:43:56 +13:00
  • d32e2be941 Extract zips using background thread. Paul Chote 2011-01-20 23:48:18 +13:00
  • 84cc94bcb6 Implement install from cd for ra (the cnc installshield decompressor is bugged, so not implementing it yet). Paul Chote 2011-01-20 20:34:38 +13:00
  • 9227e09f18 Refactoring. Add a missing file. Paul Chote 2011-01-20 17:39:45 +13:00
  • b7357b1711 Fix crash when canceling download, fix a runtime warning in osx. Paul Chote 2011-01-20 17:23:23 +13:00
  • 792c82c2d4 Automatically extract packages. Fix ra. Paul Chote 2011-01-20 15:49:58 +13:00
  • 5ce5d48b04 Extracting packages Paul Chote 2011-01-20 14:08:35 +13:00
  • 775ccc112b Progress bars. Paul Chote 2011-01-20 13:01:07 +13:00
  • 421058866d Better install menu and package downloading. Paul Chote 2011-01-20 12:42:48 +13:00
  • 7dad013b31 Fix cnc. Paul Chote 2011-01-20 10:12:22 +13:00
  • 42a5b0a993 Fix the hyperspeed shellmap by setting the initial tick time *after* we're done loading. Paul Chote 2011-01-20 09:25:11 +13:00
  • ea9003d6fc Port cursors to yaml. Paul Chote 2011-01-20 09:21:35 +13:00
  • 827a19adef Fix the cursor during init. Paul Chote 2011-01-20 08:36:03 +13:00
  • 6a90f00298 Start tidying things up Paul Chote 2011-01-20 00:02:40 +13:00
  • abcc43222a Add missing files. Paul Chote 2011-01-19 23:25:58 +13:00
  • 908a927929 Add "Install from web" "Install from CD" and "Quit" buttons to the install menu. "From CD" prompts a system file picker (osx only). Paul Chote 2011-01-19 23:24:13 +13:00
  • 6c14b78b7c Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack). Paul Chote 2011-01-19 22:51:18 +13:00
  • 6776d6f906 Load the main menu without loading mixes or creating a shellmap world. A giant hack. Paul Chote 2011-01-19 22:25:04 +13:00
  • 8d2a78abc6 Expose a native filepicker dialog. Paul Chote 2011-01-19 19:27:36 +13:00
  • 108b90f192 Allow the ra/cnc package dir to be overridden at launch-time. Paul Chote 2011-01-19 17:54:24 +13:00
  • 3c1f5e18f9 Use Pseudofullscreen under all platforms by default. Paul Chote 2011-01-19 17:35:55 +13:00
  • cae65ddd05 Gut the osx launcher of everything except for the necessary platform shims (Ensure mono is installed, set DYLD_LIBRARY_PATH, Hide dock/menubar if running in fullscreen). TODO: Parse the yaml to disable menubar only if running fullscreen, register openra:// urls. Paul Chote 2011-01-19 20:19:15 +13:00
  • 8cda9d6d8b restore previous sequence after IdleAnimation; apply randomness to idle animation wait Chris Forbes 2011-01-27 18:36:25 +13:00
  • 0bd466a9e9 Use a lookup table for fvecs. Paul Chote 2011-01-27 12:05:13 +13:00
  • 9db41f5638 Remove fp from facing calculation. Paul Chote 2011-01-27 12:00:40 +13:00
  • ad0e0a18bd fix format80 encoder to actually work Chris Forbes 2011-01-22 22:11:07 +13:00
  • 6f807c4501 fix bogus writing of EOF header Chris Forbes 2011-01-22 22:08:19 +13:00
  • 1b3f769f34 shp writer Chris Forbes 2011-01-22 21:16:12 +13:00
  • 848622054d unstatic SpriteLoader Chris Forbes 2011-01-08 21:03:33 +13:00
  • f032322948 remove System.Xml using from SequenceProvider Chris Forbes 2011-01-08 20:58:31 +13:00
  • 1d7f57941e rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise Chris Forbes 2011-01-08 20:56:57 +13:00
  • 0f84ac5215 RenderBuilding.BuildingPreview pushed down to RenderSimple and renamed to .RenderPreview() Chris Forbes 2011-01-08 20:24:12 +13:00
  • e6c6e8aa96 remove a bit of dumb duplication Chris Forbes 2011-01-08 19:01:25 +13:00
  • 180d58c35a only bother hashing traits that have ISync Chris Forbes 2011-01-26 10:05:44 +13:00
  • f52620f6fc add ISync to all traits that have [Sync] members Chris Forbes 2011-01-26 10:02:24 +13:00
  • b7ea695f0c better error when no sequences defined at all Chris Forbes 2011-01-21 13:55:31 +13:00
  • 272ba08c21 Likewise for PlayerResources Paul Chote 2011-01-25 18:26:15 +13:00
  • 58f1589f95 Add debug traits to Aircraft so we can see what is desyncing. Paul Chote 2011-01-25 18:19:36 +13:00
  • b9e32e5c06 Load maps from <support dir>/maps/<mod>/ too. Paul Chote 2011-01-21 17:34:58 +13:00
  • 2fca9b0b19 Fix broken first tick rendering in BuildPaletteWidget. Paul Chote 2011-01-20 00:51:13 +13:00
  • 1fb42f47b6 Remove redundant serverbrowser checks (these are now handled by the handshake process). Paul Chote 2011-01-20 00:32:43 +13:00
  • 481cc7807b Don't require a WorldRenderer to draw non-world-rendering widgets. Paul Chote 2011-01-19 20:19:15 +13:00
  • e3c090a201 More drop messages. Paul Chote 2011-01-15 13:56:52 +13:00
  • 2f31928a53 Fix packaging clean script. Paul Chote 2011-01-15 13:51:38 +13:00
  • 06612d0f68 Add a mechanism for custom drop messages. Implement for kick. Paul Chote 2011-01-15 13:49:18 +13:00
  • d835c14988 fix crash in windows launcher Chris Forbes 2011-01-11 11:25:50 +13:00
  • a25087a9f3 fix weap door crash in cnc Chris Forbes 2011-01-09 17:32:59 +13:00
  • b362d9f9fc fix bogus interpretation of range parameter Chris Forbes 2011-01-09 16:09:58 +13:00
  • cb3eca9d5f remove unused NukeLaunch.Silo field Chris Forbes 2011-01-09 14:26:32 +13:00
  • 4b3f0e9a4b fix breakage in ServerBrowserDelegate which prevented any joins Chris Forbes 2011-01-09 14:23:50 +13:00
  • 808cc59c59 fix bogus colors in chat Chris Forbes 2011-01-09 14:02:15 +13:00
  • 727d72123f sync GpsPower.Granted Chris Forbes 2011-01-09 13:35:25 +13:00
  • c76822531e shareable, revokable gps Chris Forbes 2011-01-09 13:31:53 +13:00
  • 9387029b51 remove some sillyness in PlayerResources.Tick Chris Forbes 2011-01-09 13:24:54 +13:00
  • b4109b12ca less dumb PlayerResources init Chris Forbes 2011-01-09 13:23:29 +13:00
  • 70afea85a9 new map format introduced: 4. format3 player colors are automatically upgraded to ColorRamp Chris Forbes 2011-01-08 18:01:58 +13:00
  • 3426b52247 add ColorRamp type; change everything to use it; maps not yet upgraded Chris Forbes 2011-01-08 17:10:00 +13:00
  • e2ff40dc7f better fix for chrono bug Chris Forbes 2011-01-08 17:30:29 +13:00
  • 07abeffc5e #363 tabs should change color visibly when a building is ready Chris Forbes 2011-01-08 16:21:53 +13:00
  • 126e200e2e fix chronoshift/shroud interaction desync Chris Forbes 2011-01-08 16:08:05 +13:00
  • 5c343caeaf Mod version validation alzeih 2011-01-08 00:25:30 +13:00
  • 8264c6c8dc Play "Unable to build more" eva when the production exit is blocked. Also fixes #484. Paul Chote 2011-01-08 13:14:47 +13:00
  • db63724aeb add contrast surround to timer & chat which are displayed straight over the world Chris Forbes 2011-01-08 12:10:29 +13:00
  • 303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel Chris Forbes 2011-01-08 11:49:31 +13:00
  • 93a56f9a18 #250 resources should have a list of allowed terrain types Chris Forbes 2011-01-08 09:31:36 +13:00
  • 712eb437ea blah Chris Forbes 2011-01-07 20:38:29 +13:00
  • e46b00f9c4 Missed a file when unmangling a dirty rebase. Paul Chote 2011-01-07 20:33:14 +13:00
  • 9f38df013e Target uses int2. Paul Chote 2011-01-01 13:29:05 +13:00
  • 60e3f7621f Remove fp from CenterLocation and aircraft. Paul Chote 2011-01-01 13:21:22 +13:00
  • d395c5e05d Remove dead helicopter instability code, and some unnecessary fp. Paul Chote 2011-01-07 19:56:35 +13:00
  • 975682c57b fix silly debug popup in JSBridge Chris Forbes 2011-01-06 08:41:23 +13:00
  • e50dc9a550 Remove arch 64 package for the moment until packaging tools are sorted out Matthew Bowra-Dean 2011-01-07 15:16:22 +13:00
  • 63ee3ebf9f Make sure build root is correct (no override from rpmmacros). Matthew Bowra-Dean 2011-01-05 15:01:04 +13:00
  • a993116085 Few more changes to rpm. Matthew Bowra-Dean 2011-01-05 14:48:13 +13:00
  • eb158e6d21 pkgbuild and RPM fixes Matthew Bowra-Dean 2011-01-05 14:14:34 +13:00
  • 6a7c968e25 More fixes. Matthew Bowra-Dean 2011-01-05 14:05:46 +13:00
  • 5665d40e29 Separate root dirs for different architectures. Matthew Bowra-Dean 2011-01-05 13:55:27 +13:00
  • 3aff455fba Fix some syntax errors Matthew Bowra-Dean 2011-01-05 13:36:10 +13:00
  • 0d038f00ba 64bit linux packages Matthew Bowra-Dean 2011-01-05 13:26:44 +13:00
  • 8dcba13491 Fix osx launcher. Paul Chote 2011-01-06 18:51:40 +13:00
  • 0cef2e4f53 CheckboxWidget delegate methods. Paul Chote 2011-01-06 11:40:06 +13:00
  • 7443b3ce89 Fix button MouseUp handling. Paul Chote 2011-01-05 23:19:37 +13:00
  • 7cabe920db Restrict ClickThrough to what it was originally intended for. Paul Chote 2011-01-05 23:09:45 +13:00
  • 5254deedcb Remove some bogosity from widget mouse handling. Paul Chote 2011-01-05 23:01:17 +13:00