Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
817e6f1ec16fdb37e648a128bc93ff65f62f948b
OpenRA/mods/d2k
History
Scott_NZ 817e6f1ec1 Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them
2013-02-27 17:57:53 +13:00
..
bits
Add support for mission difficulties
2013-01-08 22:43:54 +13:00
chrome
d2k UI improvements by @JOoGraphics
2012-07-19 17:56:41 +02:00
maps
d2k: add Tuck's Sietch remake
2012-12-12 09:46:26 +13:00
rules
Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them
2013-02-27 17:57:53 +13:00
tilesets
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
uibits
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
chrome.yaml
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
cursors.yaml
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
metrics.yaml
make Dune 2000 an independent mod
2012-05-26 18:13:51 +02:00
mod.yaml
added extra d2k buildings for creeps/neutral
2012-07-17 14:02:22 +02:00
music.yaml
inherit units that differ only slightly for each faction
2012-05-26 20:20:01 +02:00
notifications.yaml
fix d2k production queues
2012-07-20 23:05:28 +02:00
sequences.yaml
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
voices.yaml
replaced RA sounds by Dune 2000 ones
2012-06-23 16:00:20 +02:00
weapons.yaml
merge Dune 2000 "Rounded Edges" mod
2012-12-04 10:08:14 +13:00
Powered by Gitea Version: 1.25.4 Page: 62ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API