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4401e1aa0cd1b48eb7351729bef1f383a46f1b84
OpenRA/mods/d2k/rules
History
Pavel Penev 0ac0fed15c Merge pull request #9340 from reaperrr/d2k-bal-weapons
Changed D2k health, armor types and weapon stats to match original
2015-09-22 23:55:25 +03:00
..
ai.yaml
Remove paradrop power from Ix Lab
2015-09-13 21:49:22 +02:00
aircraft.yaml
Make ornithopters targetable by anti-air weapons
2015-09-13 22:46:07 +02:00
arrakis.yaml
Added ^SpriteActor and streamlined D2k defaults
2015-09-03 22:40:01 +02:00
defaults.yaml
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
husks.yaml
Rename actors to match original game rules.
2015-09-10 19:23:05 +01:00
infantry.yaml
D2k added Grenadier and Sardaukar explosions
2015-09-19 17:39:59 +02:00
misc.yaml
Remove unused airborne upgrade from unlandable d2k aircraft
2015-09-13 22:46:06 +02:00
palettes.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
player.yaml
Update D2K rules.
2015-06-19 22:02:06 +01:00
starport.yaml
Rename actors to match original game rules.
2015-09-10 19:23:05 +01:00
structures.yaml
Merge pull request #9340 from reaperrr/d2k-bal-weapons
2015-09-22 23:55:25 +03:00
vehicles.yaml
Split Trike and Raider muzzle flash to its own weapon
2015-09-19 17:40:02 +02:00
world.yaml
Rename actors to match original game rules.
2015-09-10 19:23:05 +01:00
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