Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
208b51feb1993dcaac368c7708c6aeec6aa31999
OpenRA/OpenRA.Mods.Common/Effects
History
Paul Chote 8771562e37 Reduce projectile search radius to match warheads.
2015-12-30 19:32:00 +00:00
..
AreaBeam.cs
Reduce projectile search radius to match warheads.
2015-12-30 19:32:00 +00:00
Beacon.cs
Add a lua function for beacons
2015-06-28 01:25:37 +02:00
Bullet.cs
Reduce projectile search radius to match warheads.
2015-12-30 19:32:00 +00:00
Contrail.cs
Use RgbaColorRenderer for rendering contrails.
2015-12-19 12:28:10 +00:00
ContrailFader.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Corpse.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
CrateEffect.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
Explosion.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
FloatingText.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
GravityBomb.cs
Add missing sync interfaces.
2015-09-21 22:17:06 +01:00
LaserZap.cs
Overhaul LazerZap and AreaBeam rendering.
2015-12-10 23:25:59 +00:00
Missile.cs
Reduce projectile search radius to match warheads.
2015-12-30 19:32:00 +00:00
NukeLaunch.cs
Cache WeaponInfo look-ups
2015-10-03 22:29:40 -05:00
PowerdownIndicator.cs
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
RallyPointIndicator.cs
TargetLine for Rally Points
2015-11-23 19:30:24 +00:00
RepairIndicator.cs
Refactor animation classes.
2015-12-05 16:58:26 +00:00
Smoke.cs
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Powered by Gitea Version: 1.25.1 Page: 898ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API