711378d352
Polish cnc pyle & hand inf production; lays groundwork for future polish. Likely breaks every other production structure (untested).
Paul Chote
2010-08-02 23:28:04 +12:00
7d044a9e1b
Remove custom cnc behavior
Paul Chote
2010-08-02 20:43:56 +12:00
bc93e8cac0
Health as an ActorInit
Paul Chote
2010-08-02 20:12:04 +12:00
578d42614b
Convert all CreateActor calls to use TypeDictionary
alzeih
2010-08-02 01:28:07 +12:00
4ea66ea309
Added FacingInit and AltitudeInit. Used in Mobile/Aircraft/Husks. Refactored Production, SpyPlane, Paratroopers and LeavesHusk
alzeih
2010-08-02 00:49:26 +12:00
2ea0907d66
convert ra maps to format3
Chris Forbes
2010-08-01 23:42:13 +12:00
d50d26350e
upgrade caffeinated as a test.
Chris Forbes
2010-08-01 21:02:12 +12:00
b77bddddbc
fix maploader to be backwards compatible. InitDict-based format is now 3. Formats 1,2 are translated on load, and will be saved back as Format 3 if saved in the editor.
Chris Forbes
2010-08-01 21:00:17 +12:00
3521319095
editor compiles again
Chris Forbes
2010-08-01 20:40:23 +12:00
dfc24233f7
fix broken rebase
Bob
2010-08-01 19:31:25 +12:00
970eb4d6e1
use the new actorinit stuff when loading map yaml
Bob
2010-08-01 15:25:57 +12:00
10b7ece62e
new mapactor init stuff
Bob
2010-08-01 10:31:23 +12:00
f789aef892
map format change: move mapactor Type onto header line
Bob
2010-07-31 16:57:19 +12:00
bceaecf031
change map format to remove redundant crap
Bob
2010-07-31 16:34:02 +12:00
74155812d0
don't merge yaml in chrome; just load sequentially
Bob
2010-07-31 14:21:09 +12:00
f49ec8d6b9
don't mention rootwidget in chrome yaml
Bob
2010-07-31 14:05:57 +12:00
fd5d441086
fix all the broken maps
Chris Forbes
2010-08-01 18:46:46 +12:00
eb85189c24
transparently upgrade maps produced by buggy converter
Chris Forbes
2010-08-01 18:42:48 +12:00
9bd808fcb8
generate a neutral player
Chris Forbes
2010-08-01 18:38:38 +12:00
968387eab2
converted all the cnc maps
Chris Forbes
2010-08-01 18:28:45 +12:00
f8f1e2a531
add warning on window close with modified map
Chris Forbes
2010-08-01 18:12:03 +12:00
8707bbd569
remove standalone MapConverter
Chris Forbes
2010-08-01 18:03:03 +12:00
724df5ad54
add central-conflict and marooned-ii via new importer
Chris Forbes
2010-08-01 18:02:02 +12:00
0f33913bf6
force x86 on MapConverter project
Chris Forbes
2010-08-01 17:15:51 +12:00
d856eb5905
move bits around in MapConverter
Chris Forbes
2010-08-01 17:10:05 +12:00
ab9e7ce672
replace editor toolbar with menus
Chris Forbes
2010-08-01 16:59:19 +12:00
741e43ab14
disable vshost for editor; move tabs back to top edge
Chris Forbes
2010-08-01 16:19:35 +12:00
4b0f66496c
blah
Chris Forbes
2010-08-01 16:11:47 +12:00
260fe70e5f
remove 'Middle of Hell' map, it's garbage
Chris Forbes
2010-08-01 16:07:55 +12:00
ae3d7bbe24
disable vshost
Chris Forbes
2010-08-01 16:02:32 +12:00
990eeb844a
ChooseAirfield chooses closest, rather than first.
Chris Forbes
2010-08-01 15:49:52 +12:00
4567bad251
make Activities.Land work with Targets.
Chris Forbes
2010-08-01 14:57:07 +12:00
aafbeed703
ffs, doing it the hard way as usual
Chris Forbes
2010-08-01 14:36:53 +12:00
002bc20d50
some improvement to alfd/plane interaction
Chris Forbes
2010-08-01 14:32:59 +12:00
19c5c56ab2
ra.ss, ra.msub, cnc.stnk all spawn cloaked/submerged
Chris Forbes
2010-08-01 14:07:15 +12:00
718b0e7613
fix mslo nuke offset
Chris Forbes
2010-08-01 13:03:53 +12:00
5b5378ae6c
make tmpl capturable
Chris Forbes
2010-08-01 12:54:39 +12:00
67418e0b9d
fix capturing of neutral buildings
Chris Forbes
2010-08-01 12:23:45 +12:00
ca986688a1
fix primary building & building fallback when busy
Chris Forbes
2010-08-01 12:09:38 +12:00
97e43cfe40
add ReservableProduction, to start fixing afld behavior.
Chris Forbes
2010-08-01 11:57:33 +12:00
a0ca52491e
add some debug to Reservable so we can see what retardage is happening
Chris Forbes
2010-08-01 11:49:55 +12:00
e2ab99c0cc
remove dead crap from Plane
Chris Forbes
2010-08-01 11:49:00 +12:00
5daaa99108
start cleaning up reservations
Chris Forbes
2010-08-01 11:35:26 +12:00
13244d17f1
format and clean up DrawLineToTarget
Chris Forbes
2010-08-01 11:32:09 +12:00
e8604d172c
add levelup crates to cnc
Chris Forbes
2010-08-01 11:17:27 +12:00
9e0f0d2074
fix cloaking crate
Chris Forbes
2010-08-01 10:40:26 +12:00
3dae071f41
drop aftermath support from the installer
Chris Forbes
2010-08-01 09:59:53 +12:00
d5dbd1b7da
Fix Monodevelop build
Paul Chote
2010-08-01 01:48:12 +12:00
b1736e5efd
fix VS build
Chris Forbes
2010-08-01 01:23:45 +12:00
bd979f65b8
Kill Unit trait; Radar signature tweaks
Paul Chote
2010-08-01 01:26:59 +12:00
d416f0be5c
Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
Paul Chote
2010-08-01 01:00:41 +12:00
45e54e1ca8
Kill some spurious references to Unit
Paul Chote
2010-08-01 00:33:53 +12:00
d29e3f3f0e
Split facing into its own interface; fix husks
Paul Chote
2010-07-31 23:38:36 +12:00
207ee49da3
Move Facing and Altitude onto IMove impls, with associated pile of cleanups
Paul Chote
2010-07-31 22:59:43 +12:00
88cb942430
Cleaner access to InitialFacing and ROT
Paul Chote
2010-07-31 21:55:49 +12:00
765bedb592
add cloak crate action to cnc
Chris Forbes
2010-08-01 00:21:20 +12:00
2c73d8a48d
remove some dead files
Chris Forbes
2010-07-31 23:37:56 +12:00
750275d08f
reduce crap a little more
Chris Forbes
2010-07-31 23:24:32 +12:00
491d38cafe
move Weapon & friends into own file
Chris Forbes
2010-07-31 23:21:22 +12:00
6c6da12dd6
fix local offset -> screen space transform to work as advertised
Chris Forbes
2010-07-31 23:01:56 +12:00
0b20d1366a
eliminate old form of GetTurretPosition
Chris Forbes
2010-07-31 22:33:54 +12:00
fa245aaa08
introduce collection of Turrets on AttackBase, too -- turret sharing w/ recoil works again
Chris Forbes
2010-07-31 22:19:29 +12:00
9a218f7b52
GetPrimaryWeapon() dies too.
Chris Forbes
2010-07-31 18:26:57 +12:00
d202e27f79
more tesla hax?
Chris Forbes
2010-07-31 18:12:30 +12:00
960dddc048
AttackTesla hax
Chris Forbes
2010-07-31 18:08:18 +12:00
9fcc739cd5
more... Combat.GetSecondaryWeapon() dies, etc
Chris Forbes
2010-07-31 18:04:02 +12:00