Files
OpenRA/mods/d2k/rules/arrakis.yaml

152 lines
2.7 KiB
YAML

spicebloom.spawnpoint:
EditorOnlyTooltip:
Name: Spice Bloom spawnpoint
AlwaysVisible:
RenderSpritesEditorOnly:
Image: spicebloom
Palette: effect50alpha
WithSpriteBody:
Sequence: grow3
BodyOrientation:
QuantizedFacings: 1
ConditionManager:
GrantConditionOnTerrain:
Condition: clearsand
TerrainTypes: SpiceSand
KillsSelf:
RequiresCondition: clearsand
Delay: 1750, 3250
SpawnActorOnDeath:
Actor: spicebloom
Health:
HP: 9999
Immobile:
OccupiesSpace: false
HitShape:
Type: Circle
Radius: 1
EditorTilesetFilter:
Categories: System
spicebloom:
HiddenUnderShroud:
BodyOrientation:
QuantizedFacings: 1
AutoSelectionSize:
RenderSprites:
AppearsOnRadar:
UseLocation: true
Tooltip:
Name: Spice Bloom
SpiceBloom:
Weapon: SpiceExplosion
Explodes:
Weapon: BloomExplosion
EmptyWeapon: BloomExplosion
Crushable:
CrushClasses: spicebloom
CrushedByFriendlies: true
RadarColorFromTerrain:
Terrain: Spice
Immobile:
Health:
HP: 1
Targetable:
TargetTypes: Ground
RequiresForceFire: true
Armor:
Type: none
SpawnActorOnDeath:
Actor: spicebloom.spawnpoint
HitShape:
Type: Circle
Radius: 512
EditorTilesetFilter:
Categories: System
sandworm:
Inherits@1: ^SpriteActor
Tooltip:
Name: Sandworm
Health:
HP: 9990
HitShape:
Type: Circle
Radius: 256
Armor:
Type: heavy
Mobile:
Speed: 42
TerrainSpeeds:
Sand: 100
Dune: 100
SpiceSand: 100
Spice: 100
Targetable:
TargetTypes: Ground, Creep
WithSpriteBody:
WithIdleAnimation:
Interval: 160
Sequences: lightninga, lightningb, lightningc, lightningd, lightninge, lightningf
RequiresCondition: !attacking
AmbientSound:
SoundFiles: WRMSIGN1.WAV
Interval: 160
RequiresCondition: !attacking
WithAttackOverlay@mouth:
Sequence: mouth
WithAttackOverlay@sand:
Sequence: sand
HiddenUnderFog:
AppearsOnRadar:
UseLocation: true
AttackSwallow:
AttackRequiresEnteringCell: true
IgnoresVisibility: true
AttackingCondition: attacking
Armament:
Weapon: WormJaw
Sandworm:
WanderMoveRadius: 5
IgnoresCloak:
AnnounceOnSeen:
Notification: WormSign
PingRadar: True
RevealsShroud:
Range: 5c0
LeavesTrails:
Image: sandtrail
Sequences: traila, trailb, trailc
Palette: effect
Type: CenterPosition
TerrainTypes: Sand, Dune, SpiceSand, Spice
MovingInterval: 3
RequiresCondition: !attacking
ConditionManager:
RevealOnFire:
Duration: 50
Radius: 2c512
sietch:
Inherits: ^Building
Tooltip:
Name: Fremen Sietch
Building:
Footprint: xx xx
Dimensions: 2,2
TerrainTypes: Cliff
Health:
HP: 6000
Armor:
Type: wood
RevealsShroud:
Range: 10c0
-DamagedByTerrain:
-GivesBuildableArea:
-Sellable:
-Capturable:
-RepairableBuilding:
ProvidesPrerequisite@buildingname:
-WithMakeAnimation:
-WithCrumbleOverlay: