Files
OpenRA/OpenRA.Mods.Common
Pavel Penev 6e1f461e9b Move mod asset validation from BlankLoadScreen.StartGame() to Game.InitializeMod()
This fixes a crash that happens when you try to launch a mod directly while its assets aren't installed.
Additionally should reduce the overhead for dedicated servers (in theory).
2015-10-09 12:34:58 +03:00
..
2015-09-27 04:14:43 +03:00
2015-10-03 22:29:40 -05:00
2015-09-27 04:14:43 +03:00
2015-09-27 04:14:43 +03:00
2015-09-23 19:13:34 +03:00
2015-09-09 20:56:05 +02:00
2015-01-09 21:18:05 +01:00