Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
12b84a84686d1801073c9116578a6bc57d88d523
OpenRA/OpenRa.Game/GameRules
History
Chris Forbes 12b84a8468 finished building *Infos
2010-01-10 17:28:05 +13:00
..
ActorInfo.cs
renamed Actor.unitInfo to "Info"; other minor changes
2009-12-05 19:12:29 +13:00
AftermathInfo.cs
fix warnings; fix small bug in Bullet; fix impossible prereqs
2010-01-08 12:18:39 +13:00
FieldLoader.cs
more traitinfos
2010-01-10 13:20:51 +13:00
Footprint.cs
finished building *Infos
2010-01-10 17:28:05 +13:00
GeneralInfo.cs
fix warnings; fix small bug in Bullet; fix impossible prereqs
2010-01-08 12:18:39 +13:00
InfoLoader.cs
support power impl; incomplete
2010-01-08 20:57:53 +13:00
NewUnitInfo.cs
change NewUnitInfo to use a TypeDictionary
2010-01-10 14:29:26 +13:00
ProjectileInfo.cs
prevent inappropriate weapons from being used
2009-12-06 21:40:06 +13:00
Rules.cs
finished building *Infos
2010-01-10 17:28:05 +13:00
SupportPowerInfo.cs
merged
2010-01-09 11:05:00 +13:00
TechTree.cs
finished building *Infos
2010-01-10 17:28:05 +13:00
UnitInfo.cs
finished building *Infos
2010-01-10 17:28:05 +13:00
UserSettings.cs
Selectively power-up/down buildings via chrome
2010-01-04 21:04:57 +13:00
VoiceInfo.cs
death sounds for infantry
2009-12-20 18:18:11 +13:00
WarheadInfo.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
WeaponInfo.cs
TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :)
2009-12-16 14:29:57 +13:00
Powered by Gitea Version: 1.25.1 Page: 172ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API