Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6c9fbd40dca7427b9e2ecdc8323ba249699d36b7
OpenRA/mods/ra/maps/fort-lonestar
History
Paul Chote 19d9541aad Disable player color for RA walls.
2019-08-25 15:33:46 +02:00
..
fort-lonestar-AI.lua
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
fort-lonestar.lua
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
map.bin
…
map.png
Disable player color for RA walls.
2019-08-25 15:33:46 +02:00
map.yaml
Add an "Lonestar AI" to Fort Lonestar
2016-04-17 11:01:26 +02:00
music.yaml
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
rain.aud
…
rules.yaml
Add "Flat" and "Low Priority" selection modes to default mods
2019-06-29 20:46:12 +02:00
thunder1.aud
…
thunder2.aud
…
thunder3.aud
…
thunder4.aud
…
thunder5.aud
…
thunder-ambient.aud
…
weapons.yaml
Remove bogus undefined/unused trait property definitions.
2018-06-14 13:40:18 +02:00
Powered by Gitea Version: 1.25.4 Page: 1277ms Template: 47ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API